osu/osu.Game.Rulesets.Osu
Bartłomiej Dach 96bb8ed150
Apply feedback regarding maximum osu! element sizings
- `default-N` number sprites maximum size increased by 1.25x to a total
  of 320x320 to counteract the 0.8x factor applied onto them when
  displayed on a hitcircle.

- `sliderb` and parts' maximum size increased to 384x384, to match
  `sliderfollowcircle`, as the two are apparently sometimes used
  interchangeably by skinners to achieve different visual effects.
2023-10-05 22:33:49 +02:00
..
Beatmaps Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty Expand comment to justify maximising bonus score 2023-09-15 18:35:17 +09:00
Edit Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Update comments to better explain what LastTick is doing 2023-09-29 14:40:44 +09:00
Objects Fix spinner requirements being susceptible to FP precision 2023-10-04 13:53:33 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays
Resources/Testing/Beatmaps Add test for slider path edge case 2023-09-18 12:02:20 -04:00
Scoring Add back required override to make AccuracyHeatmap work 2023-06-01 13:26:47 +09:00
Skinning Apply feedback regarding maximum osu! element sizings 2023-10-05 22:33:49 +02:00
Statistics Adjust metrics of AccuracyHeatmap 2023-07-13 18:30:57 +09:00
UI Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Utils Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Osu.csproj Update language version 2023-02-25 02:15:56 +09:00
OsuInputManager.cs
OsuRuleset.cs Split legacy scoring attributes into a separate object 2023-09-07 21:10:38 +09:00
OsuSkinComponentLookup.cs
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00