mirror of https://github.com/ppy/osu
Fix spinner requirements being susceptible to FP precision
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@ -70,8 +70,11 @@ protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, I
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double secondsDuration = Duration / 1000;
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SpinsRequired = (int)(minRps * secondsDuration);
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MaximumBonusSpins = Math.Max(0, (int)(maxRps * secondsDuration) - SpinsRequired - bonus_spins_gap);
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// Allow a 0.1ms floating point precision error in the calculation of the duration.
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const double duration_error = 0.0001;
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SpinsRequired = (int)(minRps * secondsDuration + duration_error);
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MaximumBonusSpins = Math.Max(0, (int)(maxRps * secondsDuration + duration_error) - SpinsRequired - bonus_spins_gap);
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}
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protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
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