osu/osu.Game/Beatmaps
Dean Herbert 0fe0b5dc09 `APIBeatmap` implements `IBeatmapInfo` 2021-10-21 19:14:31 +09:00
..
ControlPoints
Drawables Rename usages which rely on online backing 2021-10-21 16:58:42 +09:00
Formats Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Legacy
Timing
Beatmap.cs Fix taiko weird difficulty multiplier failing on double convert 2021-10-06 15:18:06 +09:00
BeatmapConverter.cs Shallow clone `BeatmapInfo` during conversion process to avoid overwriting fields 2021-10-12 16:43:56 +09:00
BeatmapDifficulty.cs Fix taiko weird difficulty multiplier failing on double convert 2021-10-06 15:18:06 +09:00
BeatmapDifficultyCache.cs Avoid returning a live `IEnumerable` 2021-10-05 17:01:07 +09:00
BeatmapInfo.cs Change `OnlineID` to non-nullable to allow for indexing in Realm 2021-10-18 15:53:40 +09:00
BeatmapInfoExtensions.cs Move `BeatmapSetOnlineInfo` to an interface type 2021-10-21 16:58:42 +09:00
BeatmapManager.cs Update usages of `OnlineID` 2021-10-18 16:16:36 +09:00
BeatmapMetadata.cs Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
BeatmapMetadataInfoExtensions.cs Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
BeatmapMetrics.cs
BeatmapModelDownloader.cs Fix some cases where interface specifications can be used but weren't 2021-10-11 15:06:24 +09:00
BeatmapModelManager.cs Rename confusing variable 2021-10-19 11:37:46 +09:00
BeatmapOnlineInfo.cs
BeatmapOnlineLookupQueue.cs `APIBeatmap` implements `IBeatmapInfo` 2021-10-21 19:14:31 +09:00
BeatmapProcessor.cs
BeatmapSetFileInfo.cs Update all EF based models to implement new read only interfaces 2021-10-01 16:55:50 +09:00
BeatmapSetInfo.cs Move `BeatmapSetOnlineInfo` to an interface type 2021-10-21 16:58:42 +09:00
BeatmapSetMetrics.cs
BeatmapSetOnlineAvailability.cs Enable `nullable` and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineCovers.cs Split out individual pieces into own files 2021-10-21 16:58:42 +09:00
BeatmapSetOnlineGenre.cs Enable `nullable` and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineLanguage.cs Enable `nullable` and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
DummyWorkingBeatmap.cs
IBeatmap.cs Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs Switch `BeatmapDifficulty` usages to use interface type 2021-10-01 16:55:50 +09:00
IBeatmapInfo.cs Mark `BeatmapSet` as nullable for the time being 2021-10-06 05:54:37 +09:00
IBeatmapMetadataInfo.cs Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
IBeatmapModelManager.cs Add missing methods to interfaces 2021-10-06 12:55:04 +09:00
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs Inline single usage of `StoryboardFile` to avoid interface default method woes 2021-10-04 16:55:02 +09:00
IBeatmapSetOnlineInfo.cs Enable `nullable` and switch classes to structs 2021-10-21 18:54:36 +09:00
IWorkingBeatmap.cs
IWorkingBeatmapCache.cs Add missing methods to interfaces 2021-10-06 12:55:04 +09:00
MetadataUtils.cs
StarDifficulty.cs
WorkingBeatmap.cs Lock one more case of usage 2021-10-14 16:22:43 +09:00
WorkingBeatmapCache.cs Add logging of `WorkingBeatmapCache.Invalidate` calls 2021-10-14 14:05:33 +09:00