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Mark BeatmapSet
as nullable for the time being
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@ -31,7 +31,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// The beatmap set this beatmap is part of.
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/// </summary>
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IBeatmapSetInfo BeatmapSet { get; }
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IBeatmapSetInfo? BeatmapSet { get; }
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/// <summary>
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/// The playable length in milliseconds of this beatmap.
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