Commit Graph

672 Commits

Author SHA1 Message Date
Salman Ahmed
705e926749 Fix attempting to populate users with invalid IDs 2021-02-17 07:50:14 +03:00
Salman Ahmed
3b4e02e5c7 Fix user population not immediate on bracket loading 2021-02-17 07:50:14 +03:00
Dean Herbert
7d057ab6ce Fix two threading issues 2021-02-12 22:38:55 +09:00
Dean Herbert
725db56837 Add loading spinner while tournament bracket is loading / retrieving data 2021-02-12 16:55:34 +09:00
Dean Herbert
81ab82fafe Tidy up nesting 2021-01-26 19:16:38 +09:00
Dean Herbert
64a3c712aa Rename class and add xmldoc 2021-01-26 19:15:19 +09:00
Dean Herbert
a5f3418e56 Avoid tooltip display 2021-01-26 19:11:19 +09:00
Shivam
b036f0165a move value set to constructor and make private readonly 2021-01-25 15:47:31 +01:00
Shivam
331a7d0590 Merge branch 'master' into osu-mod-icon-fallbacks 2021-01-25 15:00:48 +01:00
Shivam
a741d91aed use null propragtor for Ruleset.Value and rulset instead of null checks 2021-01-25 14:57:35 +01:00
Shivam
6a85f5ca8b Add null checks to prevent nullrefexception in automated test 2021-01-25 14:21:53 +01:00
Shivam
ca08a19c40 Rename mod to modIcon 2021-01-25 13:28:46 +01:00
Shivam
74310da7cf Change parameter to be singular mod instead of plural 2021-01-25 13:24:43 +01:00
Shivam
f89eb7d75d Split and rename TournamentModDisplay component 2021-01-25 13:22:37 +01:00
Shivam
c6d46129ad Remove unneccessary ruleset parameter 2021-01-24 23:33:02 +01:00
Shivam
d38db6eace Change ModSprite to use ruleset's mods directly. 2021-01-24 23:29:05 +01:00
Shivam
eaa1519710 Implement native osu!lazer mod icons for tournament 2021-01-24 18:41:45 +01:00
Bartłomiej Dach
a8fa09103c Update match start text prefix in real time 2021-01-23 17:16:13 +01:00
yhsphd
c30b700b3a "started" for past matches
fixes grammar error at 'coming up next' section in schedule screen which displays schedule like "starting an hour ago" for past matches
2021-01-24 00:26:52 +09:00
Dean Herbert
f65042cf44 Add missing licence headers 2021-01-11 15:47:27 +09:00
Dean Herbert
c9466426b7 Change field to local variable 2021-01-11 14:45:01 +09:00
Dean Herbert
7a7c583ded Move setup screen classes out of single file and into their own namespace 2021-01-11 14:44:07 +09:00
Dean Herbert
bd627534b7 Use disabled state instead of hiding button 2021-01-11 14:38:51 +09:00
Dean Herbert
ba3a7a0501 Clean up code 2021-01-11 14:38:42 +09:00
Dean Herbert
49057e8cbc Cache TournamentStorage explicitly for better safety 2021-01-11 14:38:42 +09:00
Shivam
f466791b69 Move assignments to the TournamentSwitcher component
This also adds conditional checks for displaying the "Close osu!" button
2021-01-10 17:34:20 +01:00
Shivam
959696c296 Merge branch 'master' into tourney-switching-ui 2021-01-10 17:34:03 +01:00
Dean Herbert
82725b59c0 Use PointConverter 2021-01-09 00:56:54 +09:00
Dean Herbert
9182f5dafb
Switch to using an anonymous type for serialisation
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-09 00:38:38 +09:00
Dean Herbert
a6766e64de Add custom handling of Point serialization to fix startup crashes of tournament client
SixLabors moved their data types around in a recent update (see
https://github.com/ppy/osu-framework/pull/4025) and it was deemed that
we should prefer `System.Drawing` primitives where possible.

This was applied to the tournament client via
https://github.com/ppy/osu/pull/11072 without correct consideration
given to the fact that we serialize these types.

`System.Drawing.Point` serializes into a comma separated string, which
seems to be less correct than what we had, so I've switched back to the
old format for the time being. We can reasses this in the future; the
main goal here is to restore usability to the tournament client.

Closes #11443.
2021-01-08 17:08:10 +09:00
Shivam
8e428353ee Revise TournamentSwitcher to include a close button 2020-12-26 15:44:59 +01:00
Shivam
6002014f95 Change underlyingstorage to alltournaments for clarity 2020-12-07 22:07:54 +01:00
Shivam
f980f41324 Address review 2020-12-07 21:38:15 +01:00
Shivam
191f863a49 Remove unncessary words from the description 2020-12-07 13:14:59 +01:00
Shivam
eda6e1fbdd Add tournament switching in the UI 2020-12-07 13:11:13 +01:00
Dean Herbert
78c43641d1 Update imagesharp namespaces (and consume System.Drawing types instead) 2020-12-03 17:43:09 +09:00
Bartłomiej Dach
c9429632f4 Resolve new NRE inspections 2020-12-01 22:39:10 +01:00
dependabot-preview[bot]
b236c75ac8
Bump Microsoft.Win32.Registry from 4.7.0 to 5.0.0
Bumps [Microsoft.Win32.Registry](https://github.com/dotnet/runtime) from 4.7.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases)
- [Commits](https://github.com/dotnet/runtime/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-01 17:32:24 +00:00
Dean Herbert
86ef73c587
Merge pull request #10830 from Joehuu/consistent-tournament-strings
Make tournament strings more consistent
2020-11-16 16:20:49 +09:00
Bartłomiej Dach
610ed99ae3 Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
Joehu
706d7890b4 Make tournaments strings more consistent 2020-11-13 13:25:45 -08:00
Dean Herbert
1e1569eb53 Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
Dean Herbert
ac13a1d217 Adjust a couple of flag scales to match previous display size 2020-10-26 14:27:55 +09:00
Shivam
c24a29d1ac Update flag scale of drawablematchteam 2020-10-23 14:23:08 +02:00
Shivam
ae9e60560b Fixed gameplay flags being bigger and changed values to make more sense 2020-10-23 14:11:29 +02:00
Shivam
afa86f959f Changed scales of Seeding and Win screen to match the original
These were measured by pixel-to-pixel comparing master vs this branch in ShareX at the same resolution.
2020-10-19 23:38:06 +02:00
Shivam
1c073a9ea5 Merge branch 'master' into flag-fit 2020-10-19 22:27:48 +02:00
Dean Herbert
daceb0c049 Fix texture store not being initialised correctly
Without this change flags/mods would not work as expected. The video
store was being added as the texture store incorrectly.
2020-10-19 15:48:34 +09:00
Dean Herbert
3f41003d35 Move video store out of TournamentStorage
There was no reason it should be nested inside.
2020-10-19 15:48:15 +09:00
Dean Herbert
7ed862edd7 Add comment about migration code 2020-10-19 15:08:49 +09:00
Dean Herbert
f218a32e5f Merge branch 'master' into tourney-asset-refactor 2020-10-19 14:42:52 +09:00
Dean Herbert
cc41845f56 Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
Dean Herbert
1989141968
Merge branch 'master' into tourney-asset-refactor 2020-10-07 21:34:07 +09:00
Dean Herbert
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
Dean Herbert
61e62929ee Apply changes in line with framework event logic update 2020-10-01 13:06:01 +09:00
Dean Herbert
937d5870b3 Add a basic file selector with extension filtering support 2020-09-24 20:54:25 +09:00
Shivam
9f1a231f92 Add anchor to the fillflowcontainer in TeamDisplay 2020-09-13 21:03:46 +02:00
Shivam
7f0eaded26 Merge branch 'master' into flag-fit 2020-09-13 19:55:56 +02:00
Shivam
59dcdd41aa Merge branch 'master' into flag-fit 2020-09-13 19:55:28 +02:00
Shivam
18ae17e129 Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes 2020-09-13 19:55:21 +02:00
Dean Herbert
d3957e6155 Move title specification for settings groups to constructor
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
5195da3ceb Add message box in bracket editor explaining how to get started 2020-09-02 15:18:51 +09:00
smoogipoo
8bf679db8b Fix nullref in date text box 2020-09-02 13:17:17 +09:00
Shivam
d9ba677773 Change TeamFlag from sprite to a container with a sprite 2020-08-24 15:08:50 +02:00
Dean Herbert
e6d13edafb Force tournament client to run in windowed mode
We generally haven't tested in other modes, and it doesn't really make
sense as you wouldn't be able to use it in a meaningful way otherwise.

- [ ] Test on windows.
2020-08-20 19:41:29 +09:00
Salman Ahmed
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
Shivam
c167727ac6 Merge branch 'master' into tourney-asset-refactor
# Conflicts:
#	osu.Game/IO/OsuStorage.cs
2020-08-09 12:38:41 +02:00
Salman Ahmed
9d10658e3c Allow providing custom sprite text for RollingCounter<T> 2020-08-03 20:14:17 +03:00
Salman Ahmed
5f52701273 Remove no longer necessary custom dropdown 2020-08-01 10:11:34 +03:00
Shivam
d98a64dfbc Make seeding # bg black and white text color
Makes it consistent with TournamentSpriteTextWithBackground
2020-07-08 03:29:14 +02:00
Shivam
c3cd2a74f5 Move general purpose migration to MigratableStorage 2020-07-01 22:57:16 +02:00
Shivam
0cddb85f1b Move storageconfig set and saving to migrate method 2020-06-28 15:27:50 +02:00
Shivam
9639ebdd97 Merge branch 'master' into tourney-asset-refactor 2020-06-28 15:06:34 +02:00
Bartłomiej Dach
082c94f98d Temporarily disable masking of tournament song bar 2020-06-28 13:14:46 +02:00
Dean Herbert
92e272ebb6 Remove unnecessary prefixes 2020-06-24 16:57:40 +09:00
Shivam
c94f95cc0d Check if the file exists before reading
This is (also) to address the review from bdach about StorageManager initialising a default value that gets overwritten upon migration anyway.
2020-06-24 02:40:22 +02:00
Shivam
af11340849 Fix nullref exceptions and redundant explicit type 2020-06-24 02:13:28 +02:00
Shivam
c32ef5e718 Address formatting issues 2020-06-24 00:37:29 +02:00
Shivam
9d2392b6b1 Cache TournamentStorage as Storage and only cast when necessary 2020-06-24 00:14:44 +02:00
Shivam
e5851be9ad change accessor from internal readonly to public get-only
Also changes the class accessor from internal to public
2020-06-24 00:06:27 +02:00
Shivam
0ca8c961c8 Remove string interpolation & unnecessary test setup 2020-06-24 00:05:30 +02:00
Shivam
7a3315dcf8 invert and early return 2020-06-24 00:00:21 +02:00
Shivam
8e8458ab8f make migrate public abstract in base and override 2020-06-23 23:58:28 +02:00
Shivam
8b9cf6fc52 Remove default value in Storagemgr 2020-06-23 23:57:58 +02:00
Shivam
e0d5a9182e make tournament migration private 2020-06-22 12:59:56 +02:00
Shivam
6b14079c0a InspectCode changes 2020-06-22 12:43:01 +02:00
Shivam
08759da3a7 Move drawings.ini out of config subfolder 2020-06-22 12:41:43 +02:00
Shivam
291dadf0b2 Merge branch 'master' of https://github.com/ppy/osu into tourney-asset-refactor 2020-06-22 12:01:24 +02:00
Shivam
f878388d57 Fix TestMigrationToSeeminglyNestedTarget failing 2020-06-22 11:56:14 +02:00
Dean Herbert
fc31d49629 try-catch registry lookup to avoid crashes on non-windows platforms 2020-06-22 16:34:04 +09:00
Dean Herbert
2d121b4e3d Simplify lookup fallback code 2020-06-22 16:32:27 +09:00
Dean Herbert
1df89c6a59
Merge branch 'master' into custom-ipc-location 2020-06-22 16:22:04 +09:00
Shivam
dd9697032c Introduce new class MigratableStorage 2020-06-16 17:39:20 +02:00
Shivam
02d66c4856 Refactor moving (2/2) 2020-06-16 17:15:43 +02:00
Shivam
b75fd7bfa8 Refactor moving logic (1/2) 2020-06-16 17:14:54 +02:00
Shivam
29ae1c460a TournamentStorage now takes in a parent storage 2020-06-16 17:00:20 +02:00
smoogipoo
d57b58a7dd Add temporary fix for tournament song bar disappearance 2020-06-15 18:47:55 +09:00
Bartłomiej Dach
51bbd91373 Bring back initial directory behaviour 2020-06-13 19:28:21 +02:00
Bartłomiej Dach
eb92c3390d Check for nulls when looking for ipc.txt 2020-06-13 17:17:58 +02:00
Bartłomiej Dach
2cadab8d29 Add xmldoc 2020-06-13 16:20:59 +02:00