Commit Graph

933 Commits

Author SHA1 Message Date
Dean Herbert d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Dean Herbert 4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Dean Herbert 06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert 0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Drew DeVault 19fd6fe249 Introduce dependency injection 2016-11-10 16:38:25 -05:00
Thomas Müller 32ee20b843 Merge branch 'master' of github.com:ppy/osu into better-clocks
# Conflicts:
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-06 10:08:24 +01:00
Thomas Müller a6c0fd29f2 Make use of new timing system in Drawables and Transforms. 2016-11-06 08:25:21 +01:00
Dean Herbert cc140c9634 Fix broken tests. 2016-11-05 22:48:32 +09:00
Dean Herbert a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Dean Herbert 7a54fdfffb Fix ImportBeatmapTest. 2016-11-03 16:59:16 +09:00
Dean Herbert f156ac25be Fix nunit hint path. 2016-10-29 04:17:56 +09:00
Dean Herbert 5ce102b36c Fix outdated test attributes. 2016-10-28 16:09:55 +09:00
Drew DeVault fd867b2eb7 Fix use of obsolete NUnit attribute 2016-10-26 10:37:36 -04:00
Drew DeVault 157512b45f Merge branch 'master' into song-select 2016-10-26 10:37:18 -04:00
Dean Herbert 3f23900347 Framework & OpenTK updates. 2016-10-26 23:13:44 +09:00
Drew DeVault ddfa457ad3 Fix up sqlite 2016-10-25 19:39:09 -04:00
Drew DeVault cea660dce5 Fix up JSON reference 2016-10-24 15:02:13 -04:00
Drew DeVault d559903ebc Fix busted test project 2016-10-24 11:41:14 -04:00
Dean Herbert d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Dean Herbert 6cc5407348 Fix path not being local enough for some unit tests. 2016-10-25 00:27:47 +09:00
Dean Herbert 1ce16afa23 Update nuget package versions. 2016-10-24 22:46:44 +09:00
Drew DeVault 449f04c07b Refactor the database code 2016-10-18 13:38:27 -04:00
John Leuenhagen fedfb8a22a
Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Drew DeVault 25d08c8e2c Improve beatmap loading and hydration 2016-10-13 10:29:30 -04:00
Drew DeVault dd86e75ea7 Minor fixes 2016-10-13 12:19:06 +09:00
Drew DeVault 2f8fbee364 Moved test osz file into osu-resources 2016-10-13 12:18:29 +09:00
Drew DeVault c39179d299 Add test for hit objects 2016-10-13 12:17:40 +09:00
Drew DeVault 7a4501323b Decode beatmap colours 2016-10-13 12:17:35 +09:00
Drew DeVault c0022f3515 Add more tests for legacy decoder 2016-10-13 12:17:31 +09:00
Drew DeVault 34b24e1399 Use embedded resources for test assets 2016-10-13 12:17:23 +09:00
Drew DeVault 9b4bc3e36d Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
2016-10-13 12:17:03 +09:00
Drew DeVault 32ab8f97bb Add more decoding (including full BeatmapMetadata) 2016-10-13 12:16:58 +09:00
Drew DeVault 2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00