Commit Graph

137 Commits

Author SHA1 Message Date
Dean Herbert 6ca974bf0c Re-namespace options, adjust font sizes + more. 2017-01-31 18:37:11 +09:00
Dean Herbert bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
Dean Herbert 26e9533ff0 Add custom implementation of TextBox. 2017-01-30 20:29:04 +09:00
Dean Herbert b4c01f104b Make buttons look closer to the design. 2017-01-30 18:10:30 +09:00
Dean Herbert 8f1e7ef19a Fix non-matching shear angles. 2017-01-30 15:28:47 +09:00
Dean Herbert f3e9da609e Merge pull request #295 from peppy/songselect-footer
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Dean Herbert c3699c1395 Remove unused prevCount variable. 2017-01-27 00:39:00 +09:00
Dean Herbert 4a7b3cf391 Initial implementation of song select footer area. 2017-01-27 00:36:12 +09:00
Drew DeVault f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Drew DeVault 70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
Dean Herbert 20260b43d1 Improve star animation. 2016-12-15 22:58:34 +09:00
Dean Herbert 08f8eb649c Make counters closer to what they should be looking like. 2016-12-07 21:05:29 +09:00
Dean Herbert f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Dean Herbert ef8793ff24 Merge branch 'refs/heads/master' into more-sound-effects 2016-12-06 00:08:45 +09:00
Dean Herbert 3cb9cb647d Tidy up BackButton and adjust transitions a bit. 2016-12-05 21:36:42 +09:00
Dean Herbert 7bd9a87bda Add menu button sound effects. 2016-12-05 21:09:41 +09:00
Huo Yaoyuan 2eefc320fd Make KeyCounterCollection generic. 2016-12-03 15:58:27 +08:00
Thomas Müller a456eb6f1b Fix being able to hover the back button from outside of its shape.
Could alternatively done by shearing the entire button, but then you would need a positional x-offset depending on whether the anchor is top or bottom.
2016-11-29 21:12:49 +01:00
Dean Herbert 53df2932ad Merge pull request #199 from stanriders/back-button
Add stable-alike BackButton
2016-11-30 03:20:03 +09:00
stanriders 988a9bbaad Switch to relative sizes 2016-11-29 20:27:59 +03:00
Dean Herbert fa80cc84f8 Fix volume control fill being incorrect on first display. 2016-11-29 18:35:59 +09:00
Dean Herbert 139fe873f3 Remove silly weld weld weld. 2016-11-29 18:35:40 +09:00
Dean Herbert a47507fff3 Remove redundant property assignments. 2016-11-29 16:54:54 +09:00
Dean Herbert 3526c299ec Reformat code. 2016-11-29 16:24:37 +09:00
stanriders 2ecf72d0d7 More consts, less crap (probably) 2016-11-29 05:36:48 +03:00
stanriders 775e8ac5d6 Hardcoded button size, fixed input handling, fixed flash not being visible 2016-11-27 18:56:05 +03:00
stanriders fb3d5a3b79 One more 2016-11-27 07:18:56 +03:00
stanriders a3ceef48a6 More backbutton 2016-11-27 07:06:50 +03:00
stanriders 88ead18929 Backbutton improvements 2016-11-27 06:50:36 +03:00
stanriders ba18c9a309 Merged ExtendableButton and BackButton 2016-11-27 05:48:31 +03:00
stanriders af57984d5c Moved ExtendableButton out of framework 2016-11-27 04:41:17 +03:00
stanriders e9343fe53d Add stable-alike BackButton 2016-11-27 04:21:12 +03:00
Drew DeVault 69cb9cf4de Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Drew DeVault a3db259071 Fix VolumeMeter.Bindable 2016-11-25 00:21:42 -05:00
Dean Herbert 20ae8df2bd Refactor volume control to load asynchronously. 2016-11-23 16:12:21 +09:00
Dean Herbert 3e9c398652 Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Huo Yaoyuan 53deaf2a00 Merge branch 'master' 2016-11-16 10:51:39 +08:00
Dean Herbert 867797a089 Change volume control mouse wheel behaviour to not gain full-screen focus. 2016-11-15 15:22:14 +09:00
Huo Yaoyuan 1cddc4eb5b Use EqualityComparer<T> to avoid boxing and casting when comparing. 2016-11-15 01:49:05 +08:00
Tom94 c860eb25f9 Migrate to new anchor system without x/y reversal. 2016-11-14 17:22:20 +01:00
Thomas Müller ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Dean Herbert f14a35d480 Update FontAwesome definitions. 2016-11-07 17:59:00 +09:00
Thomas Müller 103176826f Ensure transformations are never used prior to being added to the Drawable tree. 2016-11-06 11:13:52 +01:00
Thomas Müller 5f2bf165a2 Remove now obsolete clock usages. 2016-11-06 10:06:09 +01:00
Thomas Müller a6c0fd29f2 Make use of new timing system in Drawables and Transforms. 2016-11-06 08:25:21 +01:00
Drew DeVault cb40b7079f Rework how references are passed about 2016-11-03 22:43:00 -04:00