mirror of https://github.com/ppy/osu
Fix up volume encapsulation
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a3db259071
commit
69cb9cf4de
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@ -6,16 +6,17 @@
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using osu.Framework.Input;
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using osu.Framework.Threading;
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Audio;
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using osu.Framework.Allocation;
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namespace osu.Game.Graphics.UserInterface.Volume
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{
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internal class VolumeControl : OverlayContainer
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{
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public BindableDouble VolumeGlobal { get; set; }
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public BindableDouble VolumeSample { get; set; }
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public BindableDouble VolumeTrack { get; set; }
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private BindableDouble volumeGlobal = new BindableDouble();
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private BindableDouble volumeSample = new BindableDouble();
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private BindableDouble volumeTrack = new BindableDouble();
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private VolumeMeter volumeMeterMaster;
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@ -54,20 +55,20 @@ protected override void LoadComplete()
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{
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base.LoadComplete();
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VolumeGlobal.ValueChanged += volumeChanged;
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VolumeSample.ValueChanged += volumeChanged;
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VolumeTrack.ValueChanged += volumeChanged;
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volumeGlobal.ValueChanged += volumeChanged;
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volumeSample.ValueChanged += volumeChanged;
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volumeTrack.ValueChanged += volumeChanged;
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volumeMeterMaster.Bindable = VolumeGlobal;
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volumeMeterEffect.Bindable = VolumeSample;
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volumeMeterMusic.Bindable = VolumeTrack;
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volumeMeterMaster.Bindable.Weld(volumeGlobal);
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volumeMeterEffect.Bindable.Weld(volumeSample);
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volumeMeterMusic.Bindable.Weld(volumeTrack);
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}
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protected override void Dispose(bool isDisposing)
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{
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VolumeGlobal.ValueChanged -= volumeChanged;
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VolumeSample.ValueChanged -= volumeChanged;
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VolumeTrack.ValueChanged -= volumeChanged;
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volumeGlobal.ValueChanged -= volumeChanged;
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volumeSample.ValueChanged -= volumeChanged;
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volumeTrack.ValueChanged -= volumeChanged;
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base.Dispose(isDisposing);
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}
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@ -82,6 +83,14 @@ public void Adjust(InputState state)
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volumeMeterMaster.TriggerWheel(state);
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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volumeGlobal.Weld(audio.Volume);
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volumeSample.Weld(audio.VolumeSample);
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volumeTrack.Weld(audio.VolumeTrack);
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}
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ScheduledDelegate popOutDelegate;
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private VolumeMeter volumeMeterEffect;
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@ -13,7 +13,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
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internal class VolumeMeter : Container
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{
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private Box meterFill;
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public BindableDouble Bindable { get; private set; }
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public BindableDouble Bindable { get; private set; } = new BindableDouble();
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public VolumeMeter(string meterName)
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{
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@ -97,12 +97,7 @@ protected override void LoadComplete()
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{
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RelativeSizeAxes = Axes.Both,
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},
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volume = new VolumeControl
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{
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VolumeGlobal = Audio.Volume,
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VolumeSample = Audio.VolumeSample,
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VolumeTrack = Audio.VolumeTrack
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},
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volume = new VolumeControl(),
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overlayContent = new Container{ RelativeSizeAxes = Axes.Both },
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new GlobalHotkeys //exists because UserInputManager is at a level below us.
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{
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