Commit Graph

87 Commits

Author SHA1 Message Date
Dean Herbert
5933e0d2d9 Change CheckCompatibleSet to never deselect the current candidat when checking incompatibility 2021-06-18 13:17:32 +09:00
ekrctb
5512231bf4 Add NextSingle of version taking output range to StatelessRNG 2021-06-04 19:52:12 +09:00
Bartłomiej Dach
c9facf70f9 Use conditional nullability attribute
As it turns out, C# 8 provides an attribute that allows annotating that
an `out` parameter's nullability depends on the method's return value,
which is exactly what is desired here.
2021-05-15 00:09:34 +02:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Salman Ahmed
9679bdfed2 Merge branch 'master' into mod-using-reference-equality 2021-04-12 20:56:24 +03:00
Christine Chen
f66306a81a Remove IsLowBattery 2021-04-12 11:15:24 -04:00
Christine Chen
43b97fe0ad Refactor PowerStatus (now called BatteryInfo) 2021-04-12 10:52:52 -04:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Salman Ahmed
fbd5195738 Extract mod setting value handling to utils class 2021-04-12 03:37:03 +03:00
Salman Ahmed
07ee1b4d0b Make power status properties abstract 2021-04-11 13:18:25 -04:00
Salman Ahmed
3d85dc11c6 Adjust documentation 2021-04-11 13:18:25 -04:00
Christine Chen
08311abc5e Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
Christine Chen
493c095535 Fixed code style 2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6 Use DI to implement battery detection, add BatteryCutoff property
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
Dean Herbert
4909eaf890 Add the ability to specify format provider (to make tests culture invariant) 2021-03-26 13:10:11 +09:00
Dean Herbert
6a7f926168 Change rounding to use a more general flooring approach 2021-03-26 13:10:11 +09:00
Dean Herbert
77888ae640 Remove unnecessary using 2021-03-25 17:51:20 +09:00
Dean Herbert
cb4ae6e61a Fix very high accuracies feigning as "perfect" 100% plays when actually below 2021-03-25 17:34:29 +09:00
Dean Herbert
fa95929121 Remove easy to remove finalizers 2021-03-02 16:07:09 +09:00
Dean Herbert
5fbed05d04
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
Dean Herbert
ac5662b1aa
Merge branch 'master' into mod-consistency-function 2021-02-02 20:01:42 +09:00
Dean Herbert
4ecbe058f7
Merge pull request #11640 from smoogipoo/add-mod-utils
Add ModUtils class for validating mod usages
2021-02-02 20:01:20 +09:00
smoogipoo
180af3c7f8 Add codeanalysis attribute 2021-02-02 19:02:09 +09:00
smoogipoo
052cf1abae Reuse existing method 2021-02-02 18:42:02 +09:00
smoogipoo
5881b8be96 Merge branch 'add-mod-utils' into mod-consistency-function 2021-02-02 18:41:35 +09:00
smoogipoo
12f52316cd Prevent multiple enumeration 2021-02-02 18:37:11 +09:00
smoogipoo
1df412a03c Fix incorrect handling of multi-mod incompatibilities 2021-02-02 18:31:08 +09:00
smoogipoo
d0655c21c6 Simplify implementation of CheckCompatibleSet 2021-02-02 18:18:57 +09:00
smoogipoo
8232d9d2fe Fix incorrect implementation 2021-02-02 18:01:38 +09:00
Dean Herbert
1c645601d4 Fix typo in xmldoc 2021-02-02 14:14:31 +09:00
Dean Herbert
0d5353008c Update sentry sdk usage 2021-02-02 13:34:37 +09:00
Dean Herbert
ead8262257 Add function to check for (and return) invalid mods 2021-02-01 20:20:10 +09:00
smoogipoo
b9832c1b2d Add ModUtils class for validating mod usages 2021-02-01 19:37:24 +09:00
Bartłomiej Dach
9ab1ad25eb Merge branch 'master' into fix-leave-room-race-2 2021-01-30 13:41:04 +01:00
Dean Herbert
1ec305e10d Update TaskChain to use ContinueWithSequential internally
It turns out we may still want to use TaskChain for its locking
behaviour, so I've made it internally use the refactored version I
implemented, while keeping the general structure.
2021-01-29 16:19:46 +09:00
Bartłomiej Dach
2c08ce05fa Remove game-local enum [Order] attribute
In favour of the newly-added framework one.
2021-01-27 22:29:52 +01:00
smoogipoo
248989b3eb wip 2021-01-27 01:20:50 +09:00
smoogipoo
8c3b0a3167 Fix TaskChain performing the action in-line, add test 2021-01-26 22:47:37 +09:00
smoogipoo
c17774e23c Add xmldoc 2021-01-25 21:01:39 +09:00
smoogipoo
964976f604 Use a task chain and fix potential misordering of events 2021-01-25 21:01:39 +09:00
Bartłomiej Dach
d392e0f27e Extract shared rank-formatting helper 2020-12-19 15:04:22 +01:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
smoogipoo
2de3e655e0 Rename NextUlong -> NextULong 2020-12-02 12:59:45 +09:00
smoogipoo
5760e1c1fc Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
ekrctb
588a5c2aff Remove empty comment 2020-12-01 09:35:28 +09:00
ekrctb
51bddd4a0f Rename functions, and add NextInt. 2020-11-30 18:46:28 +09:00
ekrctb
731e689f2d Add summary tags to the doc comments 2020-11-30 18:07:37 +09:00
ekrctb
a7194e1bc3 add stateless RNG 2020-11-27 15:43:44 +09:00
Dean Herbert
cc41845f56 Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
Bartłomiej Dach
8118747732 Make PeriodTracker actually immutable 2020-05-02 01:33:33 +02:00