Dean Herbert
5933e0d2d9
Change CheckCompatibleSet
to never deselect the current candidat when checking incompatibility
2021-06-18 13:17:32 +09:00
ekrctb
5512231bf4
Add NextSingle
of version taking output range to StatelessRNG
2021-06-04 19:52:12 +09:00
Bartłomiej Dach
c9facf70f9
Use conditional nullability attribute
...
As it turns out, C# 8 provides an attribute that allows annotating that
an `out` parameter's nullability depends on the method's return value,
which is exactly what is desired here.
2021-05-15 00:09:34 +02:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
...
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Salman Ahmed
9679bdfed2
Merge branch 'master' into mod-using-reference-equality
2021-04-12 20:56:24 +03:00
Christine Chen
f66306a81a
Remove IsLowBattery
2021-04-12 11:15:24 -04:00
Christine Chen
43b97fe0ad
Refactor PowerStatus (now called BatteryInfo)
2021-04-12 10:52:52 -04:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Salman Ahmed
fbd5195738
Extract mod setting value handling to utils class
2021-04-12 03:37:03 +03:00
Salman Ahmed
07ee1b4d0b
Make power status properties abstract
2021-04-11 13:18:25 -04:00
Salman Ahmed
3d85dc11c6
Adjust documentation
2021-04-11 13:18:25 -04:00
Christine Chen
08311abc5e
Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene
2021-04-10 00:00:21 -04:00
Christine Chen
493c095535
Fixed code style
2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6
Use DI to implement battery detection, add BatteryCutoff property
...
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
Dean Herbert
4909eaf890
Add the ability to specify format provider (to make tests culture invariant)
2021-03-26 13:10:11 +09:00
Dean Herbert
6a7f926168
Change rounding to use a more general flooring approach
2021-03-26 13:10:11 +09:00
Dean Herbert
77888ae640
Remove unnecessary using
2021-03-25 17:51:20 +09:00
Dean Herbert
cb4ae6e61a
Fix very high accuracies feigning as "perfect" 100% plays when actually below
2021-03-25 17:34:29 +09:00
Dean Herbert
fa95929121
Remove easy to remove finalizers
2021-03-02 16:07:09 +09:00
Dean Herbert
5fbed05d04
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
...
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
Dean Herbert
ac5662b1aa
Merge branch 'master' into mod-consistency-function
2021-02-02 20:01:42 +09:00
Dean Herbert
4ecbe058f7
Merge pull request #11640 from smoogipoo/add-mod-utils
...
Add ModUtils class for validating mod usages
2021-02-02 20:01:20 +09:00
smoogipoo
180af3c7f8
Add codeanalysis attribute
2021-02-02 19:02:09 +09:00
smoogipoo
052cf1abae
Reuse existing method
2021-02-02 18:42:02 +09:00
smoogipoo
5881b8be96
Merge branch 'add-mod-utils' into mod-consistency-function
2021-02-02 18:41:35 +09:00
smoogipoo
12f52316cd
Prevent multiple enumeration
2021-02-02 18:37:11 +09:00
smoogipoo
1df412a03c
Fix incorrect handling of multi-mod incompatibilities
2021-02-02 18:31:08 +09:00
smoogipoo
d0655c21c6
Simplify implementation of CheckCompatibleSet
2021-02-02 18:18:57 +09:00
smoogipoo
8232d9d2fe
Fix incorrect implementation
2021-02-02 18:01:38 +09:00
Dean Herbert
1c645601d4
Fix typo in xmldoc
2021-02-02 14:14:31 +09:00
Dean Herbert
0d5353008c
Update sentry sdk usage
2021-02-02 13:34:37 +09:00
Dean Herbert
ead8262257
Add function to check for (and return) invalid mods
2021-02-01 20:20:10 +09:00
smoogipoo
b9832c1b2d
Add ModUtils class for validating mod usages
2021-02-01 19:37:24 +09:00
Bartłomiej Dach
9ab1ad25eb
Merge branch 'master' into fix-leave-room-race-2
2021-01-30 13:41:04 +01:00
Dean Herbert
1ec305e10d
Update TaskChain to use ContinueWithSequential internally
...
It turns out we may still want to use TaskChain for its locking
behaviour, so I've made it internally use the refactored version I
implemented, while keeping the general structure.
2021-01-29 16:19:46 +09:00
Bartłomiej Dach
2c08ce05fa
Remove game-local enum [Order] attribute
...
In favour of the newly-added framework one.
2021-01-27 22:29:52 +01:00
smoogipoo
248989b3eb
wip
2021-01-27 01:20:50 +09:00
smoogipoo
8c3b0a3167
Fix TaskChain performing the action in-line, add test
2021-01-26 22:47:37 +09:00
smoogipoo
c17774e23c
Add xmldoc
2021-01-25 21:01:39 +09:00
smoogipoo
964976f604
Use a task chain and fix potential misordering of events
2021-01-25 21:01:39 +09:00
Bartłomiej Dach
d392e0f27e
Extract shared rank-formatting helper
2020-12-19 15:04:22 +01:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
smoogipoo
2de3e655e0
Rename NextUlong -> NextULong
2020-12-02 12:59:45 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
ekrctb
588a5c2aff
Remove empty comment
2020-12-01 09:35:28 +09:00
ekrctb
51bddd4a0f
Rename functions, and add NextInt.
2020-11-30 18:46:28 +09:00
ekrctb
731e689f2d
Add summary tags to the doc comments
2020-11-30 18:07:37 +09:00
ekrctb
a7194e1bc3
add stateless RNG
2020-11-27 15:43:44 +09:00
Dean Herbert
cc41845f56
Add missing string function ordinal specifications
2020-10-16 12:49:31 +09:00
Bartłomiej Dach
8118747732
Make PeriodTracker actually immutable
2020-05-02 01:33:33 +02:00