smoogipooo
|
5beab4c43d
|
Absolute default bank should be normal.
|
2017-04-06 11:48:48 +09:00 |
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
smoogipooo
|
e903241c7b
|
Implement sample + addition sample reading from hit objects.
|
2017-04-06 09:43:47 +09:00 |
smoogipooo
|
d607207b69
|
Ability to contain multiple sample banks. Get default bank name from control point.
|
2017-04-05 21:59:07 +09:00 |
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
smoogipooo
|
faacac331d
|
Fix post-rebase issues.
|
2017-03-17 00:38:40 +09:00 |
smoogipooo
|
9f6f581b64
|
Pass through method instead of instantiating object.
|
2017-03-17 00:36:10 +09:00 |
smoogipooo
|
0c47638820
|
Better hit object defaults setting.
|
2017-03-17 00:36:09 +09:00 |
smoogipooo
|
72e1612f32
|
Null-safety in the case where there are no HitObjects.
|
2017-03-14 19:44:14 +09:00 |
smoogipooo
|
069a7a24ce
|
Fix defaults not being set (keep in mind this will be changed in a later pullrequest).
|
2017-03-14 19:04:40 +09:00 |
smoogipooo
|
f50e0bbf3c
|
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
|
2017-03-13 19:15:25 +09:00 |
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
Dean Herbert
|
7fbc5990d1
|
Add combo numbers.
|
2017-02-15 23:23:55 +09:00 |
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
Drew DeVault
|
fa007e632d
|
Refactor colors to palette based design
|
2017-01-12 16:38:27 -05:00 |
Drew DeVault
|
70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
|
2017-01-09 17:20:31 -05:00 |
Dean Herbert
|
187a8bbfa7
|
Don't store beatmap reference in hitobjects.
|
2016-11-28 18:45:50 +09:00 |
Dean Herbert
|
bf63be0602
|
Add better slider duration calculation using bpm and difficulty information.
|
2016-11-28 15:31:54 +09:00 |
Dean Herbert
|
d3f810f72f
|
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
|
2016-11-14 22:03:39 +09:00 |
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |