Commit Graph

152 Commits

Author SHA1 Message Date
smoogipoo 43f8a8e8c5 Rename OsuCursorVisualiser -> CursorOverrideContainer 2018-01-15 14:00:13 +09:00
smoogipoo 78441c05cb OsuCursorContainer -> OsuCursorVisualiser 2018-01-12 19:45:09 +09:00
smoogipoo 16d739580b IProvideLocalCursor -> IProvideCursor 2018-01-12 19:37:03 +09:00
smoogipoo 620e125fad Fix cursor being displayed on intro/disclaimer 2018-01-12 19:34:55 +09:00
smoogipoo 512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert 37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert 94b761e63e Remove local storage for now 2017-12-31 12:22:17 +09:00
Dean Herbert f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert 6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
Dean Herbert d402222f17 Fix DisposeTrack and improve AsyncLazy to support disposal 2017-11-30 05:05:07 +09:00
Dean Herbert df16a019ed Add a global reduction of audio track volume
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert 47213d2498 Rely on storage.DeleteDatabase for guaranteed database deletion
Relies on https://github.com/ppy/osu-framework/pull/1100 being merged for most effectiveness.
2017-10-21 00:15:02 +09:00
Dean Herbert b805174143 Output the inner exception to the log when possible 2017-10-20 14:33:35 +09:00
Dean Herbert ca78078436 Add more logging output 2017-10-20 08:06:07 +09:00
Dean Herbert 0e1328a30e Add maximum try count before bailing 2017-10-20 08:01:38 +09:00
Dean Herbert 9b1ed5b3aa Keep trying until delete succeeds
Turns out it can fail if file handles are still open.
2017-10-19 23:33:27 +09:00
Dean Herbert 8aea6068ba Add fallback logic for the case where previous database can't be migrated 2017-10-19 21:37:09 +09:00
Dean Herbert 1fbbee14e4 Allow migration from sqlite-net to EF
Bonus stage
2017-10-19 20:04:59 +09:00
Dean Herbert e4a066dc5f Run cleanup tasks only on startup via manual calls 2017-10-17 19:58:33 +09:00
Dean Herbert cd41862e3b Add back transaction support for beatmap importing 2017-10-17 15:00:27 +09:00
Dean Herbert 129cca0704 Tidy up context creation 2017-10-16 12:59:59 +09:00
Dean Herbert 89c17ed13e Initialise batteries
Note that this is in the wrong place. But so is the rest of this code.
2017-10-14 21:40:26 +09:00
smoogipoo b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
smoogipoo b83d7cd4df Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
#	osu.Game/Beatmaps/BeatmapInfo.cs
#	osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller 78f2037d84 Remove now obsolete RatioAdjust 2017-10-12 09:42:06 +02:00
TocoToucan cbae19b604 Fix BeatmapMetadata removing 2017-10-10 00:17:12 +03:00
TocoToucan 81b9e08fb6 Fix foreign key constraint failure 2017-10-09 00:30:52 +03:00
TocoToucan 5d27c66efa Use one DbContext with configured CommandTimeout for all stores 2017-10-08 18:18:28 +03:00
TocoToucan 6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert a1b313620c Set a busy timeout when creating an SQLIteConnection 2017-09-25 11:51:48 +08:00
Dean Herbert 390c212dcb Don't die on a null connection during disposal
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert 096f53d769 Use new static IsDebug method 2017-09-19 16:07:00 +09:00
Dean Herbert 396a56ddf4 Remove global OsuContextMenuContainer 2017-09-14 15:41:32 +09:00
Dean Herbert 5b9d906ad5 Improve beatmap track disposal logic
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey 20f93c83d6
Make downloads happen in BeatmapManager. 2017-09-09 00:57:40 +05:30
Dean Herbert 67b3cbce2f Fix beatmap background being disposed too early
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert 881eecb528 Merge branch 'master' into master 2017-08-22 12:35:36 +09:00
Dean Herbert e7c9aec1b1 Ensure the sqlite connection is correctly closed before the game ends
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000 dc31a0f0ac Merged ppy/master 2017-08-17 13:01:42 +02:00
Dean Herbert 3df51540e1 Code review fixes 2017-08-16 17:39:57 +09:00
Dean Herbert 2bd0981738 Improve default key binding logic
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert 46bfa4db29 Load defaults, pass around live IEnumerable, add PK for updating 2017-08-14 22:31:23 +09:00
Dean Herbert 7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert 48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert a93a92a2bb Remove GlobalHotkeys 2017-08-10 19:52:45 +09:00
Dean Herbert 34b12fbfa4 Add global actions; improve default assignment 2017-08-09 17:10:32 +09:00
tgi74000 b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
Dean Herbert eee6404986 Store bindings to database 2017-08-09 12:37:47 +09:00
tgi74000 3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
Dean Herbert 3a6f3cdd8a Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00