osu/osu.Game/Online/Multiplayer/MultiplayerRoomUser.cs

57 lines
1.5 KiB
C#
Raw Normal View History

2020-12-07 09:50:02 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
2020-12-08 05:33:47 +00:00
using System;
using MessagePack;
using Newtonsoft.Json;
2021-01-03 01:25:06 +00:00
using osu.Game.Online.Rooms;
2020-12-07 09:50:02 +00:00
using osu.Game.Users;
2020-12-25 04:38:11 +00:00
namespace osu.Game.Online.Multiplayer
2020-12-07 09:50:02 +00:00
{
[Serializable]
[MessagePackObject]
2020-12-08 05:33:47 +00:00
public class MultiplayerRoomUser : IEquatable<MultiplayerRoomUser>
2020-12-07 09:50:02 +00:00
{
[Key(0)]
2020-12-09 03:10:47 +00:00
public readonly int UserID;
[Key(1)]
public MultiplayerUserState State { get; set; } = MultiplayerUserState.Idle;
2021-01-03 01:25:06 +00:00
/// <summary>
/// The availability state of the current beatmap.
2021-01-03 01:25:06 +00:00
/// </summary>
[Key(2)]
public BeatmapAvailability BeatmapAvailability { get; set; } = BeatmapAvailability.LocallyAvailable();
2021-01-03 01:25:06 +00:00
[IgnoreMember]
public User? User { get; set; }
[JsonConstructor]
public MultiplayerRoomUser(int userId)
2020-12-07 09:50:02 +00:00
{
UserID = userId;
}
2020-12-08 05:33:47 +00:00
public bool Equals(MultiplayerRoomUser other)
{
if (ReferenceEquals(this, other)) return true;
return UserID == other.UserID;
}
public override bool Equals(object obj)
{
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
2020-12-08 05:33:47 +00:00
return Equals((MultiplayerRoomUser)obj);
}
public override int GetHashCode() => UserID.GetHashCode();
2020-12-07 09:50:02 +00:00
}
}