mirror of https://github.com/ppy/osu
Add JsonConstructor specs to allow for correct deserialization of readonly fields
This commit is contained in:
parent
bef52af1da
commit
ab00a15555
|
@ -5,6 +5,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.RealtimeMultiplayer
|
||||
{
|
||||
|
@ -41,6 +42,7 @@ public class MultiplayerRoom
|
|||
|
||||
private object writeLock = new object();
|
||||
|
||||
[JsonConstructor]
|
||||
public MultiplayerRoom(in long roomId)
|
||||
{
|
||||
RoomID = roomId;
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#nullable enable
|
||||
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.RealtimeMultiplayer
|
||||
|
@ -17,6 +18,7 @@ public class MultiplayerRoomUser : IEquatable<MultiplayerRoomUser>
|
|||
|
||||
public User? User { get; set; }
|
||||
|
||||
[JsonConstructor]
|
||||
public MultiplayerRoomUser(in int userId)
|
||||
{
|
||||
UserID = userId;
|
||||
|
|
Loading…
Reference in New Issue