2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-05-20 10:22:42 +00:00
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Objects;
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using System.Collections.Generic;
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2018-07-17 07:55:50 +00:00
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using osu.Framework.Allocation;
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2018-11-12 09:24:18 +00:00
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using osu.Game.Rulesets.Mania.UI;
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2019-04-08 09:32:05 +00:00
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using osu.Game.Rulesets.Mods;
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2018-10-17 09:01:38 +00:00
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using osu.Game.Rulesets.UI;
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2020-04-27 11:35:24 +00:00
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using osu.Game.Rulesets.UI.Scrolling;
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2018-11-16 08:12:24 +00:00
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using osu.Game.Screens.Edit.Compose.Components;
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2018-11-26 01:44:48 +00:00
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using osuTK;
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2018-05-20 10:22:42 +00:00
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namespace osu.Game.Rulesets.Mania.Edit
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{
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2018-11-12 10:41:06 +00:00
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[Cached(Type = typeof(IManiaHitObjectComposer))]
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public class ManiaHitObjectComposer : HitObjectComposer<ManiaHitObject>, IManiaHitObjectComposer
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{
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private DrawableManiaEditRuleset drawableRuleset;
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2018-11-26 01:54:54 +00:00
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2018-06-07 07:08:37 +00:00
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public ManiaHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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}
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2018-11-26 01:54:54 +00:00
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/// <summary>
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/// Retrieves the column that intersects a screen-space position.
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/// </summary>
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/// <param name="screenSpacePosition">The screen-space position.</param>
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/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
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public Column ColumnAt(Vector2 screenSpacePosition) => drawableRuleset.GetColumnByPosition(screenSpacePosition);
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2018-11-07 07:43:34 +00:00
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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public ManiaPlayfield Playfield => ((ManiaPlayfield)drawableRuleset.Playfield);
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2020-04-28 09:35:37 +00:00
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public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo;
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public int TotalColumns => Playfield.TotalColumns;
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2020-05-20 09:19:21 +00:00
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public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition)
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{
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var hoc = Playfield.GetColumn(0).HitObjectContainer;
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Vector2 targetPosition = hoc.ToLocalSpace(screenSpacePosition);
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if (drawableRuleset.ScrollingInfo.Direction.Value == ScrollingDirection.Down)
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{
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// We're dealing with screen coordinates in which the position decreases towards the centre of the screen resulting in an increase in start time.
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2020-04-28 09:53:30 +00:00
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// The scrolling algorithm instead assumes a top anchor meaning an increase in time corresponds to an increase in position,
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// so when scrolling downwards the coordinates need to be flipped.
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targetPosition.Y = hoc.DrawHeight - targetPosition.Y;
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}
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double targetTime = drawableRuleset.ScrollingInfo.Algorithm.TimeAt(targetPosition.Y,
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EditorClock.CurrentTime,
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drawableRuleset.ScrollingInfo.TimeRange.Value,
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hoc.DrawHeight);
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return new SnapResult(targetPosition, targetTime);
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}
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2018-11-15 12:37:22 +00:00
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2019-12-12 06:58:11 +00:00
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protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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{
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drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);
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// This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it
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dependencies.CacheAs(drawableRuleset.ScrollingInfo);
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2018-11-07 07:43:34 +00:00
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2019-08-29 09:12:29 +00:00
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return drawableRuleset;
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2018-11-07 07:43:34 +00:00
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}
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2018-05-20 10:22:42 +00:00
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2020-01-15 10:09:49 +00:00
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protected override ComposeBlueprintContainer CreateBlueprintContainer() => new ManiaBlueprintContainer(drawableRuleset.Playfield.AllHitObjects);
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2020-01-02 02:46:18 +00:00
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2018-11-12 09:24:18 +00:00
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protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
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{
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2018-11-19 09:38:06 +00:00
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new NoteCompositionTool(),
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new HoldNoteCompositionTool()
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};
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}
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}
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