osu/osu.Game/Beatmaps/Formats/BeatmapDecoder.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
using System.Collections.Generic;
using System.IO;
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using osu.Game.Modes.Objects;
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using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Modes.Objects.Types;
namespace osu.Game.Beatmaps.Formats
{
public abstract class BeatmapDecoder
{
private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>();
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public static BeatmapDecoder GetDecoder(TextReader stream)
{
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var line = stream.ReadLine()?.Trim();
if (line == null || !decoders.ContainsKey(line))
throw new IOException(@"Unknown file format");
return (BeatmapDecoder)Activator.CreateInstance(decoders[line]);
}
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protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
{
decoders[magic] = typeof(T);
}
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public virtual Beatmap Decode(TextReader stream)
{
Beatmap b = ParseFile(stream);
Process(b);
return b;
}
public virtual void Decode(TextReader stream, Beatmap beatmap)
{
ParseFile(stream, beatmap);
}
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public virtual Beatmap Process(Beatmap beatmap)
{
ApplyColours(beatmap);
return beatmap;
}
protected virtual Beatmap ParseFile(TextReader stream)
{
var beatmap = new Beatmap
{
HitObjects = new List<HitObject>(),
ControlPoints = new List<ControlPoint>(),
ComboColors = new List<Color4>(),
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata(),
BaseDifficulty = new BaseDifficulty(),
},
};
ParseFile(stream, beatmap);
return beatmap;
}
protected abstract void ParseFile(TextReader stream, Beatmap beatmap);
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public virtual void ApplyColours(Beatmap b)
{
List<Color4> colours = b.ComboColors ?? new List<Color4> {
new Color4(17, 136, 170, 255),
new Color4(102, 136, 0, 255),
new Color4(204, 102, 0, 255),
new Color4(121, 9, 13, 255),
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};
if (colours.Count == 0) return;
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int i = -1;
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foreach (HitObject h in b.HitObjects)
{
IHasCombo ihc = h as IHasCombo;
if (ihc == null)
continue;
if (ihc.NewCombo || i == -1) i = (i + 1) % colours.Count;
ihc.ComboColour = colours[i];
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}
}
}
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}