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Commit Graph

84 Commits

Author SHA1 Message Date
reimar
5979388565 Fix and simplify lscale=2 (bicub_x) scaler, produced funny
noise on ATI cards due to cdelta.y never being set.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26227 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-03-12 15:17:06 +00:00
reimar
7a6d302f42 Try harder to find OpenGL functions on Windows.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25985 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-02-11 19:37:47 +00:00
reimar
174aeba480 Allow for larger fragment programs.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25913 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-29 18:00:20 +00:00
reimar
ae813d2b37 Fix a coefficient for lscale=5 OpenGL mode
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25797 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-19 14:20:56 +00:00
reimar
b5186a059e Simplify and silence lots of warnings
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25790 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-19 11:09:33 +00:00
reimar
34565b09a6 Fix using both lscale and cscale 4
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25788 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-19 10:10:05 +00:00
reimar
6a6c3d8cbc Add a fragment program for 5x5 unsharp masking
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25786 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-18 19:05:29 +00:00
reimar
932f9595bb Remove leftover backslash
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25785 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-18 18:38:02 +00:00
reimar
3521950ba9 Simplify
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25784 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-18 18:37:18 +00:00
reimar
09e3d23298 Use the same unsharp filter template for 2D and RECT textures
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25783 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-18 18:34:10 +00:00
reimar
da44633714 Fix OpenGL unsharp filter
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25773 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-16 20:36:01 +00:00
reimar
45c0df9bcb Create/allocate conversion textures before scaler textures.
Allows overriding gamma ramp texture also when using a non-trivial scaler.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25758 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-15 18:14:00 +00:00
reimar
1fbd767ef6 Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25757 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-15 17:59:20 +00:00
reimar
649027b817 Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25755 b3059339-0415-0410-9bf9-f77b7e298cf2
2008-01-15 17:51:21 +00:00
reimar
0375e5fe2b Fix typo in comment
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24805 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-10-18 12:39:59 +00:00
reimar
dc804a9536 Add a bicubic scaler that needs a lot more instruction but no
extra texture lookup


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24338 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-09-04 10:46:31 +00:00
reimar
7b9f20c0ab Fix compilation after patch to remove global vo_hdc
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24335 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-09-03 13:18:26 +00:00
reimar
e1e588421f Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24334 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-09-03 08:44:36 +00:00
reimar
c9c2f7332e Add a new GPU-based scaling method to vo gl
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22507 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-03-11 14:59:08 +00:00
reimar
5c656ebbc8 The fragment program functions are and most likely always will be ARB-only,
so do not check for other function name variants.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22344 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-02-25 16:07:51 +00:00
reimar
29a164309f Fix compilation under MinGW with X11 enabled
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21647 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-12-17 12:33:09 +00:00
reimar
4f6a65ef4e Avoid void * arithmetic
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21217 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-11-25 13:34:55 +00:00
reimar
7df98a0a3d Put files fully owned by my under GPL v2 "or later"
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20978 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-11-17 10:03:33 +00:00
reimar
b0b702f667 Some more documentation
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19226 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-28 19:37:49 +00:00
reynaldo
db5487225c marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19199 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-27 17:35:06 +00:00
reimar
da1390fcc0 Simplify and and speedup generation of yuv2rgb and gamma map tables
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19172 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-23 15:19:59 +00:00
reimar
c0fc839f3a Fix off-by-one error for negative strides (flipped image)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18993 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-10 12:06:41 +00:00
reimar
e799a08925 Support for 16 bit ppms
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18966 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-08 19:23:26 +00:00
reynaldo
9d9a15d185 rm unnecesary casts from void* - part 2
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18883 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-02 03:59:36 +00:00
reimar
42efe0d376 reduce number of texture indirections to support older cards
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18790 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-22 17:02:42 +00:00
reimar
36c071082a Do not use border for bicubic filter helper texture, since it will cause ATI
cards to switch to software mode and be unusable. Double texture size to avoid
this causing artefacts.
Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless
ATI starts supporting this.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18696 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-13 19:55:20 +00:00
reimar
747dac29a9 Optimize bicubic filtering
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18689 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-12 16:25:05 +00:00
reimar
04955c22fd fix image adjustment (brightness etc.) for yuv=6
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18677 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-11 10:08:40 +00:00
reimar
497b2f561e Add yuv to rgb conversion using a 3D lookup texture
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18656 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-08 19:02:56 +00:00
reimar
2a61cc675b loadGPUProgram function to load fragment program with error checking and statistics
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18654 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-08 18:50:11 +00:00
reimar
1b0b329dd7 Add bicubic texture scaling
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18623 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-07 14:07:32 +00:00
reimar
0965bcee43 Reworked YUV2RGB fragment program setup in preparation for upcoming patches
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18620 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-07 13:24:54 +00:00
reimar
fbae2ba72b Move/add checks to avoid crashes and make error messages less confusing
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18580 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-05 11:45:33 +00:00
reimar
a0a494e6f2 add (currently unused) lookup for glTexImage3D
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18579 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-05 11:26:33 +00:00
reimar
6f748d9621 more GL extension checks to avoid crashes with Mesa
(those crashes are against OpenGL spec though).


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18578 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-06-05 11:23:51 +00:00
reimar
0ae8d69733 show OpenGL extension string with -v, very helpful for debugging
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18496 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-05-13 23:06:18 +00:00
reimar
02f41cc9f6 glBindTexture might be called glBindTextureEXT as well
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18495 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-05-13 23:03:19 +00:00
reimar
19935f69bd minor fixes: get rid of pointless inline attributes and some additional checks
fo ppm reading


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18176 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-04-21 18:46:17 +00:00
rathann
e7db4ccf1a Patch by Stefan Huehner / stefan % huehner ! org \
patch replaces '()' for the correct '(void)' in function
declarations/prototypes which have no parameters. The '()' syntax tell
thats there is a variable list of arguments, so that the compiler cannot
check this. The extra CFLAG '-Wstrict-declarations' shows those cases.

Comments about a similar patch applied to ffmpeg:

That in C++ these mean the same, but in ANSI C the semantics are
different; function() is an (obsolete) K&R C style forward declaration,
it basically means that the function can have any number and any types
of parameters, effectively completely preventing the compiler from doing
any sort of type checking. -- Erik Slagter

Defining functions with unspecified arguments is allowed but bad.
With arguments unspecified the compiler can't report an error/warning
if the function is called with incorrect arguments. -- Måns Rullgård


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17567 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-02-09 14:08:03 +00:00
reimar
065b21ac70 avoid Solaris 10 compile error with gcc 3.4.5
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17420 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-01-17 20:25:42 +00:00
reimar
05db92a86c avoid some gcc 4 compiler warnings
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17337 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-01-07 19:56:55 +00:00
reimar
c9c88c1530 Less ugly and easier to extend getFunctions
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17336 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-01-07 19:53:51 +00:00
reimar
2a15e8beb8 support negative stride (flipping) in vo_gl.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17221 b3059339-0415-0410-9bf9-f77b7e298cf2
2005-12-18 12:04:08 +00:00
reimar
6b9f08f720 Get rid of most #ifdefs
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17117 b3059339-0415-0410-9bf9-f77b7e298cf2
2005-12-06 22:23:06 +00:00
reimar
a1d62bbb62 Also parse glX extension string, makes -vo gl:swapinterval work again on linux
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17020 b3059339-0415-0410-9bf9-f77b7e298cf2
2005-11-19 14:00:35 +00:00