mirror of https://github.com/mpv-player/mpv
Add a new GPU-based scaling method to vo gl
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22507 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -708,6 +708,26 @@ static const char *bicub_filt_template_RECT =
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"MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};"
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BICUB_FILT_MAIN("RECT");
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#define BICUB_X_FILT_MAIN(textype) \
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"ADD coord, fragment.texcoord[%c].xyxy, cdelta.xyxw;" \
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"ADD coord2, fragment.texcoord[%c].xyxy, cdelta.zyzw;" \
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"TEX a.r, coord, texture[%c], "textype";" \
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"TEX b.r, coord2, texture[%c], "textype";" \
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/* x-interpolation */ \
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"LRP yuv.%c, parmx.b, a.rrrr, b.rrrr;"
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static const char *bicub_x_filt_template_2D =
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"MAD coord.x, fragment.texcoord[%c], {%f, %f}, {0.5, 0.5};"
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"TEX parmx, coord, texture[%c], 1D;"
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"MUL cdelta.xz, parmx.rrgg, {-%f, 0, %f, 0};"
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BICUB_X_FILT_MAIN("2D");
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static const char *bicub_x_filt_template_RECT =
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"ADD coord.x, fragment.texcoord[%c], {0.5, 0.5};"
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"TEX parmx, coord, texture[%c], 1D;"
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"MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};"
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BICUB_X_FILT_MAIN("RECT");
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static const char *yuv_prog_template =
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"PARAM ycoef = {%.4f, %.4f, %.4f};"
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"PARAM ucoef = {%.4f, %.4f, %.4f};"
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@ -765,6 +785,7 @@ static void create_scaler_textures(int scaler, int *texu, char *texs) {
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case YUV_SCALER_BILIN:
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break;
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case YUV_SCALER_BICUB:
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case YUV_SCALER_BICUB_X:
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texs[0] = (*texu)++;
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gen_spline_lookup_tex(GL_TEXTURE0 + texs[0]);
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texs[0] += '0';
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@ -960,6 +981,17 @@ static void add_scaler(int scaler, char **prog_pos, int *remain, char *texs,
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texs[0], (float)1.0 / texh, (float)1.0 / texh,
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in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp);
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break;
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case YUV_SCALER_BICUB_X:
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if (rect)
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snprintf(*prog_pos, *remain, bicub_x_filt_template_RECT,
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in_tex, texs[0],
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in_tex, in_tex, in_tex, in_tex, out_comp);
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else
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snprintf(*prog_pos, *remain, bicub_x_filt_template_2D,
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in_tex, (float)texw, (float)texh,
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texs[0], (float)1.0 / texw, (float)1.0 / texw,
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in_tex, in_tex, in_tex, in_tex, out_comp);
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break;
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}
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*remain -= strlen(*prog_pos);
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*prog_pos += strlen(*prog_pos);
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@ -894,6 +894,7 @@ static int preinit(const char *arg)
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" lscale=<n>\n"
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" 0: use standard bilinear scaling for luma.\n"
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" 1: use improved bicubic scaling for luma.\n"
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" 2: use cubic in X, linear in Y direction scaling for luma.\n"
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" cscale=<n>\n"
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" as lscale but for chroma (2x slower with little visible effect).\n"
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" customprog=<filename>\n"
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