mirror of https://github.com/mpv-player/mpv
Add a fragment program for 5x5 unsharp masking
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25786 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -3657,6 +3657,8 @@ Works on a few more cards than method 1.
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Might be faster on some cards.
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.br
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4: Use experimental unsharp masking with 3x3 support and a strength of 0.5.
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.br
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5: Use experimental unsharp masking with 5x5 support and a strength of 0.5.
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.RE
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.IPs cscale=<n>
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Select the scaling function to use for chrominance scaling.
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@ -770,6 +770,30 @@ static const char *unsharp_filt_template =
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"SUB b.r, a.r, b.r;"
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"MAD yuv.%c, b.r, %s, a.r;";
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static const char *unsharp_filt_template2 =
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"PARAM dcoord = {%f, %f, %f, %f};"
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"PARAM dcoord2 = {%f, 0, 0, %f};"
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"ADD coord, fragment.texcoord[%c].xyxy, dcoord;"
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"SUB coord2, fragment.texcoord[%c].xyxy, dcoord;"
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"TEX a.r, fragment.texcoord[%c], texture[%c], %s;"
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"TEX b.r, coord.xyxy, texture[%c], %s;"
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"TEX b.g, coord.zwzw, texture[%c], %s;"
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"ADD b.r, b.r, b.g;"
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"TEX b.b, coord2.xyxy, texture[%c], %s;"
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"TEX b.g, coord2.zwzw, texture[%c], %s;"
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"ADD b.r, b.r, b.b;"
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"ADD b.a, b.r, b.g;"
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"ADD coord, fragment.texcoord[%c].xyxy, dcoord2;"
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"SUB coord2, fragment.texcoord[%c].xyxy, dcoord2;"
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"TEX b.r, coord.xyxy, texture[%c], %s;"
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"TEX b.g, coord.zwzw, texture[%c], %s;"
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"ADD b.r, b.r, b.g;"
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"TEX b.b, coord2.xyxy, texture[%c], %s;"
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"TEX b.g, coord2.zwzw, texture[%c], %s;"
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"DP4 b.r, b, {-0.1171875, -0.1171875, -0.1171875, -0.01953125};"
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"MAD b.r, a.r, {0.859375}, b.r;"
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"MAD yuv.%c, b.r, %s, a.r;";
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static const char *yuv_prog_template =
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"PARAM ycoef = {%.4f, %.4f, %.4f};"
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"PARAM ucoef = {%.4f, %.4f, %.4f};"
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@ -827,6 +851,7 @@ static void create_scaler_textures(int scaler, int *texu, char *texs) {
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case YUV_SCALER_BILIN:
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case YUV_SCALER_BICUB_NOTEX:
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case YUV_SCALER_UNSHARP:
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case YUV_SCALER_UNSHARP2:
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break;
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case YUV_SCALER_BICUB:
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case YUV_SCALER_BICUB_X:
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@ -1055,6 +1080,15 @@ static void add_scaler(int scaler, char **prog_pos, int *remain, char *texs,
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in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype,
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in_tex, ttype, out_comp, "{0.5}");
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break;
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case YUV_SCALER_UNSHARP2:
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snprintf(*prog_pos, *remain, unsharp_filt_template2,
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1.2 * ptw, 1.2 * pth, 1.2 * ptw, -1.2 * pth,
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1.5 * ptw, 1.5 * pth,
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in_tex, in_tex, in_tex,
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in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype,
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in_tex, ttype, in_tex, in_tex, in_tex, ttype, in_tex, ttype, in_tex, ttype,
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in_tex, ttype, out_comp, "{0.5}");
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break;
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}
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*remain -= strlen(*prog_pos);
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*prog_pos += strlen(*prog_pos);
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@ -244,6 +244,7 @@ int loadGPUProgram(GLenum target, char *prog);
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//! use cubic scaling without additional lookup texture
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#define YUV_SCALER_BICUB_NOTEX 3
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#define YUV_SCALER_UNSHARP 4
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#define YUV_SCALER_UNSHARP2 5
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//! mask for conversion type
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#define YUV_CONVERSION_MASK 0xF
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//! mask for scaler type
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