Instead of the other way around of disabling disallowed options. This is
more robust and also slightly simpler, at least conceptually. If new
vo_opengl features are added, they don't need to be explicitly disabled
for dumb-mode just to avoid that it accidentally breaks.
Sigh...
Hopefully this code will be completely unnecessary one day, as it's
only needed due to the sub-option parser craziness.
Move dumb_mode to the top of the struct, so the C universal initializer
doesn't cause warnings with all those broken compilers.
Not sure why struct af_resample_opts even exists. It seems useful to
group the fields set by user options. But storing the current format
conversion parameters doesn't seem very elegant, and having a separate
instance in the "ctx" field isn't helpful either.
The single path optimization, rendering the video in one shader pass and
without FBO indirections, was removed soem commits ago. It didn't have a
place in this code, and caused considerable complexity and maintenance
issues.
On the other hand, it still has some worth, such as for use with
extremely crappy hardware (GLES only or OpenGL 2.1 without FBO
extension). Ideally, these use cases would be handled by a separate VO
(say, vo_gles). While cleaner, this would still cause code duplication
and other complexity.
The third option is making the single-pass optimization a completely
separate code path, with most vo_opengl features disabled. While this
does duplicate some functionality (such as "unpacking" the video data
from textures), it's also relatively unintrusive, and the high quality
code path doesn't need to take it into account at all. On another
positive node, this "dumb-mode" could be forced in other cases where
OpenGL 2.1 is not enough, and where we don't want to care about versions
this old.
This change makes vo_opengl slightly less compatible (ancient devices
without FBOs will no longer work) and decreases performance in the
simplest case (vo=opengl), in exchange for significantly reducing code
complexity and making everything easier to reason about.
Until now, most OSD objects created the associated ASS_Renderer instance
as soon as possible, even if nothing was going to be rendered. Maybe
this was even intentional.
Change this for the sake of lowering resource usage, and strictly
initialize ASS_Renderer only when it's really needed.
For the OSC, initialization has to be forced, because of the insane
mechanism for translating mouse coordinates to OSD coordinates.
This was completely broken. It was checked manually in some config
loading paths, so it appeared to work. But the intention was always to
completely disable reading from the normal config dir. This logic was
broken in commit 2263f37d.
The manual checks are actually redundant, and are not needed if
--no-config is implemented properly - remove them.
Additionally, the change to load the libmpv defaults from an embedded
profile also failed to set "config=no". The option is marked as not
being settable by a config file, and the libmpv default profile is
parsed as a config file, so this option was rejected. Fix it by removing
the CONF_NOCFG flag. (Alternatively, m_config_set_profile() could be
changed not to set the "config file" flag by default, but I'm not
bothering with this.)
This didn't seem entirely sane. It probably worked by accident, because
"position" is always the first attribute, and thus the default value 0
for the location was always correct.
Some users still use this filter, so the filter was going to be kept.
But I overlooked that libavfilter provides this filter. Remove the
redundant wrapper from mpv. Something like --af=lavfi=bs2b should work
and give exactly the same results.
All of these filters are considered not useful anymore by us. Some have
replacements in libavfilter (useable through af_lavfi).
af_center, af_extrastereo, af_karaoke, af_sinesuppress, af_sub,
af_surround, af_sweep: pretty simple and useless filters which probably
nobody ever wants.
af_ladspa: has a replacement in libavfilter.
af_hrtf: the algorithm doesn't work properly on most sources, and the
implementation was buggy and complicated. (The filter was inherited from
MPlayer; but even in mpv times we had to apply fixes that fixed major
issues with added noise.) There is a ladspa filter if you still want to
use it.
af_export: I'm not even sure what this is supposed to do. Possibly it
was meant for GUIs rendering audio visualizations, but it couldn't
really work well. For example, the size of the audio depended on the
samplerate (fixed number of samples only), and it couldn't retrieve the
complete audio, only fragments. If this is really needed for GUIs, mpv
should add native visualization, or a proper API for it.
While unknown lengths are supported in some important cases like
segments and clusters, they are not for small and complex metadata
elements like the track list. Such elements are simply rejected.
This case was caught by the size sanity check below, but the message is
misleading and wrong.
(There are likely no files in the wild which require support for this.
The sample file I've seen was muxed by libavformat, but in a case where
it aborted when writing the header. Clearly a broken file.)
Often, we don't know whether hardware decoding will work until we've
tried. (This used to be different, but API changes and improvements in
libavcodec led to this situation.) We will often output that we're going
to use hardware decoding, and then print a fallback warning.
Instead, print the status once we have decoded a frame.
Some of the old messages are turned into verbose messages, which should
be helpful for debugging. Also add some new ones.
The fallback at initialization time was basically duplicated, maybe for
the sake of showing a different error message. This doesn't matter
anymore; not much can fail at initialization anymore. Most meaningful
and common errors happen either at probing or in get_format (when the
actual hw decoder is initialized).
If PBO upload fails, disable PBOs and revert to the normal codepath. In
theory we should retry PBO upload on failure (because OpenGL specifies
that it can sporadically fail), but since it normally doesn't happen,
and the fallback will work, I'm not bothering.
Some restructuring is needed, since glUnmapBuffer needs to be called
earlier. In fact, the old code structure didn't make too much sense, and
is a leftover from MPlayer's direct rendering support, which let the
decoder decode to a PBO-mapped region. This means the buffer_ptr field
can be dropped. Drop buffer_size as well, since it only had 2 possible
values (0 or the size required for the current config).
Can significantly help with very large video resolutions on nvidia
drivers. It doesn't seem to have negative effects on Intel drivers
either. (Although it could have on Intel drivers for older hardware.)
For now, this is only for --vo=opengl-hq. Maybe --vo=opengl should use
it too, but it's still meant to be the crappy, fail-safe default.
Setup a dummy image for the given image params, and get the plane sizes
from that. Admittedly not much of a simplification, but conceptually
it's simpler and less error-prone, as the image layout is guaranteed to
be the same, rather than essentially duplicating the way it is
determined.
This is from times when we supported padded/non-NPOT textures. The
difference is not useful anymore, and theoretical support for different
sizes is most likely buggy and unmaintained. So remove it.
Also remove the tex_ prefix wherever it appears.
Use mp_image_copy() instead of copying manually. (This function checks
whether the destination is regarded writeable, which it is not, because
the destination is the source image with changed pointers, so
refcounting has to be removed from the destination image by resetting
mpi->bufs.)
This shouldn't be needed anymore. Textures are now always allocated with
the exact size. Any padding (including non-NPOT support) is gone. The
texture sizes will always match the memory plane sizes.
Drop the unused and forgotten "npot" field from the option struct too.
Previously, with mpv --force-window=yes --idle=yes --screenshot-template="%f",
mpv would display an error saying that the template was incorrect, which it
isn't, there's just no file to put in the format. In this case, just use the
string "NO_FILE".
Drop the whitelist. It's annoying to maintain. Instead, accept any
subtitle decoder. Since this code path will now also be taken by bitmap
subtitle decoders not whitelisted by sd_lavc.c, add a warning when
bitmap subtitles are decoded. (To reduce or increase potential user
confusion.)
To some degree, a whitelist is needed to distinguish text and bitmap
subtitles. FFmpeg has an API to distinguish them in a generic way to
some degree, but Libav doesn't. So we just stick with this for now.
Undo 292266f2. Reapply 3e12e79b.
An additional copy is not really justified, as it could reduce
performance. On the other hand, we can force API users to create
a GL 3.x context.
eglTerminate() affects the EGLDisplay in all threads. Since the RPI
firmware apparently only ever uses EGL_DEFAULT_DISPLAY, this means it
will trash all other contexts on other threads in the same process.
Thus we don't call eglTerminate() at all, at least on RPI. Call
eglReleaseThread() instead (which may or may not be a NOP).
yuva444p worked, yuva420p didn't. This happened because the chroma pass
discards the alpha plane, which is referenced by the alpha blend code
later.
Add a terrible hack to work this around, actually using the same hack as
was used for the Y plane. (A terrible hack for terrible code.)
If the drag and drop action is anything other than
XdndActionCopy, append the dropped files rather than
replacing the existing playlist. With most file managers,
this will mean at least pressing shift while dropping.
This puts in place the machinery to merely append dropped file to the playlist
instead of replacing the existing playlist. In this commit, all front-ends
set this to false preserving the existing behaviour.
This takes care of the corner case where the player is started with a
single playlist entry so that the next/prev arrows are greyed out, but
remain that way even after new elements are added to the playlist.
Even after it has been disabled with the `disable-osc` message, the OSC
continues to run the tick function. Completely preventing tick from
being called is impractical since there are several different places
that it's called in the code, so just make it immediately return if the
OSC has been disabled.
This prevents the OSC from continuing the clear the OSD on every tick,
allowing other scripts to disable it so that they may draw to the OSD.
The FFmpeg can officially not distinguish between unknown subtitle
durations, and subtitle durations being 0. (It documents the value 0
meaning unknown duration.)
In practice, at least the LRC demuxer signals unknown subtitle durations
with a negative value.
Assume negative durations mean unknown duration. Show subtitles with
unknown duration forever. Unless there's a subtitle event following it;
then reset the duration so that it ends on the new subtitle event.
Fixes#2244.
Add a simplistic heuristic for detecting broken indexes. This includes
indexes with very few elements (apparently libavformat sometimes writes
such indexes, or used to), and indexes with broken timestamps.
The latter was apparently produced by very old HandBrake versions:
| + Muxing application: libmkv 0.6.1.2
| + Writing application: HandBrake 0.9.1
These broken files seem to be common enough that libavformat added a
workaround for them in 2008 (and maybe again in 2015). Apparently all
timestamps are multiplied with the file's tc_scale twice, and FFmpeg
attempts to fix them. We should throw away the whole thing.
Actually, this never happened, because there's logic for ignoring
duplicate header elements (which includes the seek index). This is
mostly for robustness and readability.
This might fix some problems when framestepping with interpolation
enabled. The problem here is that we want to show the non-interpolated
frame while paused. Framestepping is like unpausing the video for a
frame, and then pausing again. This draws an interpolated frame, and
redrawing on pausing is supposed to take care of this.
This possibly didn't always work, because vo->want_redraw is not checked
by the vo_control() code path. So wake up the VO thread (which takes
care of servicing redraw requests, kind of) explicitly.
The correct solution is getting rid of the public-writable want_redraw
field and replacing it with a new vo_request_redraw() function, but this
can come later.
So snd_device_name_get_hint() return values do in fact have to be freed.
Also, change listing semantics slightly: if io==NULL, skip the entry,
instead of assuming it's an output device.