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video: disable interpolation during framestepping
It just causes annoying artifacts. Interestingly, this means keeping down the frame stepping key (".") will play video with interpolation disabled.
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@ -1157,6 +1157,7 @@ void write_video(struct MPContext *mpctx, double endpts)
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struct vo_frame dummy = {
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.pts = pts,
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.duration = -1,
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.still = mpctx->step_frames > 0,
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.num_frames = mpctx->num_next_frames,
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.num_vsyncs = 1,
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};
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