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vo_opengl: remove redundant statement in PBO code

This shouldn't be needed anymore. Textures are now always allocated with
the exact size. Any padding (including non-NPOT support) is gone. The
texture sizes will always match the memory plane sizes.

Drop the unused and forgotten "npot" field from the option struct too.
This commit is contained in:
wm4 2015-09-02 12:38:35 +02:00
parent a8e6de90fe
commit 3a5d769d4a
2 changed files with 0 additions and 5 deletions

View File

@ -2265,10 +2265,6 @@ static bool get_image(struct gl_video *p, struct mp_image *mpi)
struct video_image *vimg = &p->image;
// See comments in init_video() about odd video sizes.
// The normal upload path does this too, but less explicit.
mp_image_set_size(mpi, vimg->planes[0].w, vimg->planes[0].h);
for (int n = 0; n < p->plane_count; n++) {
struct texplane *plane = &vimg->planes[n];
mpi->stride[n] = mp_image_plane_w(mpi, n) * p->image_desc.bytes[n];

View File

@ -54,7 +54,6 @@ struct gl_video_opts {
float sigmoid_center;
float sigmoid_slope;
int scaler_resizes_only;
int npot;
int pbo;
int dither_depth;
int dither_algo;