Commit Graph

3101 Commits

Author SHA1 Message Date
0x22 cb7c2d7171
1.12.2 build script overhaul.
- Updated to ForgeGradle 4.0, MixinGradle 0.7 and Gradle 6.9.4
- Added a hack to run the game on arm64 on Mac OS X natively.
2023-06-16 22:04:16 -04:00
Brady 800cb2e747
Replace sublist troll in PathRenderer with `visiblePath` 2023-06-16 20:53:53 -05:00
Brady 5b39eb5041
clean up 2023-06-16 20:38:29 -05:00
Brady 53a0069704
Remove Java pathfinder in preparation for `insertChunkData` 2023-06-16 19:54:37 -05:00
Brady 8c12416348
Use new nether-pathfinder API
Doesn't stitch segments, just partially functional
2023-06-16 18:59:57 -05:00
Leijurv e01093eb9a
build with pathfinder 2023-06-15 20:59:15 -07:00
Brady a9e9cd978d
cancel lol 2023-06-15 22:59:01 -05:00
Brady fe8ec19b6d
Fix `renderRaytraces` crash 2023-06-15 22:07:44 -05:00
leijurv 0e87f350b3
Merge pull request #3990 from cabaletta/elytra-freelook
Merge `elytra-freelook` into `elytra`
2023-06-15 20:00:45 -07:00
Leijurv 8df6778641
sort of integrated nether pathfinder 2023-06-15 00:32:26 -07:00
Brady 06d11c1874
Revert file path 2023-06-14 16:59:03 -05:00
Brady 91bf7d726b
Un-scuff and add setting 2023-06-14 16:32:56 -05:00
Brady bde0c620ad
Allow freeLook when using elytra 2023-06-14 16:11:11 -05:00
Brady 9672bd2c6d
Fix compile 2023-06-14 16:08:34 -05:00
Brady 7b6f9b3eb6
Merge remote-tracking branch 'origin/master' into elytra 2023-06-14 15:48:16 -05:00
leijurv 3662b3fdf1
nope 2023-06-13 21:33:12 -07:00
leijurv b03d31e990
will github let me do this 2023-06-13 21:32:57 -07:00
leijurv 54f0a3c14c
marginally better 2023-06-13 21:32:21 -07:00
leijurv 6a80b0d4ff
forgot github markdown is stupid 2023-06-13 21:31:49 -07:00
leijurv 5e724c1e3a
making these clickable was a mistake 2023-06-13 21:31:10 -07:00
leijurv 88e604426c
1.20.1 2023-06-13 21:30:31 -07:00
leijurv 1b254a4811
Merge pull request #3979 from cabaletta/pr/feature/blockFreeLook
Allow free looking when breaking and placing blocks
2023-06-13 10:32:18 -07:00
Leijurv 92509f07e9
normal raytracer skips flowing lava (aka lavafalls) which is no good 2023-06-12 22:00:23 -07:00
Leijurv 44cd5dcd41
go around glowstone and nether fortresses 2023-06-12 21:43:10 -07:00
Brady 76fe0d14d3
Simplify some player context references 2023-06-12 21:13:10 -05:00
Brady 2022d33d03
Fix incorrect references to player and world 2023-06-12 21:12:49 -05:00
Brady c8b8deb3d6
Ensure angle delta is producible with mouse movement 2023-06-12 21:04:30 -05:00
Brady 4885d49d20
Reorganize code 2023-06-12 20:00:03 -05:00
Brady 13fc58933d
Don't bother returning `serverRotations` if no free look 2023-06-12 19:03:03 -05:00
Brady c217a34f13
🐛 fix batch render color bug by backporting 1.17+ render code 2023-06-12 17:06:11 -05:00
leijurv 15182cb151
Merge pull request #3984 from cabaletta/pr/bugfix/censorCoordinatesRecalc
Fix `censorCoordinates` recalc bug
2023-06-12 14:57:02 -07:00
Brady 8a65a1cfc5
🐛 fix incorrect comparison operator 2023-06-12 16:52:20 -05:00
Brady 5bdd5b0c0d
👌 appease leijurv 2023-06-12 16:50:02 -05:00
Brady 7da802a238
Fix `censorCoordinates` recalc bug
Adds `equals` and `toString` implementations where needed
Replaces `toString` equality check with actual `equals` check in `forceRevalidate`
2023-06-12 16:21:05 -05:00
leijurv e334aae608
Merge pull request #3974 from cabaletta/pr/sel-shape-masks
Add sphere and cylinder build commands to sel
2023-06-12 12:57:01 -07:00
leijurv c48a9d98b4
Merge pull request #3982 from cabaletta/pr/batchRender
Batch Rendering
2023-06-12 12:56:05 -07:00
Brady ed34ae73c0
Fix `Mode.NONE` target invalidation 2023-06-12 13:46:10 -05:00
Brady c8a0ae9e10
Do `nudgeToLevel` and `randomLooking` when using freeLook 2023-06-12 13:44:08 -05:00
Brady 67a085c95f
Batch together GL_LINES draw calls 2023-06-12 13:16:37 -05:00
Brady 1d5ee079b4
Read `serverRotation` from packet and invalidate on world load 2023-06-12 12:11:50 -05:00
Leijurv 410cfcf21a
typo, fix crash at end of path 2023-06-11 22:40:35 -07:00
Leijurv 4148b98187
typo 2023-06-11 22:22:49 -07:00
Leijurv b9054cdfc9
use more fireworks 2023-06-11 22:22:01 -07:00
Leijurv 35a996e2b0
firework more often 2023-06-11 20:59:28 -07:00
Brady bb36ebfc0c
Use `IPlayerContext` for all `RotationUtils` methods
Deprecates all old overloads
2023-06-11 20:09:37 -05:00
Brady a7d15d1e32
Consistent naming and comments for clarification 2023-06-11 18:43:48 -05:00
Brady 4317dca024
Determine target mode (client/server) in `updateTarget` 2023-06-11 18:35:34 -05:00
Leijurv c48c2aa45c
allow even more desperate motion 2023-06-11 13:57:21 -07:00
Brady 77ca36c794
Use `playerRotations` in `reachableOffset` 2023-06-11 15:49:04 -05:00
Leijurv a602863426
better elytra 2023-06-11 12:49:31 -07:00