Reorganize code

This commit is contained in:
Brady 2023-06-12 20:00:03 -05:00
parent 13fc58933d
commit 4885d49d20
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GPG Key ID: 73A788379A197567
2 changed files with 20 additions and 13 deletions

View File

@ -72,16 +72,23 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
this.prevRotation = new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch);
}
float oldPitch = ctx.playerRotations().getPitch();
final float oldPitch = ctx.playerRotations().getPitch();
float desiredYaw = this.target.rotation.getYaw();
float desiredPitch = this.target.rotation.getPitch();
ctx.player().rotationYaw = this.target.rotation.getYaw();
ctx.player().rotationPitch = desiredPitch;
ctx.player().rotationYaw += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
ctx.player().rotationPitch += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
// In other words, the target doesn't care about the pitch, so it used playerRotations().getPitch()
// and it's safe to adjust it to a normal level
if (desiredPitch == oldPitch) {
nudgeToLevel();
desiredPitch = nudgeToLevel(desiredPitch);
}
desiredYaw += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
desiredPitch += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
ctx.player().rotationYaw = desiredYaw;
ctx.player().rotationPitch = desiredPitch;
if (this.target.mode == Target.Mode.CLIENT) {
// The target can be invalidated now since it won't be needed for RotationMoveEvent
this.target = null;
@ -130,7 +137,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
public Optional<Rotation> getEffectiveRotation() {
if (Baritone.settings().freeLook.value || Baritone.settings().blockFreeLook.value) {
return Optional.of(this.serverRotation);
return Optional.ofNullable(this.serverRotation);
}
// If neither of the freeLook settings are on, just defer to the player's actual rotations
return Optional.empty();
@ -146,12 +153,13 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private void nudgeToLevel() {
if (ctx.player().rotationPitch < -20) {
ctx.player().rotationPitch++;
} else if (ctx.player().rotationPitch > 10) {
ctx.player().rotationPitch--;
private float nudgeToLevel(float pitch) {
if (pitch < -20) {
return pitch + 1;
} else if (pitch > 10) {
return pitch - 1;
}
return pitch;
}
private static class Target {

View File

@ -17,7 +17,6 @@
package baritone.utils.player;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.cache.IWorldData;
import baritone.api.utils.*;