Brady
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6a13e2da64
|
Fix my inability to replace template members
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2018-08-07 23:15:22 -05:00 |
Brady
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27f7b5a3cc
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Add GNU General Public License v3
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2018-08-07 22:16:53 -05:00 |
Brady
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adb6904d53
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Replace ToolSet parameter in cost calculation with CalculationContext
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2018-08-07 16:36:32 -05:00 |
Brady
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fc082f42e7
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General cleanups to the movement system.
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2018-08-07 16:14:36 -05:00 |
Leijurv
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732ab5273c
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maybe fix
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2018-08-07 08:13:51 -07:00 |
Leijurv
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1210db5d37
|
fixed diagonal movement destination
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2018-08-07 08:01:17 -07:00 |
Leijurv
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8516eab043
|
MovementDiagonal
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2018-08-07 07:52:49 -07:00 |
Leijurv
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b5a6112bde
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fixed fall detection
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2018-08-07 07:39:55 -07:00 |
Howard Stark
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b7eaf881a0
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Clean falling movement generation
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2018-08-07 06:41:45 -07:00 |
Howard Stark
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e30405c0ca
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Simplify fall logic and move methods
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2018-08-07 06:16:38 -07:00 |
Leijurv
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6e0df6e9fd
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ladder descend works
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2018-08-06 20:54:58 -07:00 |
Leijurv
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703c3b766b
|
water drop works
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2018-08-06 19:48:09 -07:00 |
Leijurv
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beb56dca5b
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merge
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2018-08-06 19:31:10 -07:00 |
Leijurv
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1d0c71d2b8
|
descend lookback is pretty much fixed
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2018-08-06 19:30:12 -07:00 |
Brady
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e4492b654d
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Fix a couple instances of redundant IBlockState parameters
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2018-08-06 20:18:16 -05:00 |
Howard Stark
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24cbb5e149
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Fix location of method
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2018-08-06 17:34:49 -07:00 |
Brady
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5b3eb5a375
|
Add rotation method to respect relative angles
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2018-08-06 19:16:33 -05:00 |
Howard Stark
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207947f7dd
|
Working MovementFall
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2018-08-06 17:10:28 -07:00 |
Leijurv
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a806eaaca7
|
disable sprinting for now
|
2018-08-06 17:01:28 -07:00 |
Leijurv
|
c6bee3addb
|
even more mega smooth
|
2018-08-06 16:58:06 -07:00 |
Leijurv
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d8a99f8459
|
replaced
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2018-08-06 16:12:41 -07:00 |
Leijurv
|
34bedb58c7
|
merge
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2018-08-06 16:10:05 -07:00 |
Howard Stark
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d357a48710
|
Add cost-only MovementFall
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2018-08-06 16:07:54 -07:00 |
Howard Stark
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6ecc928039
|
MovementDescend update properly sets status
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2018-08-06 16:07:24 -07:00 |
Howard Stark
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5e665554ea
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Relocate MovementHelper and Movement utility methods
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2018-08-06 16:06:18 -07:00 |
Leijurv
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4caf6a8265
|
traverse block placing and rendering
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2018-08-06 15:53:35 -07:00 |
Howard Stark
|
0fd11f80f5
|
Rename Movements
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2018-08-06 15:23:08 -07:00 |
Howard Stark
|
1397b137ae
|
Explode MovementHelper methods into more fitting places
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2018-08-06 14:32:54 -07:00 |
Leijurv
|
ee4ed0cc65
|
MovementFall
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2018-08-06 14:04:55 -07:00 |
Howard Stark
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f320c6710a
|
Fix instant crash on mainmenu
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2018-08-06 15:54:06 -04:00 |
Leijurv
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d884c2dea8
|
comment
|
2018-08-06 08:34:08 -07:00 |
Leijurv
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0f37e214aa
|
MovementDescend
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2018-08-06 08:27:50 -07:00 |
Brady
|
23db615695
|
Clean up Optional bad practices
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2018-08-05 23:42:17 -05:00 |
Leijurv
|
0a8fb574b5
|
don't jump on air anymore
|
2018-08-05 22:09:29 -04:00 |
Howard Stark
|
b96ee346f9
|
Fix failed path cancellation
|
2018-08-05 22:08:23 -04:00 |
Howard Stark
|
586024b57e
|
Fix improper indice check on blocks to break
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2018-08-05 22:07:13 -04:00 |
Leijurv
|
3b88cd319f
|
fix
|
2018-08-05 22:05:26 -04:00 |
Leijurv
|
cfc222a5db
|
fixed
|
2018-08-05 22:04:14 -04:00 |
Leijurv
|
3b1ceea211
|
whoops
|
2018-08-05 22:02:56 -04:00 |
Leijurv
|
603b33277c
|
player, not center of player feet
|
2018-08-05 22:00:37 -04:00 |
Howard Stark
|
2f06857858
|
Pathing is functioning
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2018-08-05 21:52:55 -04:00 |
Leijurv
|
5b96e6cd57
|
target rotation for traverse and ascend
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2018-08-05 21:25:25 -04:00 |
Leijurv
|
988124e444
|
almost works
|
2018-08-05 21:17:04 -04:00 |
Leijurv
|
bda2ef8269
|
ascend cost
|
2018-08-05 20:27:45 -04:00 |
Leijurv
|
e7c27e04ac
|
rudimentary path rendering
|
2018-08-05 18:38:11 -04:00 |
Howard Stark
|
84d9a9bf35
|
Update reference to proper state variable
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2018-08-04 18:21:09 -04:00 |
Howard Stark
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d36b254ccc
|
Small changes
|
2018-08-04 15:39:03 -04:00 |
Brady
|
3d0d73a5ca
|
Refactored IOpenSet implementations
|
2018-08-03 13:31:33 -07:00 |
Leijurv
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cd2b5d001e
|
friendship ended with linked list. now binary heap is my best friend.
|
2018-08-03 11:54:29 -04:00 |
Howard Stark
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f6f057c8cb
|
Refactoring
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2018-08-02 23:40:27 -04:00 |