Brady
|
b8ede0a652
|
Remove unnecessary `IPlayerContext` argument
|
2023-06-29 22:54:55 -05:00 |
Brady
|
3eb7610f89
|
Block lookup optimization
|
2023-06-29 20:45:59 -05:00 |
Brady
|
5a48f4119e
|
Reduce number of raytraces when validating simulation
|
2023-06-29 19:15:06 -05:00 |
Brady
|
974b86aac1
|
Bump `nether-pathfinder` to 0.20
|
2023-06-29 18:50:29 -05:00 |
Brady
|
f30cb916bd
|
Remove addressed TODO
|
2023-06-29 14:53:55 -05:00 |
Brady
|
494ebfa10d
|
More accurate `isActive` return value
|
2023-06-29 14:53:12 -05:00 |
Brady
|
222f53b105
|
Use `Arrays.fill`
|
2023-06-29 14:46:42 -05:00 |
Brady
|
12898df2f1
|
Reduce main thread recalculations after using a firework
|
2023-06-29 14:46:04 -05:00 |
Brady
|
fbb66a0586
|
Tweaks
|
2023-06-29 14:14:49 -05:00 |
Brady
|
48462da473
|
Disable interp on relaxation 0
|
2023-06-28 21:47:37 -05:00 |
Brady
|
4b689bd946
|
Fix `Supplier` meme
|
2023-06-28 17:55:47 -05:00 |
Brady
|
5126ec9c36
|
interp double
|
2023-06-28 17:49:33 -05:00 |
Brady
|
d640ebb02d
|
Reliability improvements
|
2023-06-28 17:47:01 -05:00 |
Brady
|
0bb6f1b094
|
Invalidate `pendingSolution`
|
2023-06-28 01:05:22 -05:00 |
Brady
|
bb39fea415
|
Considerations
|
2023-06-28 01:04:08 -05:00 |
Brady
|
7a61ab8137
|
We need event priorities.
|
2023-06-28 00:58:51 -05:00 |
Brady
|
7861860187
|
Clarify
|
2023-06-28 00:48:28 -05:00 |
Brady
|
70166f385d
|
That should be in the other tick method
|
2023-06-28 00:47:20 -05:00 |
Brady
|
03ee30bca9
|
Call elytra `tick()` from the process
|
2023-06-28 00:46:14 -05:00 |
Brady
|
c48de32860
|
`PitchResult`
|
2023-06-27 16:31:08 -05:00 |
Brady
|
3b31387092
|
Render simulation line from player pos
|
2023-06-27 13:02:01 -05:00 |
Brady
|
ff12832a21
|
whoops
|
2023-06-27 12:30:41 -05:00 |
Brady
|
4ccaf681c5
|
Somewhat functional `elytraAutoJump`, but mostly scuffed
|
2023-06-27 02:54:53 -05:00 |
Brady
|
02fc62f1c4
|
Stop simulation when goal reached
|
2023-06-26 18:37:06 -05:00 |
Brady
|
04a5a1a620
|
Replace `bool firework` with `ticksBoosted` in `solvePitch`
|
2023-06-26 16:58:29 -05:00 |
Brady
|
3e94cac567
|
clarity
|
2023-06-26 16:25:21 -05:00 |
Brady
|
452b2c278b
|
Fix `renderElytraSimulation`
|
2023-06-26 16:21:15 -05:00 |
Brady
|
db0bfbe722
|
Move elytra simulation into new method
|
2023-06-26 16:12:56 -05:00 |
Brady
|
f0148a625e
|
Move `steps` into `solvePitch`
|
2023-06-26 16:04:05 -05:00 |
Brady
|
0b5a310f18
|
Move firework boost calculation into `solvePitch`
|
2023-06-26 15:35:40 -05:00 |
Brady
|
c18715b8d7
|
Reset `minimumBoostTicks` to 0 earlier
|
2023-06-26 14:00:38 -05:00 |
Brady
|
d244a39040
|
Make `MixinEntityLivingBase` extend `MixinEntity`
|
2023-06-26 13:57:24 -05:00 |
Brady
|
0981114b78
|
Create `FireworkBoost` class for additional boost context
Also initialize `boostedEntity` in `EntityFireworkRocket` if `null` since it's lazily initialized in `onUpdate()`
|
2023-06-26 13:55:18 -05:00 |
Brady
|
9bd0856445
|
lol
|
2023-06-25 15:32:02 -07:00 |
Brady
|
9d1addd114
|
Add `smoothLook` setting
|
2023-06-25 15:28:06 -07:00 |
Brady
|
1902e6c1f3
|
Reset `minimumBoostTicks` to 0 when not boosted
|
2023-06-24 22:37:21 -07:00 |
Brady
|
a1a3d93dc1
|
Add `renderElytraSimulation` setting
|
2023-06-24 22:27:38 -07:00 |
Brady
|
32b7c82650
|
Add `renderHitboxRaytraces` setting
|
2023-06-24 22:11:08 -07:00 |
Brady
|
615266ed96
|
Replace manual calculation with util method
|
2023-06-24 21:57:00 -07:00 |
Brady
|
15f4253b3d
|
Clamp pitch to normal range
|
2023-06-24 21:48:44 -07:00 |
Brady
|
2ccd464a49
|
Utilize aim processor API for correct elytra simulation
|
2023-06-24 21:44:08 -07:00 |
Brady
|
f2374edd8b
|
Merge branch 'master' into elytra
# Conflicts:
# src/launch/java/baritone/launch/mixins/MixinMinecraft.java
# src/main/java/baritone/Baritone.java
# src/main/java/baritone/behavior/LookBehavior.java
|
2023-06-23 23:31:43 -07:00 |
leijurv
|
24b0bd2edf
|
Merge pull request #4019 from ZacSharp/pr/misc/rotation/fixMouseStuck
Fix getting stuck due to impossible rotations
|
2023-06-23 21:59:34 -07:00 |
Brady
|
f56e0569a2
|
Add `minimumBoostTicks`
|
2023-06-23 16:30:10 -07:00 |
Brady
|
c10903be69
|
Remove `firstFireworks` from `InventoryBehavior`
|
2023-06-23 16:17:59 -07:00 |
ZacSharp
|
e3a1ac85cc
|
Fix waiting for impossible rotations
|
2023-06-23 04:22:35 +02:00 |
leijurv
|
1ea071de09
|
Merge pull request #4015 from cabaletta/pr/deterministicLookTarget
API for rotations produced by LookBehavior
|
2023-06-22 19:21:02 -07:00 |
Brady
|
c9a18caf49
|
Register `LookBehavior` first
Since there's no event priority system, this is necessary to ensure anything else listening to the PRE `TickEvent` can accurately simulate rotations.
|
2023-06-22 20:38:00 -05:00 |
Brady
|
bfae100cb9
|
Create `ITickableAimProcessor`
|
2023-06-22 20:35:22 -05:00 |
Brady
|
878a32228a
|
Add avoidance setting
|
2023-06-22 18:22:40 -05:00 |