Commit Graph

2031 Commits

Author SHA1 Message Date
bones_was_here
f618b54cfe README.md: reorganise the page 2022-02-04 01:18:04 +10:00
bones_was_here
25b32b62ce README.md: link to download and chat info instead of duplicating it; expand documentation section 2022-02-04 00:19:35 +10:00
Rudolf Polzer
1007baeac7 Remove some random slashes from the URLs. 2022-01-31 12:32:28 -08:00
Rudolf Polzer
61b8b2ba39 Include the map blob hash in the URL spammed on Matrix.
Maybe this will make the preview always show the correct screenshot?
2022-01-31 12:26:59 -08:00
Rudolf Polzer
1a97e6fc9f Don't set BUILD_ONE in the shell script - set this optionally in the cronjob. 2022-01-31 12:14:06 -08:00
Rudolf Polzer
ded346703e Update the screenshot cron runner script. 2022-01-31 11:49:00 -08:00
Rudolf Polzer
fa4dbf2435 Fix URL for accessing the screenshot server. 2022-01-31 11:45:52 -08:00
Rudolf Polzer
f7aa44c5aa Sync xonotic-map-screenshot script. 2022-01-31 19:16:20 +01:00
Rudolf Polzer
1f6fe33a1e Sync xonotic-release-build script. 2022-01-31 19:14:04 +01:00
Ant Zucaro
d8b1ca4945 Merge branch 'z411/tos_revision' into 'master'
Added TOS version to checkupdate.txt

See merge request xonotic/xonotic!87
2022-01-21 17:54:59 +00:00
z411
6be2a50129
Added TOS version to checkupdate.txt 2022-01-17 19:14:50 -03:00
Rudolf Polzer
0de97cb6d6 Recompile libcurl, now with schannel. 2021-12-08 21:25:43 +01:00
Rudolf Polzer
e168501a4c Update libcurl DLL for Win64 too.
This is for issue #337.
2021-12-08 20:45:30 +01:00
Rudolf Polzer
ddef7e6f0c Update jpeg DLL by a new rebuild. 2021-12-08 17:04:39 +01:00
Rudolf Polzer
5940257823 Oops, actually select OS X ;) 2021-11-22 13:25:33 -08:00
Rudolf Polzer
6d11a5ae54 Another attempt at fixing OSX SDL build. 2021-11-22 12:49:18 -08:00
Rudolf Polzer
73b338e918 Re-enable macOS building using osxcross. 2021-11-22 11:05:53 -08:00
Rudolf Polzer
7c1ab2dcb2 Rename Windows builds so that xonotic.exe is 64bit SDL again. 2021-11-22 05:33:09 -08:00
Rudolf Polzer
0a66c777fc Also link to pthread for ODE.
The ODE static library requires it.
2021-11-21 02:34:33 +01:00
Rudolf Polzer
013b90d3f7 Add our own ODE build again, but a new one.
The Debian one doesn't allow static linking.
2021-11-21 02:20:49 +01:00
Rudolf Polzer
4a0148a914 Just use JPEG and ODE from the installed Debian system.
It comes with .a files, so we can just embed them statically.
2021-11-21 02:04:54 +01:00
Rudolf Polzer
aa4a969cae Fix weird paste error in release-engine-win32. 2021-11-21 01:23:32 +01:00
Rudolf Polzer
0c0a244c76 Same sync for OS X.
Note that OS X builds aren't made yet as I first need to actually bring up the cross compiler first.
2021-11-20 14:08:35 -05:00
Rudolf Polzer
b93dc6a1b5 Also sync over flags for Windows.
No real diffs, other than some build flags for win32 that may fix crashes.
2021-11-20 14:05:49 -05:00
Rudolf Polzer
fe5eadf2c2 nokia2tuba: improve legato.
Oops, had this commit laying around quite long.
2021-11-20 14:00:46 -05:00
Rudolf Polzer
5cf22d6a2e Sync linux64 flags from the Travis script.
The old values were the ones we used before Travis.

This links JPEG statically and adds ODE into the binary.
2021-11-20 13:59:41 -05:00
Rudolf Polzer
b7fdf30812 Rebuild GMP with --enable-fat.
Should fix "illegal instruction".
2021-11-13 12:43:10 +01:00
Rudolf Polzer
b38e0d693f selfbuildagain branch is merged, no longer need to merge in the build script. 2021-11-12 12:54:45 -08:00
Rudolf Polzer
d38ad04459 Merge branch 'divVerent/selfbuildagain' 2021-11-12 12:53:54 -08:00
Rudolf Polzer
d648594fbf Enable local release builds. 2021-11-12 20:36:26 +01:00
Rudolf Polzer
295fa80134 Recompile linux64 GMP and d0_blind_id --with-pic --enable-static --disable-shared. 2021-11-12 20:18:11 +01:00
Rudolf Polzer
9f4a5a6bd2 We no longer have the old icon rebranding script.
Well, let's just do another way.
2021-11-12 11:02:33 -08:00
Rudolf Polzer
fbd5dfe473 Oops: sdl2-config. 2021-11-12 10:52:16 -08:00
Rudolf Polzer
481f6ac96c Fix compiler names. 2021-11-12 10:45:05 -08:00
Rudolf Polzer
429aa87dc9 Go back to self-building rather than relying on Travis.
This uses build flags that worked before we moved to Travis - some may be out of date.
2021-11-12 10:37:24 -08:00
Rudolf Polzer
fc95a413e7 Sync the update rsync script. 2021-07-08 23:52:09 +02:00
Rudolf Polzer
5620c8e893 Merge branch 'master' of gitlab.com:xonotic/xonotic 2021-07-08 21:24:09 +02:00
Rudolf Polzer
7a6b819523 Import updated release build script. 2021-07-08 21:23:37 +02:00
Rudolf Polzer
af927722ff Shorter path (we now make autobuild-bsp the homedir). 2021-07-08 12:17:06 -07:00
Ant Zucaro
4bdb61d959 Merge branch 'bones_was_here/readme_chat_update' into 'master'
Update chat details in README.md

See merge request xonotic/xonotic!80
2021-06-15 12:30:53 +00:00
bones_was_here
6253815375 Update chat details in README.md 2021-06-10 01:10:41 +10:00
Rudolf Polzer
f14ac51ce1 Kill the -noaes builds (they're already 100% identical). 2021-05-30 23:31:41 +02:00
Rudolf Polzer
4aad27834b Remove the -low autobuild.
It's confusing to some users, as it does not actually have better performancer (may even use more RAM and take longer to load). It was meant to be a lower _size_ build only. But nowadays there is little demand for that.

Instead, redirect users to the regular build.
2021-05-30 23:16:55 +02:00
Rudolf Polzer
5887e47bff Don't start an X server for texture compression - crunch doesn't need that. 2021-04-01 15:19:09 +02:00
Rudolf Polzer
599c4ac6c2 Also update map screenshot script from zernichter. 2021-04-01 14:23:20 +02:00
Rudolf Polzer
abb22f7362 Update map compiler script from rm.cloudns.org. 2021-04-01 14:20:40 +02:00
Rudolf Polzer
efa07718c6 Sync release build script from srv03. 2021-04-01 14:19:04 +02:00
Rudolf Polzer
dfc50257f1 FUN: a shell script to convert Nokia ringtones to cfg files for the tuba.
Use with care.

Demo video: https://www.youtube.com/watch?v=n7b5UVkpg8g
2021-03-24 08:16:46 -04:00
Rudolf Polzer
8e230dcfa7 Allow DXT1 for textures that have alpha (e.g. grates).
Should save some VRAM.
2021-03-19 09:27:36 -07:00
Rudolf Polzer
f760626df5 Turn off renormalizing.
Crunch's renormalizing code looks hellish, and DP already renormalizes
normalmaps in the GLSL shader anyway.

Yes, means the mipmaps may not end up great. Should be OK though.
2021-03-18 07:43:11 -07:00