bones_was_here
f618b54cfe
README.md: reorganise the page
2022-02-04 01:18:04 +10:00
bones_was_here
25b32b62ce
README.md: link to download and chat info instead of duplicating it; expand documentation section
2022-02-04 00:19:35 +10:00
Rudolf Polzer
1007baeac7
Remove some random slashes from the URLs.
2022-01-31 12:32:28 -08:00
Rudolf Polzer
61b8b2ba39
Include the map blob hash in the URL spammed on Matrix.
...
Maybe this will make the preview always show the correct screenshot?
2022-01-31 12:26:59 -08:00
Rudolf Polzer
1a97e6fc9f
Don't set BUILD_ONE in the shell script - set this optionally in the cronjob.
2022-01-31 12:14:06 -08:00
Rudolf Polzer
ded346703e
Update the screenshot cron runner script.
2022-01-31 11:49:00 -08:00
Rudolf Polzer
fa4dbf2435
Fix URL for accessing the screenshot server.
2022-01-31 11:45:52 -08:00
Rudolf Polzer
f7aa44c5aa
Sync xonotic-map-screenshot script.
2022-01-31 19:16:20 +01:00
Rudolf Polzer
1f6fe33a1e
Sync xonotic-release-build script.
2022-01-31 19:14:04 +01:00
Ant Zucaro
d8b1ca4945
Merge branch 'z411/tos_revision' into 'master'
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Added TOS version to checkupdate.txt
See merge request xonotic/xonotic!87
2022-01-21 17:54:59 +00:00
z411
6be2a50129
Added TOS version to checkupdate.txt
2022-01-17 19:14:50 -03:00
Rudolf Polzer
0de97cb6d6
Recompile libcurl, now with schannel.
2021-12-08 21:25:43 +01:00
Rudolf Polzer
e168501a4c
Update libcurl DLL for Win64 too.
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This is for issue #337 .
2021-12-08 20:45:30 +01:00
Rudolf Polzer
ddef7e6f0c
Update jpeg DLL by a new rebuild.
2021-12-08 17:04:39 +01:00
Rudolf Polzer
5940257823
Oops, actually select OS X ;)
2021-11-22 13:25:33 -08:00
Rudolf Polzer
6d11a5ae54
Another attempt at fixing OSX SDL build.
2021-11-22 12:49:18 -08:00
Rudolf Polzer
73b338e918
Re-enable macOS building using osxcross.
2021-11-22 11:05:53 -08:00
Rudolf Polzer
7c1ab2dcb2
Rename Windows builds so that xonotic.exe is 64bit SDL again.
2021-11-22 05:33:09 -08:00
Rudolf Polzer
0a66c777fc
Also link to pthread for ODE.
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The ODE static library requires it.
2021-11-21 02:34:33 +01:00
Rudolf Polzer
013b90d3f7
Add our own ODE build again, but a new one.
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The Debian one doesn't allow static linking.
2021-11-21 02:20:49 +01:00
Rudolf Polzer
4a0148a914
Just use JPEG and ODE from the installed Debian system.
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It comes with .a files, so we can just embed them statically.
2021-11-21 02:04:54 +01:00
Rudolf Polzer
aa4a969cae
Fix weird paste error in release-engine-win32.
2021-11-21 01:23:32 +01:00
Rudolf Polzer
0c0a244c76
Same sync for OS X.
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Note that OS X builds aren't made yet as I first need to actually bring up the cross compiler first.
2021-11-20 14:08:35 -05:00
Rudolf Polzer
b93dc6a1b5
Also sync over flags for Windows.
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No real diffs, other than some build flags for win32 that may fix crashes.
2021-11-20 14:05:49 -05:00
Rudolf Polzer
fe5eadf2c2
nokia2tuba: improve legato.
...
Oops, had this commit laying around quite long.
2021-11-20 14:00:46 -05:00
Rudolf Polzer
5cf22d6a2e
Sync linux64 flags from the Travis script.
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The old values were the ones we used before Travis.
This links JPEG statically and adds ODE into the binary.
2021-11-20 13:59:41 -05:00
Rudolf Polzer
b7fdf30812
Rebuild GMP with --enable-fat.
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Should fix "illegal instruction".
2021-11-13 12:43:10 +01:00
Rudolf Polzer
b38e0d693f
selfbuildagain branch is merged, no longer need to merge in the build script.
2021-11-12 12:54:45 -08:00
Rudolf Polzer
d38ad04459
Merge branch 'divVerent/selfbuildagain'
2021-11-12 12:53:54 -08:00
Rudolf Polzer
d648594fbf
Enable local release builds.
2021-11-12 20:36:26 +01:00
Rudolf Polzer
295fa80134
Recompile linux64 GMP and d0_blind_id --with-pic --enable-static --disable-shared.
2021-11-12 20:18:11 +01:00
Rudolf Polzer
9f4a5a6bd2
We no longer have the old icon rebranding script.
...
Well, let's just do another way.
2021-11-12 11:02:33 -08:00
Rudolf Polzer
fbd5dfe473
Oops: sdl2-config.
2021-11-12 10:52:16 -08:00
Rudolf Polzer
481f6ac96c
Fix compiler names.
2021-11-12 10:45:05 -08:00
Rudolf Polzer
429aa87dc9
Go back to self-building rather than relying on Travis.
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This uses build flags that worked before we moved to Travis - some may be out of date.
2021-11-12 10:37:24 -08:00
Rudolf Polzer
fc95a413e7
Sync the update rsync script.
2021-07-08 23:52:09 +02:00
Rudolf Polzer
5620c8e893
Merge branch 'master' of gitlab.com:xonotic/xonotic
2021-07-08 21:24:09 +02:00
Rudolf Polzer
7a6b819523
Import updated release build script.
2021-07-08 21:23:37 +02:00
Rudolf Polzer
af927722ff
Shorter path (we now make autobuild-bsp the homedir).
2021-07-08 12:17:06 -07:00
Ant Zucaro
4bdb61d959
Merge branch 'bones_was_here/readme_chat_update' into 'master'
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Update chat details in README.md
See merge request xonotic/xonotic!80
2021-06-15 12:30:53 +00:00
bones_was_here
6253815375
Update chat details in README.md
2021-06-10 01:10:41 +10:00
Rudolf Polzer
f14ac51ce1
Kill the -noaes builds (they're already 100% identical).
2021-05-30 23:31:41 +02:00
Rudolf Polzer
4aad27834b
Remove the -low autobuild.
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It's confusing to some users, as it does not actually have better performancer (may even use more RAM and take longer to load). It was meant to be a lower _size_ build only. But nowadays there is little demand for that.
Instead, redirect users to the regular build.
2021-05-30 23:16:55 +02:00
Rudolf Polzer
5887e47bff
Don't start an X server for texture compression - crunch doesn't need that.
2021-04-01 15:19:09 +02:00
Rudolf Polzer
599c4ac6c2
Also update map screenshot script from zernichter.
2021-04-01 14:23:20 +02:00
Rudolf Polzer
abb22f7362
Update map compiler script from rm.cloudns.org.
2021-04-01 14:20:40 +02:00
Rudolf Polzer
efa07718c6
Sync release build script from srv03.
2021-04-01 14:19:04 +02:00
Rudolf Polzer
dfc50257f1
FUN: a shell script to convert Nokia ringtones to cfg files for the tuba.
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Use with care.
Demo video: https://www.youtube.com/watch?v=n7b5UVkpg8g
2021-03-24 08:16:46 -04:00
Rudolf Polzer
8e230dcfa7
Allow DXT1 for textures that have alpha (e.g. grates).
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Should save some VRAM.
2021-03-19 09:27:36 -07:00
Rudolf Polzer
f760626df5
Turn off renormalizing.
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Crunch's renormalizing code looks hellish, and DP already renormalizes
normalmaps in the GLSL shader anyway.
Yes, means the mipmaps may not end up great. Should be OK though.
2021-03-18 07:43:11 -07:00