incognico
4b797445a4
libfreetype-6.dll - 2.10.2
2020-06-07 21:51:43 +00:00
incognico
0474dc6701
libcurl-4.dll - 7.70.0.0
2020-06-07 21:51:31 +00:00
incognico
53b1799bcb
libpng15-15.dll -> libpng16-16.dll
2020-06-07 21:50:36 +00:00
incognico
61057885b6
chmod -x
2020-06-07 21:50:20 +00:00
incognico
38a4ea42b7
zlib1.dll - 1.2.11
2020-06-07 21:48:46 +00:00
incognico
f2423fef3a
libpng16-16.dll - 1.6.37
2020-06-07 21:48:30 +00:00
incognico
0d45bbfcda
libvorbisenc.dll -> libvorbisenc-2.dll
2020-06-07 21:48:11 +00:00
incognico
dbf69d03dd
libvorbisfile.dll -> libvorbisfile-3.dll
2020-06-07 21:46:58 +00:00
incognico
a09b011d86
libvorbisfile-3.dll - 1.3.6
2020-06-07 21:46:44 +00:00
incognico
08531ffc36
libvorbisenc-2.dll - 1.3.6
2020-06-07 21:46:27 +00:00
incognico
dceee6bf4b
libvorbis.dll -> libvorbis-0.dll
2020-06-07 21:46:07 +00:00
incognico
7a7d4ec8bc
libvorbis-0.dll - 1.3.6
2020-06-07 21:45:41 +00:00
incognico
e6caee4d13
chmod -x
2020-06-07 21:45:05 +00:00
incognico
ef649f348c
libtheora.dll -> libtheora-0.dll
2020-06-07 21:44:19 +00:00
incognico
366a11b341
libtheora-0.dll 1.1.1
2020-06-07 21:43:57 +00:00
incognico
fb238dd82f
libpng15-15.dll -> libpng16-16.dll
2020-06-07 21:43:39 +00:00
incognico
6d36ce43ee
libogg.dll -> libogg-0.dll
2020-06-07 21:42:38 +00:00
incognico
b92e624498
libogg-0.dll - 1.3.4
2020-06-07 21:42:13 +00:00
incognico
53f7c57bf6
libjpeg.dll - 2.0.4 (jpeg-turbo)
2020-06-07 21:41:57 +00:00
incognico
808de8ff5e
libgmp-10.dll - 6.2.0
2020-06-07 21:41:42 +00:00
incognico
3bb37ef784
libfreetype-6.dll - 2.10.2
2020-06-07 21:41:29 +00:00
incognico
75648586ce
libcurl-4.dll - 7.70.0.0
2020-06-07 21:40:16 +00:00
nico
95596b144d
Delete libstdc++-6.dll, not required anymore
2020-06-07 21:36:17 +00:00
nico
3a6bc9a723
Delete libgcc_s_sjlj-1.dll, it was required by the remove libode-3.dll
2020-06-07 21:30:20 +00:00
nico
2cbc4ab440
Delete libode-3.dll, it is not loaded by the client on Windows and if it is, the game will crash
2020-06-07 21:29:41 +00:00
nico
1a09887a53
Delete libode-3.dll, it is not loaded by the client on Windows and if it is, the game will crash
2020-06-07 21:29:12 +00:00
Rudolf Polzer
2093131da0
transifex.cron: actually push new strings
2020-05-30 00:00:16 +02:00
Mario
37ba76c6b9
Add -nocrashdialog to scripts that automate a game session, to ensure they are not stopped by a popup error message
2020-05-27 00:55:44 +10:00
Mario
b61dd32317
Merge branch 'bones_was_here/norelpk3' into 'master'
...
Release builds: build the qcsrc with "make qc" instead of "make all"
Closes #223
See merge request xonotic/xonotic!68
2020-05-26 06:56:22 +00:00
bones_was_here
9e16ed5e34
Release builds: build the qcsrc with "make qc" instead of "all"
2020-05-26 16:14:12 +10:00
Mario
095d084707
Don't create a top-level gmqcc directory since there are no prebuilt GMQCC binaries to pull from, fixes #218
2020-05-25 04:16:06 +10:00
Mario
c77e169721
Disable feature branches in the release script, since they no longer exist
2020-05-25 03:51:49 +10:00
Martin Taibr
ffaf0595bf
Merge branch 'linux-desktop-prefer-non-default-gpu' into 'master'
...
Request the dedicated GPU when starting Xonotic from the `.desktop` file
See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html > for more information about this newly added `.desktop` entry property.
See merge request xonotic/xonotic!66
2020-05-11 00:34:21 +00:00
Hugo Locurcio
0344efc00b
Request the dedicated GPU when starting Xonotic from the .desktop
file
...
See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html >
for more information about this newly added `.desktop` entry property.
2020-05-06 21:18:47 +02:00
Rudolf Polzer
ccb88e2234
When building a release, build only gmqcc, not all the other stuff.
2020-04-23 20:18:07 -04:00
Martin Taibr
9df4cd612d
Merge branch 'bones_was_here/improve-serverbench' into 'master'
...
Improve serverbench command WRT #273
- Use a temporary directory for the files previously created in the repo with -nohome (eg lock, data/data/defaultSVQC.cfg). This is better than just deleting the files as it will still work if the files created change, and won't annoy a user who is running their normal server or client with -nohome.
- Gitignore the temp directory, so it won't get committed if the serverbench was interrupted.
- Use dedicated instead of requiring it as an argument, previously without args it would run in threaded server mode which is considered unstable and doesn't run properly in this useage.
Resolves #273
See merge request xonotic/xonotic!62
2020-04-12 22:52:54 +00:00
bones_was_here
dee2bf9bd9
Remove temp dir at ^C, kill, terminal closed, broken pipe, segfault, etc as well as script exit
2020-04-13 08:02:24 +10:00
bones_was_here
9e34e2f43b
Fix omission of user supplied args
2020-04-13 07:32:45 +10:00
bones_was_here
67caf9f66d
Use lowercase hidden temp dir for serverbench
2020-04-13 07:11:24 +10:00
Martin Taibr
9825dc306e
Merge branch 'bones_was_here/gitignorewebsite' into 'master'
...
Avoid untracked files issues when having xonotic.org repo enabled
See merge request xonotic/xonotic!65
2020-04-08 01:10:38 +00:00
bones_was_here
29a2ac2c1d
Avoid untracked files issues when having xonotic.org repo enabled
2020-04-08 00:40:48 +10:00
Martin Taibr
e923f1c5c1
Merge branch 'bones_was_here/curlhttpsfix' into 'master'
...
Enable http redirects for curl and request https for beta.xonotic.org
Closes #301
See merge request xonotic/xonotic!64
2020-03-21 06:11:57 +00:00
bones_was_here
c19fb6c4f5
Enable http redirects for curl and request https for beta.xonotic.org
2020-03-21 15:54:44 +10:00
Martin Taibr
53f9a1b4b2
Merge branch 'bones_was_here/autobuildlno' into 'master'
...
Include line numbers in autobuild/beta qc crashes
Closes #300
See merge request xonotic/xonotic!63
2020-03-19 21:31:06 +00:00
bones_was_here
4211ab400e
Include line numbers in autobuild/beta qc crashes
2020-03-19 21:31:06 +00:00
Mario
24a9e8b3ef
Update sv_vote_commands in server.cfg to match current default
2020-03-14 11:33:41 +10:00
Rudolf Polzer
81086fbdb3
Fix netradiant compile to put the q3map2 binary in the path where the compile script expects it.
2020-01-12 05:19:58 +01:00
Martin Taibr
4de6a91842
rename daemon to daemon-glue
2020-01-10 17:45:23 +01:00
Rudolf Polzer
eb3a4bed3f
Turn off cl_movement on the screenshot server.
...
It might be the cause of "all screenshots equal".
Impulses are run as part of player movement packet processing, but nextframe
uses StartFrame, and there's no 1:1 relation between the two. With cl_movement
0, there is.
2020-01-07 02:22:22 +01:00
Martin Taibr
5a9ba06ab1
link to trranslation guide
2020-01-01 12:33:44 +01:00