Rudolf Polzer
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07ce56f65b
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temporarily slow down file conversion a bit (sleep 0.25) to keep server load down
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2010-10-03 19:14:21 +02:00 |
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Rudolf Polzer
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49b3b2f91c
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really enable v6
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2010-10-03 15:00:38 +02:00 |
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Rudolf Polzer
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153389c6d4
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enable v6 in all compile
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2010-10-03 14:56:22 +02:00 |
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Rudolf Polzer
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1a5f864472
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experimentally enable compilation with v6 support
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2010-10-02 21:24:02 +02:00 |
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Rudolf Polzer
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83086c512e
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use -xonotic now
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2010-10-02 20:00:23 +02:00 |
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Rudolf Polzer
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98926ac7e5
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adjust timeouts for auto screenshots
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2010-10-02 13:26:21 +02:00 |
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Rudolf Polzer
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7f470fc2fd
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use a short URL
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2010-10-02 00:11:21 +02:00 |
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Rudolf Polzer
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2b665c1978
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fix :)
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2010-10-01 23:57:49 +02:00 |
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Rudolf Polzer
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47a07537c4
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don't return "bad" exit code
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2010-10-01 23:36:03 +02:00 |
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Rudolf Polzer
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58131501bb
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set access permissions for map screenshots dir for my web script to work
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2010-10-01 16:17:23 +02:00 |
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Rudolf Polzer
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1bfe733aa0
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ignore some signals
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2010-10-01 07:33:55 +02:00 |
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Rudolf Polzer
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ddac8497ed
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use a full BT
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2010-10-01 07:24:47 +02:00 |
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Rudolf Polzer
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7886382bfb
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be more user friendly on crash
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2010-10-01 07:23:11 +02:00 |
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Rudolf Polzer
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1e68844d51
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./all: drop into gdb if a crash happened and gdb is available (otherwise keep using catchsegv)
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2010-10-01 07:16:04 +02:00 |
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Rudolf Polzer
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d874cfb9ed
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a var rename
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2010-09-29 19:41:38 +02:00 |
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Rudolf Polzer
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7f1d2f3fb6
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prefer CTF when making map autobuilds
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2010-09-29 16:10:55 +02:00 |
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Rudolf Polzer
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3d41115769
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autoscreenshots: turn off sound
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2010-09-29 15:50:28 +02:00 |
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Rudolf Polzer
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852e69fb36
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skip "archived" branches
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2010-09-29 15:35:53 +02:00 |
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Rudolf Polzer
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5509af04c0
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clean up pk3s properly
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2010-09-29 15:34:16 +02:00 |
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Rudolf Polzer
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698645d6b5
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fix variable use
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2010-09-29 15:23:28 +02:00 |
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Rudolf Polzer
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4bb12ab808
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auto start X server when needed
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2010-09-29 15:17:08 +02:00 |
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Rudolf Polzer
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44c9fdb6f3
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send error status
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2010-09-29 15:14:39 +02:00 |
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Rudolf Polzer
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509d1a597b
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handle a failcase better
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2010-09-29 15:11:33 +02:00 |
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Rudolf Polzer
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7f344c656a
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allow more tries
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2010-09-29 15:10:04 +02:00 |
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Rudolf Polzer
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e1413a8fcc
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oops, that command was wrong and evil
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2010-09-29 15:07:23 +02:00 |
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Rudolf Polzer
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14a489aaa5
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prefix the file name better
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2010-09-29 15:00:06 +02:00 |
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Rudolf Polzer
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3e2563c648
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figbux
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2010-09-29 14:54:25 +02:00 |
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Rudolf Polzer
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bd3cb8e5e7
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handle failure
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2010-09-29 14:53:17 +02:00 |
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Rudolf Polzer
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7e507cc3b7
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also add a screenshot script
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2010-09-29 14:48:44 +02:00 |
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Rudolf Polzer
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3c038e72fe
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add an autoscreenshot method
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2010-09-29 14:43:59 +02:00 |
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Rudolf Polzer
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da6463044d
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use http for accessing github, not git://
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2010-09-28 17:33:59 +02:00 |
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Rudolf Polzer
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fffa344cc0
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fix a typo in the shader maker conversion
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2010-09-28 12:16:24 +02:00 |
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Rudolf Polzer
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5fd3ff07b2
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better usage message
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2010-09-26 16:24:36 +02:00 |
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Rudolf Polzer
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0c6082674f
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add a shell script port of shade.vbs
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2010-09-26 16:23:34 +02:00 |
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Rudolf Polzer
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84c897e857
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Merge remote branch 'origin/tzork/shadescript'
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2010-09-26 15:45:00 +02:00 |
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Rudolf Polzer
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56a7f50cbe
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fix another syntax error
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2010-09-26 13:52:57 +02:00 |
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merlijn
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a7242c720e
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change a comma to a semicolon to make all work again, thanks MrBougo
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2010-09-26 10:11:23 +02:00 |
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Rudolf Polzer
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edfab30a9f
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./all run: use catchsegv if available
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2010-09-26 08:51:27 +02:00 |
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Jakob MG
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1835399e65
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Commit simple .vbs for automatic generation of shader from a textureset
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2010-09-26 02:32:58 +02:00 |
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Rudolf Polzer
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b020f3b152
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also remote prune origin when using --reclone
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2010-09-25 11:06:44 +02:00 |
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Rudolf Polzer
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13b1970d48
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fix admin-merge test compile
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2010-09-25 10:23:10 +02:00 |
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Rudolf Polzer
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ac99ea1e2f
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fix the fixme
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2010-09-25 10:21:14 +02:00 |
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Rudolf Polzer
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600285e93c
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Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
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2010-09-25 10:20:28 +02:00 |
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Rudolf Polzer
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0e67555016
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reordered the repos in ./all in a better order (more in order of priority)
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2010-09-25 10:15:37 +02:00 |
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terencehill
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5f7a87ab97
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Fix again a wrong cvar name (previous fix was undone by the merge commit) and add a fixme comment
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2010-09-24 23:23:39 +02:00 |
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Rudolf Polzer
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e98e758c0c
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turn D3D off again in release builds (and build without C++)
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2010-09-24 22:12:08 +02:00 |
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Rudolf Polzer
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3b4e66d1b5
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compile SDL with the C compiler again
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2010-09-24 13:05:56 +02:00 |
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Rudolf Polzer
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a3e251b725
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add win64 D3D9 headers
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2010-09-24 12:48:00 +02:00 |
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Rudolf Polzer
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11c90ccf2d
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properly build as C++
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2010-09-24 12:41:18 +02:00 |
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Rudolf Polzer
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2359da7f5c
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win32: enable D3D9 (win64 not yet, have no working win64 C++ compiler here)
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2010-09-24 12:05:38 +02:00 |
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