Rigamortis
6cd3a2280a
Fixed a few bugs, Added CalcStrongholdCommand
2019-12-15 15:58:07 -09:00
Old Chum
16b79dbb54
Added HotBarRefillModule ( #19 )
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* Added HotBarRefillModule
* Prevent mc from being initialized too many times
* Made HBR more efficient, added percentage option
2019-12-12 18:27:00 -07:00
Daniel E
6546e11531
Optimized PullDown
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No longer uses an ArrayList for storing the ray trace results.
2019-12-11 17:45:13 -07:00
Rigamortis
4a166efefa
Added width and height to hud component configs, Fixed a bug with scrollbars when resized, Display zoom level on OverView
2019-12-11 14:56:50 -09:00
jvyden420
6b6d60fd07
Quality of Life: Sort Modules/Commands alphabetically
2019-12-10 18:19:54 -05:00
jvyden420
1db48cc015
NoCrystal: Fix file tags, shorten things, add comment to speed check,
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place() checks if block is valid
2019-12-10 16:41:39 -05:00
jvyden420
23c52ebc59
NoCrystal: Packet mode fix, rm hasStack(), shorten findStackHotbar()
2019-12-10 13:09:29 -05:00
Rigamortis
e4b7525a28
Reworked the cape patch, Added cape module, Added hud components, Added Camera manager, Fixed bugs, Added quality additions to a few mods
2019-12-10 03:09:38 -09:00
jvyden420
07b3e97a61
General code cleanup
2019-12-05 17:48:49 -05:00
jvyden420
4b21c6a646
Fix bug where placeIndex would increment on every run
2019-12-05 17:21:35 -05:00
jvyden420
c256e1c1ba
rip spaghetti
2019-12-05 16:42:14 -05:00
jvyden420
7a8e426a88
Refactor AutoGapple because im one blind fuck
2019-12-04 22:32:10 -05:00
jvyden420
dd2e9602c1
Move timer check to top of module to optimise things
2019-12-04 22:10:22 -05:00
jvyden420
e1786bf150
Add AutoGapple
2019-12-04 18:07:02 -05:00
jvyden420
4e842e3a7d
fix NCP NoSwing
2019-12-04 12:17:43 -05:00
jvyden420
6b007199ce
fix delay0 check, fix spigot block placing, auto side calculation
2019-12-04 12:10:26 -05:00
jvyden420
4be7585a3f
Added checks for delay 0
2019-12-04 09:39:06 -05:00
jvyden420
c39a696307
Modes to show arm swing/dont
2019-12-04 08:57:55 -05:00
jvyden420
24d98a7bd5
optimise, switch to processRightClickBlock
2019-12-03 22:56:41 -05:00
noil755
024fe64ae1
freecam disable any motion when disabling the module
2019-12-03 19:09:34 -05:00
jvyden420
0ba5126681
Fix disable only placing 1 block in NoCrystal
2019-12-03 17:27:03 -05:00
jvyden420
76239b731c
Break only if placed to optimize things
2019-12-03 17:11:59 -05:00
jvyden420
4db643ea1e
Remove unnecessary import
2019-12-03 17:01:23 -05:00
jvyden420
2247695b2f
Add delay & block-by-block placing to NoCrystal
2019-12-03 16:59:48 -05:00
Rigamortis
e9a30dae88
Added HoleOverlay hud component, Added new field to the AT file(re-decomp)
2019-12-03 06:22:38 -09:00
noil755
3ddb1ff16d
added translation method for tooltip, moved up a bit
2019-12-02 19:42:16 -05:00
Rigamortis
4ed3db4a3c
Missing descriptions, New quality additions, New HudEditor stuff(Tooltips, Background Blur)
2019-12-02 05:16:06 -09:00
noil755
5147d79ba5
Added colors and width to projectiles module, Added new drawBoundingBox color alternative func
2019-12-01 23:44:06 -05:00
noil755
dcc24b86e6
lower draggablehudcomponent anchor clamping threshhold
2019-12-01 22:38:43 -05:00
Rigamortis
d004aeaf46
Fixed a nullptr in PingComponent, Fixed a bug with LogoutSpots where the model would appear red because their hurttime was > 0, Added end portals to portal finder
2019-12-01 17:10:12 -09:00
noil755
f3ce7736b2
new json config system
2019-12-01 20:58:25 -05:00
noil755
26bbd55305
update to current master, updated nocrystal values
2019-12-01 11:45:36 -05:00
noil755
0bb2c3a1c1
Merge branches 'master' and 'new-values' of github.com:seppukudevelopment/seppuku into new-values
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Conflicts:
src/main/java/me/rigamortis/seppuku/impl/module/combat/NoCrystalModule.java
2019-12-01 11:43:11 -05:00
noil755
6a46467d83
color code was wrong
2019-12-01 00:08:56 -05:00
Rigamortis
06e481a80b
Fixed a bug with visual range and a GL bug with logoutspots
2019-11-30 16:08:52 -09:00
noil755
a42ef6232a
gix godmode value
2019-11-30 19:18:04 -05:00
Daniel E
5ecfa1183d
Merge pull request #15 from Old-Chum/Update-NoCrystal
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Fixed various problems with NoCrystal
2019-11-30 16:58:18 -07:00
noil755
70f09d2384
fix spelling mistakes and updates the entire print out of value usage
2019-11-30 13:45:47 -05:00
noil755
bc6076a039
update formatting of command manager
2019-11-30 11:59:09 -05:00
noil755
6a21b87ebc
module value commands now have text component usage for hover display of descriptions
2019-11-30 02:37:20 -05:00
noil755
34ba087107
new aliases for velocity values
2019-11-30 01:41:27 -05:00
noil755
c51b36f1b4
lots more fixes for values, fixed enum loading and saving, arraylist metadata now looks different, added new metadata to velocity
2019-11-30 00:24:25 -05:00
noil755
bd1e1d5ca5
all finished, now we fix bugs
2019-11-29 23:47:25 -05:00
noil755
7f560b58c2
Misc Finished, fixed togglecommand, commandmanager, updated value
2019-11-29 23:06:11 -05:00
noil755
8be3cd4dad
Player
2019-11-29 20:44:31 -05:00
noil755
b6871bd02b
Render
2019-11-29 20:31:22 -05:00
Rigamortis
03d27f12ea
Part of misc and hidden
2019-11-29 16:12:59 -09:00
Rigamortis
2bd6709e8e
Combat
2019-11-29 15:58:39 -09:00
noil755
88c53cd921
world modules
2019-11-29 19:31:05 -05:00
noil755
2f25168640
fix config, module manager, module
2019-11-29 19:09:58 -05:00
noil755
005e2da01e
remove old values, whole project optimize imports, lots of errors
2019-11-29 18:45:01 -05:00
Daniel E
b4bd314350
Fixed HUGE MASSIVE bug...
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nah jk lol !
2019-11-28 14:13:32 -07:00
Old Chum
6562d031c4
Fixed various problems with NoCrystal
2019-11-26 18:54:16 -08:00
noil755
e0633b1896
un-did last commit bc it breaks toggling on startup now, looking into it
2019-11-25 21:43:24 -05:00
noil755
42d5933299
hud module is now enabled by default
2019-11-25 21:34:17 -05:00
noil755
fd9d470bdd
Remove old code causing client not to compile
2019-11-25 21:29:13 -05:00
Daniel E
04522e1fe1
Updated some unneeded variables
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Cleaned up some of the function code inside of ObsidianReplace.
2019-11-24 18:54:58 -07:00
noil
0688680866
remove hud config notification (now automatically bound to GRAVE); fix ignored manager causing concurrent modification errors
2019-11-21 20:44:48 -05:00
noil
cdc51afaf2
rename crystals option in wallhack, format classes code
2019-11-21 18:12:57 -05:00
noil
cc93e8c1b5
Merge pull request #11 from Cuhnt/CrystalPR
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Add Endcrystals to Wallhack
2019-11-21 18:06:04 -05:00
Daniel E
3b653bba22
Removed placement request assertion
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It literally won't be null but I think IntelliJ is having a difficult time processing the function logic? Who knows...
2019-11-21 14:53:24 -07:00
Daniel E
39c4d8d26e
Merge pull request #12 from ethug/master
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Rewrote ObsidianReplaceModule
2019-11-21 14:32:04 -07:00
Daniel E
b8024431ee
Removed useless comments
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Do not need those in the pull request.
2019-11-21 14:27:10 -07:00
noil
85164b7a73
fix for wallhack spamming null pointer error
2019-11-20 22:27:31 -05:00
Daniel E
a0f2abe3d1
Fixed opening block containers
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There was an issue with the incorrect block being used due to some silly logic error by myself.
2019-11-19 21:38:59 -07:00
noil
4acfdcb46c
new apimanager, updated joinleavemanager to use it
2019-11-19 23:24:45 -05:00
noil
cd3f0dd3ae
Change networkutil username function to use mojang api
2019-11-19 21:04:24 -05:00
Rigamortis
fee42cc291
Fixed accuracy issue with logout spots, Added blur shader toggle for the HudEditor Gui
2019-11-19 16:42:31 -09:00
Daniel E
30718da330
Clearing placements on disable
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Optimization when we don't want to cache block placements that we don't need.
2019-11-19 18:34:34 -07:00
Daniel E
06252a45af
Updated clamp exception message
2019-11-19 18:18:35 -07:00
Cuhnt
390f3bf418
Add Endcrystals to wallhack
2019-11-19 16:36:29 -08:00
Daniel E
c8fdd8f472
Reinforced the face boundary checks
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Now throws an exception when the function encounters an impossible situation.
2019-11-19 16:17:28 -07:00
Daniel E
59b16c2877
Reversed face placement calculation
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The EnumFacing.getOpposite() call was really dumb to have and I feel like it may be correct to do it this way? If not, let me know and I'll correct it.
2019-11-19 16:11:00 -07:00
Daniel E
58f46be359
Forgot to update local usage
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Created a local player variable and forgot to update the older references.
2019-11-19 15:41:12 -07:00
Daniel E
a478d6a6b5
Renamed calculateReachDistance in ObsidianReplaceModule
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That wasn't calculating reach distance at all, it's just calculating the distance between a Vec3d and 3 integers.
2019-11-19 15:39:41 -07:00
Daniel E
8070ce9470
No longer extended reach
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I removed the 0.5 extension to block reach a while ago, so I'm not sure why I left it named that.
2019-11-19 15:37:37 -07:00
Daniel E
0bb08e035d
One less Vec3d
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Didn't really want to make a new Vec3d every time to convert the BlockPos, so we just made a simple function that compares both for distance.
2019-11-19 15:30:55 -07:00
Daniel E
82296cd221
Updated HandSwapContext
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Members better reflect what they're for.
2019-11-19 15:24:53 -07:00
Daniel E
ef066e8753
Fixed block distance calculations
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Block reach distance is calculated from eye position to the block.
2019-11-19 15:23:47 -07:00
Daniel E
d15a93a7f6
Renamed worldBlockDistance in ObsidianReplaceModule
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Name describes what the variable is more, the distance from the player to the block.
2019-11-19 14:47:38 -07:00
Daniel E
186d4ed7f8
Usage of different Vec3d instance
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Found an already zero'd out constant Vec3d instance.
2019-11-19 14:44:04 -07:00
Daniel E
4e9d6bdae3
Rewrote ObsidianReplace partially
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It's nowhere near complete but it's in a state where anything is very easy to accomplish with it. I'm tempted to completely redesign the automatic mode because it is just really lacking in functionality, currently.
2019-11-19 14:36:36 -07:00
Rigamortis
16d36e916a
Removed player icons from logout spots
2019-11-18 19:59:21 -09:00
riga
557b3f967a
New Events, Changed name API, NotificationsComponent text centers on anchors properly, Lagger NBT mode fixed, Added VisualRange, Updated LogoutSpots, Added fade option to Holes, Added WorldPatch(untested mappings)
2019-11-18 19:43:30 -09:00
noil
1c07097367
add elytra fly state check to elytrafly
2019-11-17 20:18:06 -05:00
noil
b91cfa4fcf
fix comment
2019-11-17 18:44:30 -05:00
noil
1d22f8bf2b
updates to new eltrafly
2019-11-17 18:43:41 -05:00
noil
cfe8d0d026
set default elytrafly speed to 1
2019-11-17 18:00:11 -05:00
noil
d638c2219b
rename float for direction speed in elytrafly
2019-11-17 17:58:10 -05:00
noil
e0a245c60e
Merge remote-tracking branch 'origin/master'
2019-11-17 17:52:07 -05:00
noil
f330696728
Revamped ElytraFly
2019-11-17 17:51:58 -05:00
Daniel E
595d455f18
Adjusted how entities are found in ObsidianReplace
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The world allows us to specify a predicate to filter out entities in the function, we should be using it!
2019-11-17 15:27:52 -07:00
Daniel E
0afebafe27
Merge pull request #8 from blockparole/obireplace-patch-entityliving
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ObsidianReplace ignore non LivingBase Entities
2019-11-17 15:17:26 -07:00
blockparole
967b41004c
oops
2019-11-14 14:10:44 +01:00
blockparole
b415bf3684
filter EntityXPOrb too
2019-11-14 13:39:49 +01:00
blockparole
567bd46958
invert check to filter EntityItem only
2019-11-14 13:17:33 +01:00
blockparole
83c1b92ddb
add mode setting for chest alert
2019-11-14 12:44:01 +01:00
blockparole
351afe7532
remove duplicate instanceof checks
2019-11-14 12:26:31 +01:00
blockparole
fe5626ea2f
ignore non EntityLivingBase on valid place check
2019-11-14 12:22:09 +01:00
noil
4965ab1246
Adds chatsuffix module
2019-11-10 14:37:50 -05:00
Daniel E
d35b8f032f
Updated PullDown to no longer create a new ArrayList
2019-11-10 12:19:17 -07:00
noil
de7b2a22a1
Add creative check to wallhack health
2019-11-06 21:29:41 -05:00
noil
35137ce34a
Update wallhack text for *DEAD* living entity
2019-11-06 21:14:06 -05:00
noil
e6bf154064
portalfinder frustrum check only on info
2019-11-06 21:04:31 -05:00
noil
f953ea82d4
Added damage rendering option on crystal aura
2019-11-06 18:54:45 -05:00
noil
24e59509ea
remove contains position check for crystalaura render effect
2019-11-06 18:16:45 -05:00
noil
8416e2c490
fixed a lot of issues with LogoutSpots and PortalFinder
2019-11-06 18:11:12 -05:00
noil
576d226ff6
EventLoadWorld, portalfinder portals now clear on world load
2019-11-06 17:43:00 -05:00
noil
22a460cd5f
add frustrum check to PortalFinder
2019-11-06 17:09:06 -05:00
noil
22d927bc96
add frustrum check to LogoutSpots
2019-11-05 23:19:04 -05:00
noil
ff9a9c3d5b
tidy up code in LogoutSpots
2019-11-05 22:57:26 -05:00
noil
14e676ebe5
Remove debug function from logout spots
2019-11-05 22:56:45 -05:00
noil
9c6567f1b4
remove unused function from NetworkUtil
2019-11-05 22:55:43 -05:00
noil
6ef7c8576a
IDEA resource fix, LogoutSpots, texture stuff
2019-11-05 22:53:21 -05:00
noil
2394d544c1
updated patch mappings
2019-11-04 19:06:37 -05:00
noil
586e6ed5c1
update project to stable_39 mappings, release build will be broken for a bit
2019-11-04 16:51:45 -05:00
noil
638428a791
Added missed check for snappable component
2019-11-04 16:23:21 -05:00
noil
2dab44227a
Add a snappable check to fix interference with the hud snap logic
2019-11-04 16:15:01 -05:00
noil
ed0bd8c187
Update proper positioning of module list & hub elements
2019-11-04 15:41:44 -05:00
noil
f264b7fbc3
Outline around the hub, module lists, shulker preview backdrop
2019-11-04 15:31:27 -05:00
noil
c69ed7663d
Added ShulkerPreview, GuiScreenPatch, Fixed world patch
2019-11-04 15:13:59 -05:00
noil
8f12f80515
Remove un-used options from NoWeather
2019-11-04 13:48:45 -05:00
noil
d946614424
Optimize NoWeather with a new event & patch in World
2019-11-04 13:47:55 -05:00
noil
9304f27bf5
ModuleListComponent
2019-11-04 12:46:22 -05:00
noil
291541f465
Portal Finder show distance both 2d & 3d, new render utils
2019-11-04 10:21:07 -05:00
noil
5bfc932228
Portal finder colors
2019-11-04 09:08:09 -05:00
noil
08a20bac80
Portal finder colors
2019-11-04 09:07:23 -05:00
noil
d0facfc910
PopupComponent, updated TutorialComponent to use new component
2019-11-04 08:11:24 -05:00
noil
08bb251c3e
PortalFinder chat text update & log string component added to seppuku main,
2019-11-03 20:06:33 -05:00
noil
d50226e0dd
Small fixes to portalfinder
2019-11-03 19:04:28 -05:00
noil
e4e2e7e2b4
PortalFinder, EventChunk, new patches
2019-11-03 19:02:18 -05:00
noil
3ce4482ddd
Holding shift while dragging hud components now bypasses the snap/glue feature
2019-11-03 14:09:56 -05:00
noil
17547cae0e
Merge remote-tracking branch 'origin/master'
2019-10-28 17:42:17 -04:00
noil
d0095be7e4
Remove unicode heart, WallHack footsteps now disabled by default
2019-10-28 17:42:10 -04:00
Daniel E
cf83fc4ab8
Updated issue with value min/max
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Pull down's speed value was improperly limited by a wrong value
2019-10-28 15:30:43 -06:00
Daniel E
08fd10e9f7
Updated PullDown module to be more consistent
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Tracing the entity's hull now instead of just a straight line
2019-10-28 15:07:27 -06:00
cookiedragon234
33a7e33c7f
Added raytracing
2019-10-27 22:40:40 +00:00
cookiedragon234
cd28a9ea18
Removed promotion and moved member
2019-10-27 22:33:25 +00:00
cookiedragon234
f57c18787e
Add pulldown
2019-10-27 21:35:01 +00:00
noil
7bd97b3d50
update the look of HubComponent
2019-10-27 16:19:43 -04:00
noil
d2f297184c
HubComponent now checks for dragging only inside the title-bar area
2019-10-27 15:54:17 -04:00
noil
558636579c
First commit to new GitHub repo.
2019-10-27 11:45:44 -04:00