Merge branches 'master' and 'new-values' of github.com:seppukudevelopment/seppuku into new-values
Conflicts: src/main/java/me/rigamortis/seppuku/impl/module/combat/NoCrystalModule.java
This commit is contained in:
commit
0bb2c3a1c1
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@ -5,17 +5,15 @@ import me.rigamortis.seppuku.api.event.EventStageable;
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import me.rigamortis.seppuku.api.event.player.EventUpdateWalkingPlayer;
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import me.rigamortis.seppuku.api.module.Module;
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import me.rigamortis.seppuku.api.util.MathUtil;
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import me.rigamortis.seppuku.api.value.Value;
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import me.rigamortis.seppuku.api.value.BooleanValue;
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import me.rigamortis.seppuku.impl.module.player.FreeCamModule;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.client.Minecraft;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.play.client.CPacketEntityAction;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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@ -31,9 +29,10 @@ public final class NoCrystalModule extends Module {
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private final Minecraft mc = Minecraft.getMinecraft();
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public final Value<Boolean> disable = new Value("Disable", new String[]{"dis"}, "Automatically disable after it places.", false);
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public final BooleanValue disable = new BooleanValue("Disable", new String[]{"dis"}, false);
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private int lastSlot;
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// When false, NoCrystal will not place while the player is sneaking
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public final BooleanValue sneak = new BooleanValue("PlaceOnSneak", new String[]{"sneak", "s", "pos", "sneakPlace"}, false);
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public NoCrystalModule() {
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super("NoCrystal", new String[]{"AntiCrystal", "FeetPlace"}, "Automatically places obsidian in 4 cardinal directions", "NONE", -1, ModuleType.COMBAT);
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@ -42,7 +41,6 @@ public final class NoCrystalModule extends Module {
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@Listener
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public void onWalkingUpdate(EventUpdateWalkingPlayer event) {
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if (event.getStage() == EventStageable.EventStage.PRE) {
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final FreeCamModule freeCam = (FreeCamModule) Seppuku.INSTANCE.getModuleManager().find(FreeCamModule.class);
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if(freeCam != null && freeCam.isEnabled()) {
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@ -50,6 +48,7 @@ public final class NoCrystalModule extends Module {
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}
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final Vec3d pos = MathUtil.interpolateEntity(mc.player, mc.getRenderPartialTicks());
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final float playerSpeed = (float) MathUtil.getDistance(pos, mc.player.posX, mc.player.posY, mc.player.posZ);
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final BlockPos interpPos = new BlockPos(pos.x, pos.y, pos.z);
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@ -58,37 +57,56 @@ public final class NoCrystalModule extends Module {
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final BlockPos east = interpPos.east();
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final BlockPos west = interpPos.west();
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final boolean canPlace = valid(north) || valid(south) || valid(east) || valid(west);
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final BlockPos northBelow = interpPos.north().down();
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final BlockPos southBelow = interpPos.south().down();
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final BlockPos eastBelow = interpPos.east().down();
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final BlockPos westBelow = interpPos.west().down();
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if (hasStack(Blocks.OBSIDIAN)) {
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if ((mc.player.onGround && mc.player.movementInput.moveForward == 0 && mc.player.movementInput.moveStrafe == 0)) {
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if (valid(north)) {
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place(north);
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}
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if (valid(south)) {
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place(south);
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}
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if (valid(east)) {
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place(east);
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}
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if (valid(west)) {
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place(west);
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}
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int lastSlot;
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final int slot = findStackHotbar(Blocks.OBSIDIAN);
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if (hasStack(Blocks.OBSIDIAN) || slot != -1) {
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if ((mc.player.onGround && playerSpeed <= 0.005f)
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&& (sneak.getBoolean() || (!mc.gameSettings.keyBindSneak.isKeyDown()))) {
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mc.player.inventory.currentItem = this.lastSlot;
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lastSlot = mc.player.inventory.currentItem;
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mc.player.inventory.currentItem = slot;
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mc.playerController.updateController();
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if(this.disable.getValue()) {
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this.toggle();
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// Place supporting blocks
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if (valid(northBelow)) {
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place(northBelow, EnumFacing.SOUTH);
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}
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}
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}else{
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if (canPlace && (mc.player.onGround && mc.player.movementInput.moveForward == 0 && mc.player.movementInput.moveStrafe == 0)) {
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final int slot = findStackHotbar(Blocks.OBSIDIAN);
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if (slot != -1) {
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this.lastSlot = mc.player.inventory.currentItem;
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mc.player.inventory.currentItem = slot;
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mc.playerController.updateController();
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if (valid(southBelow)) {
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place(southBelow, EnumFacing.NORTH);
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}
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if (valid(eastBelow)) {
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place(eastBelow, EnumFacing.WEST);
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}
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if (valid(westBelow)) {
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place(westBelow, EnumFacing.EAST);
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}
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// Place protecting blocks
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if (valid(north)) {
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place(north, EnumFacing.SOUTH);
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}
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if (valid(south)) {
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place(south, EnumFacing.NORTH);
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}
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if (valid(east)) {
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place(east, EnumFacing.WEST);
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}
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if (valid(west)) {
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place(west, EnumFacing.EAST);
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}
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if (!slotEqualsBlock(lastSlot, Blocks.OBSIDIAN)) {
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mc.player.inventory.currentItem = lastSlot;
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}
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mc.playerController.updateController();
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if(this.disable.getBoolean()) {
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this.toggle();
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}
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}
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}
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@ -98,118 +116,18 @@ public final class NoCrystalModule extends Module {
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private boolean hasStack(Block type) {
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if (mc.player.inventory.getCurrentItem().getItem() instanceof ItemBlock) {
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final ItemBlock block = (ItemBlock) mc.player.inventory.getCurrentItem().getItem();
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if (block.getBlock() == type) {
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return true;
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}
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return block.getBlock() == type;
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}
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return false;
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}
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private void place(BlockPos pos) {
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final Minecraft mc = Minecraft.getMinecraft();
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final Block north = mc.world.getBlockState(pos.add(0, 0, -1)).getBlock();
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final Block south = mc.world.getBlockState(pos.add(0, 0, 1)).getBlock();
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final Block east = mc.world.getBlockState(pos.add(1, 0, 0)).getBlock();
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final Block west = mc.world.getBlockState(pos.add(-1, 0, 0)).getBlock();
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final Block up = mc.world.getBlockState(pos.add(0, 1, 0)).getBlock();
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final Block down = mc.world.getBlockState(pos.add(0, -1, 0)).getBlock();
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if (up != null && up != Blocks.AIR && !(up instanceof BlockLiquid)) {
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final boolean activated = up.onBlockActivated(mc.world, pos, mc.world.getBlockState(pos), mc.player, EnumHand.MAIN_HAND, EnumFacing.DOWN, 0, 0, 0);
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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if (mc.playerController.processRightClickBlock(mc.player, mc.world, pos.add(0, 1, 0), EnumFacing.DOWN, new Vec3d(0d, 0d, 0d), EnumHand.MAIN_HAND) != EnumActionResult.FAIL) {
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mc.player.swingArm(EnumHand.MAIN_HAND);
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}
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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private boolean slotEqualsBlock (int slot, Block type) {
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if (mc.player.inventory.getStackInSlot(slot).getItem() instanceof ItemBlock) {
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final ItemBlock block = (ItemBlock) mc.player.inventory.getStackInSlot(slot).getItem();
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return block.getBlock() == type;
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}
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if (down != null && down != Blocks.AIR && !(down instanceof BlockLiquid)) {
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final boolean activated = down.onBlockActivated(mc.world, pos, mc.world.getBlockState(pos), mc.player, EnumHand.MAIN_HAND, EnumFacing.UP, 0, 0, 0);
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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if (mc.playerController.processRightClickBlock(mc.player, mc.world, pos.add(0, -1, 0), EnumFacing.UP, new Vec3d(0d, 0d, 0d), EnumHand.MAIN_HAND) != EnumActionResult.FAIL) {
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mc.player.swingArm(EnumHand.MAIN_HAND);
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}
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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}
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if (north != null && north != Blocks.AIR && !(north instanceof BlockLiquid)) {
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final boolean activated = north.onBlockActivated(mc.world, pos, mc.world.getBlockState(pos), mc.player, EnumHand.MAIN_HAND, EnumFacing.UP, 0, 0, 0);
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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if (mc.playerController.processRightClickBlock(mc.player, mc.world, pos.add(0, 0, -1), EnumFacing.SOUTH, new Vec3d(0d, 0d, 0d), EnumHand.MAIN_HAND) != EnumActionResult.FAIL) {
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mc.player.swingArm(EnumHand.MAIN_HAND);
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}
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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}
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if (south != null && south != Blocks.AIR && !(south instanceof BlockLiquid)) {
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final boolean activated = south.onBlockActivated(mc.world, pos, mc.world.getBlockState(pos), mc.player, EnumHand.MAIN_HAND, EnumFacing.UP, 0, 0, 0);
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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if (mc.playerController.processRightClickBlock(mc.player, mc.world, pos.add(0, 0, 1), EnumFacing.NORTH, new Vec3d(0d, 0d, 0d), EnumHand.MAIN_HAND) != EnumActionResult.FAIL) {
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mc.player.swingArm(EnumHand.MAIN_HAND);
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}
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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}
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if (east != null && east != Blocks.AIR && !(east instanceof BlockLiquid)) {
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final boolean activated = east.onBlockActivated(mc.world, pos, mc.world.getBlockState(pos), mc.player, EnumHand.MAIN_HAND, EnumFacing.UP, 0, 0, 0);
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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if (mc.playerController.processRightClickBlock(mc.player, mc.world, pos.add(1, 0, 0), EnumFacing.WEST, new Vec3d(0d, 0d, 0d), EnumHand.MAIN_HAND) != EnumActionResult.FAIL) {
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mc.player.swingArm(EnumHand.MAIN_HAND);
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}
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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}
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if (west != null && west != Blocks.AIR && !(west instanceof BlockLiquid)) {
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final boolean activated = west.onBlockActivated(mc.world, pos, mc.world.getBlockState(pos), mc.player, EnumHand.MAIN_HAND, EnumFacing.UP, 0, 0, 0);
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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if (mc.playerController.processRightClickBlock(mc.player, mc.world, pos.add(-1, 0, 0), EnumFacing.EAST, new Vec3d(0d, 0d, 0d), EnumHand.MAIN_HAND) != EnumActionResult.FAIL) {
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mc.player.swingArm(EnumHand.MAIN_HAND);
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}
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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}
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return false;
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}
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private int findStackHotbar(Block type) {
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@ -226,25 +144,28 @@ public final class NoCrystalModule extends Module {
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return -1;
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}
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private boolean valid(BlockPos pos) {
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final Block block = mc.world.getBlockState(pos).getBlock();
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private boolean valid (BlockPos pos) {
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// There are no entities to block placement,
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if (!mc.world.checkNoEntityCollision(new AxisAlignedBB(pos))) {
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return false;
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}
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final Block up = mc.world.getBlockState(pos.add(0, 1, 0)).getBlock();
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final Block down = mc.world.getBlockState(pos.add(0, -1, 0)).getBlock();
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final Block north = mc.world.getBlockState(pos.add(0, 0, -1)).getBlock();
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final Block south = mc.world.getBlockState(pos.add(0, 0, 1)).getBlock();
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final Block east = mc.world.getBlockState(pos.add(1, 0, 0)).getBlock();
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final Block west = mc.world.getBlockState(pos.add(-1, 0, 0)).getBlock();
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return (block instanceof BlockAir)
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&& mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(pos)).isEmpty()
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&& ((up != null && up != Blocks.AIR && !(up instanceof BlockLiquid))
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|| (down != null && down != Blocks.AIR && !(down instanceof BlockLiquid))
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|| (north != null && north != Blocks.AIR && !(north instanceof BlockLiquid))
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|| (south != null && south != Blocks.AIR && !(south instanceof BlockLiquid))
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|| (east != null && east != Blocks.AIR && !(east instanceof BlockLiquid))
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|| (west != null && west != Blocks.AIR && !(west instanceof BlockLiquid)));
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// Check if the block is replaceable
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return mc.world.getBlockState(pos).getBlock().isReplaceable(mc.world, pos);
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}
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private void place (BlockPos pos, EnumFacing direction) {
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final Block block = mc.world.getBlockState(pos).getBlock();
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final boolean activated = block.onBlockActivated(mc.world, pos, mc.world.getBlockState(pos), mc.player, EnumHand.MAIN_HAND, direction, 0, 0, 0);
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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this.mc.player.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(pos, direction, EnumHand.MAIN_HAND, 0.0F, 0.0F, 0.0F));
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if (activated) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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}
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}
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