Removed player icons from logout spots
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557b3f967a
commit
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@ -8,7 +8,6 @@ import me.rigamortis.seppuku.api.event.player.EventPlayerUpdate;
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import me.rigamortis.seppuku.api.event.render.EventRender2D;
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import me.rigamortis.seppuku.api.event.render.EventRender3D;
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import me.rigamortis.seppuku.api.module.Module;
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import me.rigamortis.seppuku.api.texture.Texture;
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import me.rigamortis.seppuku.api.util.GLUProjection;
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import me.rigamortis.seppuku.api.value.NumberValue;
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import net.minecraft.client.Minecraft;
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@ -28,7 +27,6 @@ public final class LogoutSpotsModule extends Module {
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private final Map<String, EntityPlayer> playerCache = Maps.newConcurrentMap();
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private final Map<String, PlayerData> logoutCache = Maps.newConcurrentMap();
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private final Texture playerIcon = new Texture("location.png");
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public LogoutSpotsModule() {
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super("LogoutSpots", new String[]{"Logout", "Spots"}, "Draws the location of nearby player logouts.", "NONE", -1, ModuleType.RENDER);
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@ -52,8 +50,6 @@ public final class LogoutSpotsModule extends Module {
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if (player == null || player.equals(mc.player))
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continue;
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//final PlayerData data = new PlayerData(player.getPosition(), player.getGameProfile(), (EntityOtherPlayerMP) player);
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this.updatePlayerCache(player.getGameProfile().getId().toString(), player);
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}
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}
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@ -104,7 +100,6 @@ public final class LogoutSpotsModule extends Module {
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if (projection != null && projection.isType(GLUProjection.Projection.Type.INSIDE)) {
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GlStateManager.pushMatrix();
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GlStateManager.translate(projection.getX(), projection.getY(), 0);
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//playerIcon.render(-8, -16 - 2, 16, 16);
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String text = data.profile.getName() + " logout";
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float textWidth = mc.fontRenderer.getStringWidth(text);
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mc.fontRenderer.drawStringWithShadow(text, -(textWidth / 2), 0, -1);
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