osu/osu.Game.Tests/Visual/Gameplay
Dan Balasescu 1b53e6c782
Merge branch 'master' into sample-lookup-improvements
2020-11-02 13:04:35 +09:00
..
OsuPlayerTestScene.cs
TestSceneAllRulesetPlayers.cs
TestSceneAutoplay.cs
TestSceneBreakTracker.cs
TestSceneComboCounter.cs Split out test for combo counter specifically 2020-10-15 15:35:33 +09:00
TestSceneCompletionCancellation.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneDrawableScrollingRuleset.cs Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
TestSceneDrawableStoryboardSprite.cs Add basic test coverage 2020-10-20 23:01:25 +02:00
TestSceneFailAnimation.cs
TestSceneFailJudgement.cs
TestSceneFailingLayer.cs
TestSceneFrameStabilityContainer.cs
TestSceneGameplayMenuOverlay.cs Add failing test case 2020-08-15 13:06:53 +02:00
TestSceneGameplayRewinding.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneGameplaySamplePlayback.cs Rename test variable and remove unncessary cast 2020-10-27 14:35:12 +09:00
TestSceneHUDOverlay.cs Fix HUD test having out of date value 2020-10-30 18:26:38 +09:00
TestSceneHitErrorMeter.cs Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
TestSceneHoldForMenuButton.cs
TestSceneKeyBindings.cs
TestSceneKeyCounter.cs
TestSceneLeadIn.cs
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneOverlayActivation.cs Ensure we assert after the seek has completed 2020-10-07 18:50:02 +10:30
TestScenePause.cs Fix failing tests 2020-09-29 14:25:39 +09:00
TestScenePauseWhenInactive.cs
TestScenePlayerLoader.cs Add failing test case 2020-10-20 20:30:15 +02:00
TestScenePlayerReferenceLeaking.cs
TestSceneReplay.cs
TestSceneReplayDownloadButton.cs
TestSceneReplayRecorder.cs Fix mania crashing due to spectator client handling frames with unconverted beatmap 2020-10-27 00:35:25 +01:00
TestSceneReplayRecording.cs Fix mania crashing due to spectator client handling frames with unconverted beatmap 2020-10-27 00:35:25 +01:00
TestSceneReplaySettingsOverlay.cs Move title specification for settings groups to constructor 2020-09-09 18:50:31 +09:00
TestSceneScrollingHitObjects.cs
TestSceneSkinnableAccuracyCounter.cs Add test 2020-10-15 18:11:30 +09:00
TestSceneSkinnableDrawable.cs
TestSceneSkinnableHUDOverlay.cs Add skinnable test scene for HUD overlay 2020-10-30 14:24:16 +09:00
TestSceneSkinnableHealthDisplay.cs Remove unused using 2020-10-16 17:26:14 +09:00
TestSceneSkinnableScoreCounter.cs Fix weird number formatting in test 2020-10-17 15:47:37 +02:00
TestSceneSkinnableSound.cs Fix incorrect specification on some sample lookups 2020-10-30 11:59:41 +09:00
TestSceneSkipOverlay.cs Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
TestSceneSliderPath.cs
TestSceneSongProgress.cs
TestSceneSpectatorPlayback.cs Fix mania crashing due to spectator client handling frames with unconverted beatmap 2020-10-27 00:35:25 +01:00
TestSceneStarCounter.cs
TestSceneStoryboard.cs Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00