mirror of https://github.com/ppy/osu
Fix incorrect specification on some sample lookups
This commit is contained in:
parent
d319b27b3d
commit
2ea4aa0a37
|
@ -34,7 +34,7 @@ public void SetUpSteps()
|
|||
skinSource = new TestSkinSourceContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = skinnableSound = new PausableSkinnableSound(new SampleInfo("normal-sliderslide"))
|
||||
Child = skinnableSound = new PausableSkinnableSound(new SampleInfo("Gameplay/normal-sliderslide"))
|
||||
},
|
||||
};
|
||||
});
|
||||
|
|
|
@ -69,10 +69,10 @@ private void load()
|
|||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
hatSample = new PausableSkinnableSound(new SampleInfo("nightcore-hat")),
|
||||
clapSample = new PausableSkinnableSound(new SampleInfo("nightcore-clap")),
|
||||
kickSample = new PausableSkinnableSound(new SampleInfo("nightcore-kick")),
|
||||
finishSample = new PausableSkinnableSound(new SampleInfo("nightcore-finish")),
|
||||
hatSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-hat")),
|
||||
clapSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-clap")),
|
||||
kickSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-kick")),
|
||||
finishSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-finish")),
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ public ComboEffects(ScoreProcessor processor)
|
|||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
|
||||
InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("Gameplay/combobreak"));
|
||||
alwaysPlay = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak);
|
||||
}
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ private void load(OsuColour colours)
|
|||
AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke());
|
||||
AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
|
||||
|
||||
AddInternal(pauseLoop = new SkinnableSound(new SampleInfo("pause-loop"))
|
||||
AddInternal(pauseLoop = new SkinnableSound(new SampleInfo("Gameplay/pause-loop"))
|
||||
{
|
||||
Looping = true,
|
||||
Volume = { Value = 0 }
|
||||
|
|
Loading…
Reference in New Issue