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https://github.com/ppy/osu
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f82ed64aa7
I guess the changes that involved `MultiplayerTestScene` having a test user lookup cache caused this test case to false-pass silently. Added an explicit assert which ensures the added user indeed has a null `User` value. |
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.. | ||
Audio | ||
Beatmaps | ||
Chat | ||
Collections/IO | ||
Database | ||
Editing | ||
Gameplay | ||
Input | ||
Localisation | ||
Mods | ||
NonVisual | ||
Online | ||
OnlinePlay | ||
Resources | ||
Rulesets | ||
Scores/IO | ||
ScrollAlgorithms | ||
Skins | ||
Testing | ||
Visual | ||
ImportTest.cs | ||
osu.Game.Tests.csproj | ||
tests.ruleset | ||
WaveformTestBeatmap.cs |