osu/osu.Game/Beatmaps
2021-10-27 13:04:41 +09:00
..
ControlPoints Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Drawables Add support for changing dimensions of difficulty spectrum display 2021-10-26 23:06:52 +02:00
Formats Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Legacy Throw rather than ignore on invalid control point addition 2021-09-06 22:04:37 +09:00
Timing
APIFailTimes.cs Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
Beatmap.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
BeatmapConverter.cs Shallow clone BeatmapInfo during conversion process to avoid overwriting fields 2021-10-12 16:43:56 +09:00
BeatmapDifficulty.cs Fix taiko weird difficulty multiplier failing on double convert 2021-10-06 15:18:06 +09:00
BeatmapDifficultyCache.cs Avoid returning a live IEnumerable 2021-10-05 17:01:07 +09:00
BeatmapInfo.cs Fix multiple issues with json serialisation of online info (causing tournament failures) 2021-10-25 16:52:50 +09:00
BeatmapInfoExtensions.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
BeatmapManager.cs Update usages of OnlineID 2021-10-18 16:16:36 +09:00
BeatmapMetadata.cs Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
BeatmapMetadataInfoExtensions.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
BeatmapModelDownloader.cs Fix some cases where interface specifications can be used but weren't 2021-10-11 15:06:24 +09:00
BeatmapModelManager.cs Rename confusing variable 2021-10-19 11:37:46 +09:00
BeatmapOnlineLookupQueue.cs APIBeatmap implements IBeatmapInfo 2021-10-21 19:14:31 +09:00
BeatmapProcessor.cs
BeatmapSetFileInfo.cs Update all EF based models to implement new read only interfaces 2021-10-01 16:55:50 +09:00
BeatmapSetInfo.cs Move online metrics out of BeatmapSetInfo model 2021-10-25 15:12:39 +09:00
BeatmapSetOnlineAvailability.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineCovers.cs APIBeatmapSet.Covers is never null 2021-10-21 19:34:01 +09:00
BeatmapSetOnlineGenre.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineLanguage.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
CountdownType.cs Add descriptions to enum members 2021-08-30 22:51:42 +02:00
DifficultyRating.cs
DifficultyRecommender.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
DummyWorkingBeatmap.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
IBeatmap.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs Switch BeatmapDifficulty usages to use interface type 2021-10-01 16:55:50 +09:00
IBeatmapInfo.cs Mark BeatmapSet as nullable for the time being 2021-10-06 05:54:37 +09:00
IBeatmapMetadataInfo.cs Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
IBeatmapModelManager.cs Add missing methods to interfaces 2021-10-06 12:55:04 +09:00
IBeatmapOnlineInfo.cs Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs Inline single usage of StoryboardFile to avoid interface default method woes 2021-10-04 16:55:02 +09:00
IBeatmapSetOnlineInfo.cs Move online metrics out of BeatmapSetInfo model 2021-10-25 15:12:39 +09:00
IWorkingBeatmap.cs
IWorkingBeatmapCache.cs Add missing methods to interfaces 2021-10-06 12:55:04 +09:00
MetadataUtils.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
StarDifficulty.cs
WorkingBeatmap.cs Lock one more case of usage 2021-10-14 16:22:43 +09:00
WorkingBeatmapCache.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00