osu/osu.Game.Rulesets.Mania
StanR 40b3ce0ade Clean up comments 2021-12-21 14:03:24 +03:00
..
Beatmaps Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Configuration Fix a couple more weird variable names 2021-10-19 17:22:50 +09:00
Difficulty Clean up comments 2021-12-21 14:03:24 +03:00
Edit Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Judgements
MathUtils Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
Mods Rename `User` to `APIUser` and move to correct namespace 2021-11-07 11:26:01 +09:00
Objects Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Properties
Replays Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Skinning Update usages of `BufferedContainer` in line with framework changes 2021-11-05 15:54:49 +09:00
UI Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Update `DifficultyCalculator` to take an `IRulesetInfo` 2021-11-15 19:16:48 +09:00
ManiaSettingsSubsection.cs Update `SettingsSubsection.Header` to accept a `LocalisableString` 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj