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Beatmaps
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Merge pull request #15255 from goodtrailer/node-samples-ilist
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2021-10-28 14:24:26 +09:00 |
Configuration
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Fix a couple more weird variable names
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2021-10-19 17:22:50 +09:00 |
Difficulty
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Stop persisting `Skill`s in `DifficultyAttributes`
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2021-11-21 12:15:32 +09:00 |
Edit
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
Judgements
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MathUtils
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Apply some second-pass inspections that appeared after previous changes
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2021-10-27 13:09:30 +09:00 |
Mods
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Rename `User` to `APIUser` and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
Objects
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Merge pull request #15255 from goodtrailer/node-samples-ilist
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2021-10-28 14:24:26 +09:00 |
Properties
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Replays
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
Resources/Testing/Beatmaps
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Add test ensuring converter doesn't modify original beatmap
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2021-09-10 00:00:12 +09:00 |
Scoring
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Adjust scoring values to better fit osu!mania
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2021-04-05 13:28:46 +09:00 |
Skinning
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Update usages of `BufferedContainer` in line with framework changes
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2021-11-05 15:54:49 +09:00 |
UI
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
DualStageVariantGenerator.cs
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ManiaFilterCriteria.cs
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
ManiaInputManager.cs
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ManiaRuleset.cs
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Update `DifficultyCalculator` to take an `IRulesetInfo`
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2021-11-15 19:16:48 +09:00 |
ManiaSettingsSubsection.cs
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Update `SettingsSubsection.Header` to accept a `LocalisableString`
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2021-07-15 13:09:51 +09:00 |
ManiaSkinComponent.cs
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
SingleStageVariantGenerator.cs
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VariantMappingGenerator.cs
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osu.Game.Rulesets.Mania.csproj
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