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Break
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Add a second parallax layer to break overlay arrows
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2018-08-22 17:41:13 +09:00 |
HUD
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Set AccentColour and GlowColour in StandardHealthDisplay
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2018-11-16 19:30:58 +03:00 |
PlayerSettings
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Update with osu!-side dropdown changes
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2018-11-14 18:02:38 +09:00 |
BreakOverlay.cs
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FailOverlay.cs
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DefaultBackAction -> BackAction, defaults to last button
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2018-06-27 12:57:26 +09:00 |
GameplayMenuOverlay.cs
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Adapt signature change of event handlers
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2018-10-02 12:02:55 +09:00 |
HotkeyRetryOverlay.cs
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HUDOverlay.cs
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Set AccentColour and GlowColour in StandardHealthDisplay
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2018-11-16 19:30:58 +03:00 |
KeyCounter.cs
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Make saveState private
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2018-09-15 16:34:08 +09:00 |
KeyCounterAction.cs
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KeyCounterCollection.cs
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Update framework with positional/non-positional changes
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2018-09-26 14:01:15 +09:00 |
KeyCounterKeyboard.cs
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Change signature to new event handler
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2018-10-02 12:02:47 +09:00 |
KeyCounterMouse.cs
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Change signature to new event handler
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2018-10-02 12:02:47 +09:00 |
KeyCounterState.cs
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Rename Memento class
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2018-07-22 23:13:06 +03:00 |
PauseContainer.cs
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Use Click instead of now removed TriggerOnClick
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2018-09-19 11:42:32 +09:00 |
Player.cs
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Require holding back button to quit gameplay
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2018-11-07 01:49:21 +09:00 |
PlayerLoader.cs
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Change signature to new event handler
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2018-10-02 12:02:47 +09:00 |
ReplayPlayer.cs
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Use bindable binding
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2018-06-12 19:34:49 +09:00 |
ScreenWithBeatmapBackground.cs
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Improve UX when adjusting visual settings at loading screen
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2018-08-02 18:18:55 +09:00 |
SkipOverlay.cs
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Use UIEvent level getters for modifier keys.
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2018-10-02 13:26:36 +09:00 |
SongProgress.cs
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Proportionally adjust width in line with change
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2018-10-31 02:56:25 +09:00 |
SongProgressBar.cs
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SongProgressGraph.cs
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SongProgressInfo.cs
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SquareGraph.cs
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Adjust usage of Handle(Non)PositionalInput to follow framework update
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2018-10-02 14:45:33 +09:00 |