osu/osu.Game/Skinning
Dean Herbert bc69ed3870 Simplify sample lookup 2020-10-30 22:33:27 +09:00
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BeatmapSkinProvidingContainer.cs Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
DefaultLegacySkin.cs Bump legacy skin version 2020-04-08 19:42:31 +09:00
DefaultSkin.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs Use char overloads for string methods 2020-10-16 11:52:29 +02:00
GlobalSkinColours.cs
HUDSkinComponent.cs Use char overloads for string methods 2020-10-16 11:52:29 +02:00
HUDSkinComponents.cs Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
IAnimationTimeReference.cs Add texture wrapping support to GetAnimation() 2020-07-17 17:08:17 +09:00
ISkin.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
ISkinComponent.cs
ISkinSource.cs
LegacyAccuracyCounter.cs Apply same fix to legacy accuracy counter 2020-10-17 15:39:26 +02:00
LegacyBeatmapSkin.cs Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
LegacyColourCompatibility.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyHealthDisplay.cs Only additive flash explosions over the epic cutoff 2020-10-16 17:25:55 +09:00
LegacyManiaSkinConfiguration.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyManiaSkinConfigurationLookup.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyManiaSkinDecoder.cs Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
LegacyRollingCounter.cs Generalise LegacyRollingCounter 2020-09-12 22:40:32 +02:00
LegacyScoreCounter.cs Split line for readability 2020-10-17 15:39:25 +02:00
LegacySkin.cs Simplify sample lookup 2020-10-30 22:33:27 +09:00
LegacySkinConfiguration.cs Add support for ScorePrefix and ScoreOverlap values in legacy skins 2020-10-16 06:16:20 +02:00
LegacySkinDecoder.cs Merge branch 'master' into catch-hyperdash-fruit-colouring 2020-04-14 10:01:15 +09:00
LegacySkinExtensions.cs Move out into a separate method 2020-08-25 15:16:41 +09:00
LegacySkinResourceStore.cs Allow legacy skin textures from subpaths 2020-04-06 19:03:15 +09:00
LegacySkinTransformer.cs Move HasFont to legacy skin extensions class instead 2020-08-19 07:58:23 +03:00
LegacySpriteText.cs Update to use virtual methods instead of reconstructing TextBuilder 2020-10-19 14:59:03 +09:00
PausableSkinnableSound.cs Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Skin.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
SkinConfigManager.cs
SkinConfiguration.cs Remove set from properties in SkinConfiguration classes 2020-08-31 17:48:36 +02:00
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs Use better formatting for skin display (matching BeatmapMetadata) 2020-05-24 22:30:56 +09:00
SkinManager.cs Add dynamic compile exceptions to fix skin test scenes 2020-10-16 17:08:46 +09:00
SkinProvidingContainer.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
SkinReloadableDrawable.cs
SkinStore.cs
SkinUtils.cs
SkinnableDrawable.cs Allow bypassing origin/anchor setting of skinnable components 2020-10-14 19:16:34 +09:00
SkinnableSound.cs Don't force Gameplay prefix on all skin sample lookups 2020-10-30 11:59:40 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs