osu/osu.Game.Rulesets.Taiko
2022-04-06 02:37:57 +03:00
..
Beatmaps Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Difficulty Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
Edit Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Judgements
Mods Replicate osu!(stable)'s hit target position with "Classic" mod 2022-04-03 02:02:20 +03:00
Objects Use perfect osu!(stable) strong scale value 2022-04-05 03:04:53 +03:00
Properties
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources
Scoring Remove unnecessary ctor arguments 2022-03-15 12:34:58 +09:00
Skinning Propagate legacy input drum size to main piece 2022-04-06 02:34:07 +03:00
UI Reorder taiko playfield elements to fix hit explosion Z-ordering 2022-04-06 02:37:57 +03:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
TaikoInputManager.cs
TaikoRuleset.cs Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs