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.vscode
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Update 2.2 references
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2019-10-10 17:45:38 +09:00 |
Resources
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Make SkinnabbleTestScene use stored classic skin
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2019-09-09 17:05:27 +09:00 |
OsuBeatmapConversionTest.cs
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Fix incorrect path position being used for old stacking algorithm
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2019-08-07 19:35:39 +09:00 |
OsuDifficultyCalculatorTest.cs
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Add test case
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2019-07-05 15:40:47 +09:30 |
OsuLegacyModConversionTest.cs
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Fix PF/SD legacy mod conversion
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2019-09-15 22:55:25 +02:00 |
SkinnableTestScene.cs
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Make SkinnabbleTestScene use stored classic skin
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2019-09-09 17:05:27 +09:00 |
StackingTest.cs
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Migrate decoding to line-buffered reader
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2019-09-15 01:28:07 +02:00 |
TestSceneCursorTrail.cs
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Add scaling to the test
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2019-09-11 13:40:53 +09:00 |
TestSceneDrawableJudgement.cs
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Expose full hitobject rather than hit windows
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2019-09-02 17:14:40 +09:00 |
TestSceneEditor.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneFollowPoints.cs
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Group -> Connection
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2019-11-06 16:33:42 +09:00 |
TestSceneGameplayCursor.cs
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Add required type
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2019-09-09 17:03:14 +09:00 |
TestSceneHitCircle.cs
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Fix shaking test
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2019-07-29 17:27:00 +09:00 |
TestSceneHitCircleComboChange.cs
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Add test scene for hitcircles and combo changes
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2019-09-26 17:18:16 +09:00 |
TestSceneHitCircleHidden.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneHitCircleLongCombo.cs
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Fix HitCircleLongCombo test stacking off-screen
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2019-09-18 03:00:17 +09:00 |
TestSceneHitCirclePlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneHitCircleSelectionBlueprint.cs
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Rename HitObject -> DrawableObject in selection blueprints
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2019-10-21 17:04:56 +09:00 |
TestSceneOsuDistanceSnapGrid.cs
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Add tests
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2019-11-06 16:20:13 +09:00 |
TestSceneOsuFlashlight.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneOsuPlayer.cs
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Fix indentation
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2019-08-30 14:54:46 +09:00 |
TestSceneResumeOverlay.cs
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
TestSceneShaking.cs
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
TestSceneSkinFallbacks.cs
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Refactor skin configuration to be infinitely extensible
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2019-09-03 17:57:34 +09:00 |
TestSceneSlider.cs
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Add grouping of ControlPoints
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2019-10-25 19:52:02 +09:00 |
TestSceneSliderComboChange.cs
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Add slider combo change test
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2019-09-26 17:39:26 +09:00 |
TestSceneSliderHidden.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSliderInput.cs
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Add grouping of ControlPoints
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2019-10-25 19:52:02 +09:00 |
TestSceneSliderPlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSliderSelectionBlueprint.cs
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Implement multiple selection
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2019-10-31 17:25:30 +09:00 |
TestSceneSpinner.cs
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Revert renaming changes
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2019-09-09 15:35:18 +03:00 |
TestSceneSpinnerHidden.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSpinnerPlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSpinnerRotation.cs
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Remove redundant using directive
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2019-09-26 04:38:57 +03:00 |
TestSceneSpinnerSelectionBlueprint.cs
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Remove unused method
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2019-10-03 18:43:46 +09:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Update 2.2 references
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2019-10-10 17:45:38 +09:00 |