Fix HitCircleLongCombo test stacking off-screen

This commit is contained in:
Dean Herbert 2019-09-18 03:00:17 +09:00
parent fd3e2375bb
commit adc2dfa6c6

View File

@ -29,7 +29,8 @@ namespace osu.Game.Rulesets.Osu.Tests
};
for (int i = 0; i < 512; i++)
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
if (i % 32 < 20)
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
return beatmap;
}