Remove unused method

This commit is contained in:
smoogipoo 2019-10-03 18:43:46 +09:00
parent c5540048ab
commit 2d0c522398
6 changed files with 0 additions and 17 deletions

View File

@ -6,7 +6,6 @@
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
@ -53,7 +52,5 @@ protected override void Update()
nested.Y = (float)(-finalPosition * content.DrawHeight);
}
}
protected override SelectionBlueprint CreateBlueprint() => new HoldNoteSelectionBlueprint(null);
}
}

View File

@ -5,7 +5,6 @@
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
@ -37,7 +36,5 @@ public TestSceneNoteSelectionBlueprint()
AddBlueprint(new NoteSelectionBlueprint(drawableObject));
}
protected override SelectionBlueprint CreateBlueprint() => new NoteSelectionBlueprint(null);
}
}

View File

@ -4,7 +4,6 @@
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
@ -53,8 +52,6 @@ public void TestMoveAfterApplyingDefaults()
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
}
protected override SelectionBlueprint CreateBlueprint() => new HitCircleSelectionBlueprint(drawableObject);
private class TestBlueprint : HitCircleSelectionBlueprint
{
public new HitCirclePiece CirclePiece => base.CirclePiece;

View File

@ -7,7 +7,6 @@
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
@ -98,8 +97,6 @@ private void checkPositions()
() => Precision.AlmostEquals(blueprint.TailBlueprint.CirclePiece.ScreenSpaceDrawQuad.Centre, drawableObject.TailCircle.ScreenSpaceDrawQuad.Centre));
}
protected override SelectionBlueprint CreateBlueprint() => new SliderSelectionBlueprint(drawableObject);
private class TestSliderBlueprint : SliderSelectionBlueprint
{
public new SliderBodyPiece BodyPiece => base.BodyPiece;

View File

@ -7,7 +7,6 @@
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
@ -47,7 +46,5 @@ public TestSceneSpinnerSelectionBlueprint()
AddBlueprint(new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) });
}
protected override SelectionBlueprint CreateBlueprint() => new SpinnerSelectionBlueprint(null) { Size = new Vector2(0.5f) };
}
}

View File

@ -30,7 +30,5 @@ protected void AddBlueprint(SelectionBlueprint blueprint)
d.Select();
}));
}
protected abstract SelectionBlueprint CreateBlueprint();
}
}