osu/osu.Game/Beatmaps
Dean Herbert a7f63fb034 Make providing a custom `ResourceStore` to `LegacyBeatmapSkin` optional (for tests only) 2022-03-23 14:57:42 +09:00
..
ControlPoints Add flow for changing set of valid divisors between presets 2022-02-27 15:37:51 +01:00
Drawables Standardise ordering/grouping of `IRulesetInfo`/`RulesetInfo`s 2022-02-11 04:27:11 +03:00
Formats Use `internal` instead of `protected internal` 2022-02-18 17:06:04 +09:00
Legacy
Timing Initialise `Simple{Triple,Quadruple}` only once ever rather than create every time 2022-01-23 15:21:25 +01:00
APIFailTimes.cs
Beatmap.cs
BeatmapConverter.cs
BeatmapDifficulty.cs
BeatmapDifficultyCache.cs
BeatmapInfo.cs Obsolete `BeatmapInfo.MaxCombo` and suppress in usages 2022-03-20 16:30:29 +03:00
BeatmapInfoExtensions.cs
BeatmapManager.cs Use best-name-finding helper in new difficulty creation flow 2022-02-17 00:28:18 +01:00
BeatmapMetadata.cs Add support for creating new blank difficulties 2022-02-02 21:55:33 +01:00
BeatmapMetadataInfoExtensions.cs
BeatmapModelDownloader.cs
BeatmapModelManager.cs Merge difficulty creation methods into one 2022-02-03 18:14:30 +01:00
BeatmapOnlineLookupQueue.cs
BeatmapOnlineStatus.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetHypeStatus.cs
BeatmapSetInfo.cs Fix some regressions in json output (we need to make all these explicit instead) 2022-01-20 17:09:31 +09:00
BeatmapSetNominationStatus.cs
BeatmapSetOnlineAvailability.cs
BeatmapSetOnlineCovers.cs
BeatmapSetOnlineGenre.cs
BeatmapSetOnlineLanguage.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapUserSettings.cs Store user settings to realm 2022-03-01 18:44:15 +09:00
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs Convert to extension method to avoid recursive calls 2022-03-03 14:15:37 +09:00
DummyWorkingBeatmap.cs
EFBeatmapDifficulty.cs
EFBeatmapInfo.cs Remove unnecessary `MaxCombo` migration between unmapped database fields 2022-03-20 16:27:54 +03:00
EFBeatmapMetadata.cs
EFBeatmapSetInfo.cs
FlatFileWorkingBeatmap.cs Update `FlatFileWorkingBeatmap` to not require a ruleset store 2022-02-19 20:53:04 +09:00
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs
IBeatmapInfo.cs
IBeatmapMetadataInfo.cs
IBeatmapOnlineInfo.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs
IBeatmapSetOnlineInfo.cs
IWorkingBeatmap.cs
IWorkingBeatmapCache.cs
MetadataUtils.cs
StarDifficulty.cs
WorkingBeatmap.cs
WorkingBeatmapCache.cs Make providing a custom `ResourceStore` to `LegacyBeatmapSkin` optional (for tests only) 2022-03-23 14:57:42 +09:00