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osu
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Activity
e56d13d8be
osu
/
osu.Game
/
Beatmaps
History
Dean Herbert
a7f63fb034
Make providing a custom `ResourceStore` to `LegacyBeatmapSkin` optional (for tests only)
2022-03-23 14:57:42 +09:00
..
ControlPoints
Add flow for changing set of valid divisors between presets
2022-02-27 15:37:51 +01:00
Drawables
Standardise ordering/grouping of `IRulesetInfo`/`RulesetInfo`s
2022-02-11 04:27:11 +03:00
Formats
Use `internal` instead of `protected internal`
2022-02-18 17:06:04 +09:00
Legacy
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Timing
Initialise `Simple{Triple,Quadruple}` only once ever rather than create every time
2022-01-23 15:21:25 +01:00
APIFailTimes.cs
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Beatmap.cs
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BeatmapConverter.cs
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BeatmapDifficulty.cs
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BeatmapDifficultyCache.cs
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BeatmapInfo.cs
Obsolete `BeatmapInfo.MaxCombo` and suppress in usages
2022-03-20 16:30:29 +03:00
BeatmapInfoExtensions.cs
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BeatmapManager.cs
Use best-name-finding helper in new difficulty creation flow
2022-02-17 00:28:18 +01:00
BeatmapMetadata.cs
Add support for creating new blank difficulties
2022-02-02 21:55:33 +01:00
BeatmapMetadataInfoExtensions.cs
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BeatmapModelDownloader.cs
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BeatmapModelManager.cs
Merge difficulty creation methods into one
2022-02-03 18:14:30 +01:00
BeatmapOnlineLookupQueue.cs
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BeatmapOnlineStatus.cs
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BeatmapProcessor.cs
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BeatmapSetFileInfo.cs
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BeatmapSetHypeStatus.cs
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BeatmapSetInfo.cs
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
BeatmapSetNominationStatus.cs
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BeatmapSetOnlineAvailability.cs
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BeatmapSetOnlineCovers.cs
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BeatmapSetOnlineGenre.cs
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BeatmapSetOnlineLanguage.cs
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BeatmapStatistic.cs
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BeatmapStatisticIcon.cs
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BeatmapUserSettings.cs
Store user settings to realm
2022-03-01 18:44:15 +09:00
CountdownType.cs
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DifficultyRating.cs
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DifficultyRecommender.cs
Convert to extension method to avoid recursive calls
2022-03-03 14:15:37 +09:00
DummyWorkingBeatmap.cs
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EFBeatmapDifficulty.cs
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EFBeatmapInfo.cs
Remove unnecessary `MaxCombo` migration between unmapped database fields
2022-03-20 16:27:54 +03:00
EFBeatmapMetadata.cs
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EFBeatmapSetInfo.cs
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FlatFileWorkingBeatmap.cs
Update `FlatFileWorkingBeatmap` to not require a ruleset store
2022-02-19 20:53:04 +09:00
IBeatmap.cs
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IBeatmapConverter.cs
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IBeatmapDifficultyInfo.cs
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IBeatmapInfo.cs
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IBeatmapMetadataInfo.cs
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IBeatmapOnlineInfo.cs
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IBeatmapProcessor.cs
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IBeatmapResourceProvider.cs
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IBeatmapSetInfo.cs
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IBeatmapSetOnlineInfo.cs
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IWorkingBeatmap.cs
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IWorkingBeatmapCache.cs
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MetadataUtils.cs
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StarDifficulty.cs
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WorkingBeatmap.cs
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WorkingBeatmapCache.cs
Make providing a custom `ResourceStore` to `LegacyBeatmapSkin` optional (for tests only)
2022-03-23 14:57:42 +09:00