remove skinnable

better to add skinnable elements later
This commit is contained in:
Sheepposu 2024-02-27 21:51:54 -05:00
parent 822ecb7106
commit 29e5f409ba
8 changed files with 88 additions and 146 deletions

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@ -22,8 +22,5 @@ namespace osu.Game.Rulesets.Osu
SpinnerBody,
CursorSmoke,
ApproachCircle,
HitMarkerLeft,
HitMarkerRight,
AimMarker
}
}

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@ -1,74 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public partial class DefaultHitMarker : CompositeDrawable
{
public DefaultHitMarker(OsuAction? action)
{
var (colour, length, hasBorder) = getConfig(action);
if (hasBorder)
{
InternalChildren = new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(3, length),
Colour = Colour4.Black.Opacity(0.5F)
},
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(3, length),
Rotation = 90,
Colour = Colour4.Black.Opacity(0.5F)
}
};
}
AddRangeInternal(new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(1, length),
Colour = colour
},
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(1, length),
Rotation = 90,
Colour = colour
}
});
}
private (Colour4 colour, float length, bool hasBorder) getConfig(OsuAction? action)
{
switch (action)
{
case OsuAction.LeftButton:
return (Colour4.Orange, 20, true);
case OsuAction.RightButton:
return (Colour4.LightGreen, 20, true);
default:
return (Colour4.Gray.Opacity(0.5F), 8, false);
}
}
}
}

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@ -1,37 +1,73 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Game.Skinning;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public partial class HitMarker : Sprite
public partial class HitMarker : CompositeDrawable
{
private readonly OsuAction? action;
public HitMarker(OsuAction? action = null)
public HitMarker(OsuAction? action)
{
this.action = action;
var (colour, length, hasBorder) = getConfig(action);
if (hasBorder)
{
InternalChildren = new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(3, length),
Colour = Colour4.Black.Opacity(0.5F)
},
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(3, length),
Rotation = 90,
Colour = Colour4.Black.Opacity(0.5F)
}
};
}
AddRangeInternal(new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(1, length),
Colour = colour
},
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(1, length),
Rotation = 90,
Colour = colour
}
});
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
private (Colour4 colour, float length, bool hasBorder) getConfig(OsuAction? action)
{
switch (action)
{
case OsuAction.LeftButton:
Texture = skin.GetTexture(@"hitmarker-left");
break;
return (Colour4.Orange, 20, true);
case OsuAction.RightButton:
Texture = skin.GetTexture(@"hitmarker-right");
break;
return (Colour4.LightGreen, 20, true);
default:
Texture = skin.GetTexture(@"aimmarker");
break;
return (Colour4.Gray.Opacity(0.5F), 8, false);
}
}
}

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@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Skinning;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@ -169,23 +168,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
return null;
case OsuSkinComponents.HitMarkerLeft:
if (GetTexture(@"hitmarker-left") != null)
return new HitMarker(OsuAction.LeftButton);
return null;
case OsuSkinComponents.HitMarkerRight:
if (GetTexture(@"hitmarker-right") != null)
return new HitMarker(OsuAction.RightButton);
return null;
case OsuSkinComponents.AimMarker:
if (GetTexture(@"aimmarker") != null)
return new HitMarker();
return null;
default:
throw new UnsupportedSkinComponentException(lookup);
}
}

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@ -14,7 +14,6 @@ using osu.Game.Rulesets.Objects.Pooling;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -26,40 +25,41 @@ namespace osu.Game.Rulesets.Osu.UI
public Bindable<bool> AimMarkersEnabled = new BindableBool();
public Bindable<bool> AimLinesEnabled = new BindableBool();
private HitMarkersContainer hitMarkersContainer;
private AimMarkersContainer aimMarkersContainer;
private AimLinesContainer aimLinesContainer;
protected HitMarkersContainer HitMarkers;
protected AimMarkersContainer AimMarkers;
protected AimLinesContainer AimLines;
public OsuAnalysisContainer(Replay replay)
: base(replay)
{
InternalChildren = new Drawable[]
{
hitMarkersContainer = new HitMarkersContainer(),
aimMarkersContainer = new AimMarkersContainer() { Depth = float.MinValue },
aimLinesContainer = new AimLinesContainer() { Depth = float.MaxValue }
HitMarkers = new HitMarkersContainer(),
AimMarkers = new AimMarkersContainer { Depth = float.MinValue },
AimLines = new AimLinesContainer { Depth = float.MaxValue }
};
HitMarkerEnabled.ValueChanged += e => hitMarkersContainer.FadeTo(e.NewValue ? 1 : 0);
AimMarkersEnabled.ValueChanged += e => aimMarkersContainer.FadeTo(e.NewValue ? 1 : 0);
AimLinesEnabled.ValueChanged += e => aimLinesContainer.FadeTo(e.NewValue ? 1 : 0);
HitMarkerEnabled.ValueChanged += e => HitMarkers.FadeTo(e.NewValue ? 1 : 0);
AimMarkersEnabled.ValueChanged += e => AimMarkers.FadeTo(e.NewValue ? 1 : 0);
AimLinesEnabled.ValueChanged += e => AimLines.FadeTo(e.NewValue ? 1 : 0);
}
[BackgroundDependencyLoader]
private void load()
{
hitMarkersContainer.Hide();
aimMarkersContainer.Hide();
aimLinesContainer.Hide();
HitMarkers.Hide();
AimMarkers.Hide();
AimLines.Hide();
bool leftHeld = false;
bool rightHeld = false;
foreach (var frame in Replay.Frames)
{
var osuFrame = (OsuReplayFrame)frame;
aimMarkersContainer.Add(new AimPointEntry(osuFrame.Time, osuFrame.Position));
aimLinesContainer.Add(new AimPointEntry(osuFrame.Time, osuFrame.Position));
AimMarkers.Add(new AimPointEntry(osuFrame.Time, osuFrame.Position));
AimLines.Add(new AimPointEntry(osuFrame.Time, osuFrame.Position));
bool leftButton = osuFrame.Actions.Contains(OsuAction.LeftButton);
bool rightButton = osuFrame.Actions.Contains(OsuAction.RightButton);
@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.UI
leftHeld = false;
else if (!leftHeld && leftButton)
{
hitMarkersContainer.Add(new HitMarkerEntry(osuFrame.Time, osuFrame.Position, true));
HitMarkers.Add(new HitMarkerEntry(osuFrame.Time, osuFrame.Position, true));
leftHeld = true;
}
@ -76,42 +76,42 @@ namespace osu.Game.Rulesets.Osu.UI
rightHeld = false;
else if (!rightHeld && rightButton)
{
hitMarkersContainer.Add(new HitMarkerEntry(osuFrame.Time, osuFrame.Position, false));
HitMarkers.Add(new HitMarkerEntry(osuFrame.Time, osuFrame.Position, false));
rightHeld = true;
}
}
}
private partial class HitMarkersContainer : PooledDrawableWithLifetimeContainer<HitMarkerEntry, HitMarkerDrawable>
protected partial class HitMarkersContainer : PooledDrawableWithLifetimeContainer<HitMarkerEntry, HitMarkerDrawable>
{
private readonly HitMarkerPool leftPool;
private readonly HitMarkerPool rightPool;
public HitMarkersContainer()
{
AddInternal(leftPool = new HitMarkerPool(OsuSkinComponents.HitMarkerLeft, OsuAction.LeftButton, 15));
AddInternal(rightPool = new HitMarkerPool(OsuSkinComponents.HitMarkerRight, OsuAction.RightButton, 15));
AddInternal(leftPool = new HitMarkerPool(OsuAction.LeftButton, 15));
AddInternal(rightPool = new HitMarkerPool(OsuAction.RightButton, 15));
}
protected override HitMarkerDrawable GetDrawable(HitMarkerEntry entry) => (entry.IsLeftMarker ? leftPool : rightPool).Get(d => d.Apply(entry));
}
private partial class AimMarkersContainer : PooledDrawableWithLifetimeContainer<AimPointEntry, HitMarkerDrawable>
protected partial class AimMarkersContainer : PooledDrawableWithLifetimeContainer<AimPointEntry, HitMarkerDrawable>
{
private readonly HitMarkerPool pool;
public AimMarkersContainer()
{
AddInternal(pool = new HitMarkerPool(OsuSkinComponents.AimMarker, null, 80));
AddInternal(pool = new HitMarkerPool(null, 80));
}
protected override HitMarkerDrawable GetDrawable(AimPointEntry entry) => pool.Get(d => d.Apply(entry));
}
private partial class AimLinesContainer : Path
protected partial class AimLinesContainer : Path
{
private LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
private SortedSet<AimPointEntry> aliveEntries = new SortedSet<AimPointEntry>(new AimLinePointComparator());
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
private readonly SortedSet<AimPointEntry> aliveEntries = new SortedSet<AimPointEntry>(new AimLinePointComparator());
public AimLinesContainer()
{
@ -146,6 +146,7 @@ namespace osu.Game.Rulesets.Osu.UI
private void updateVertices()
{
ClearVertices();
foreach (var entry in aliveEntries)
{
AddVertex(entry.Position);
@ -164,7 +165,7 @@ namespace osu.Game.Rulesets.Osu.UI
}
}
private partial class HitMarkerDrawable : PoolableDrawableWithLifetime<AimPointEntry>
protected partial class HitMarkerDrawable : PoolableDrawableWithLifetime<AimPointEntry>
{
/// <summary>
/// This constructor only exists to meet the <c>new()</c> type constraint of <see cref="DrawablePool{T}"/>.
@ -173,10 +174,10 @@ namespace osu.Game.Rulesets.Osu.UI
{
}
public HitMarkerDrawable(OsuSkinComponents component, OsuAction? action)
public HitMarkerDrawable(OsuAction? action)
{
Origin = Anchor.Centre;
InternalChild = new SkinnableDrawable(new OsuSkinComponentLookup(component), _ => new DefaultHitMarker(action));
InternalChild = new HitMarker(action);
}
protected override void OnApply(AimPointEntry entry)
@ -191,22 +192,20 @@ namespace osu.Game.Rulesets.Osu.UI
}
}
private partial class HitMarkerPool : DrawablePool<HitMarkerDrawable>
protected partial class HitMarkerPool : DrawablePool<HitMarkerDrawable>
{
private readonly OsuSkinComponents component;
private readonly OsuAction? action;
public HitMarkerPool(OsuSkinComponents component, OsuAction? action, int initialSize)
public HitMarkerPool(OsuAction? action, int initialSize)
: base(initialSize)
{
this.component = component;
this.action = action;
}
protected override HitMarkerDrawable CreateNewDrawable() => new HitMarkerDrawable(component, action);
protected override HitMarkerDrawable CreateNewDrawable() => new HitMarkerDrawable(action);
}
private partial class AimPointEntry : LifetimeEntry
protected partial class AimPointEntry : LifetimeEntry
{
public Vector2 Position { get; }
@ -218,7 +217,7 @@ namespace osu.Game.Rulesets.Osu.UI
}
}
private partial class HitMarkerEntry : AimPointEntry
protected partial class HitMarkerEntry : AimPointEntry
{
public bool IsLeftMarker { get; }