osu/osu.Game/Online
Bartłomiej Dach 5b2b701915 Ignore possible null in GetResponseString()
A null there indicates a deserialisation error and therefore due to the
catch block immediately succeeding the changed line everything will
continue to work as intended.
2021-05-15 00:09:34 +02:00
..
API Ignore possible null in GetResponseString() 2021-05-15 00:09:34 +02:00
Chat Fix system messages always being displayed above standard messages 2021-04-22 14:52:01 +09:00
Leaderboards Fix crash 2021-04-04 09:44:45 +08:00
Multiplayer Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen 2021-04-22 23:25:25 +09:00
Placeholders
Rooms Fix typo in class name 2021-04-07 16:45:10 +09:00
Solo Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
Spectator Handle null case explicitly in SpectatorState.Equals() 2021-05-14 23:58:07 +02:00
DevelopmentEndpointConfiguration.cs
DownloadState.cs
DownloadTrackingComposite.cs Always set progress before updating download state 2021-03-26 14:04:10 +09:00
EndpointConfiguration.cs
HubClientConnector.cs Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
IHubClientConnector.cs
OnlineViewContainer.cs Allow creating OnlineViewContainers with no placeholder button 2021-04-06 16:17:20 +09:00
PollingComponent.cs
ProductionEndpointConfiguration.cs