Rename download state `Downloaded` to `Importing`

This commit is contained in:
Salman Ahmed 2021-01-13 18:04:29 +03:00
parent 10fd4cf7c9
commit 1f12b2bd09
8 changed files with 9 additions and 9 deletions

View File

@ -73,7 +73,7 @@ private void updateState(ValueChangedEvent<DownloadState> state)
TooltipText = "Downloading...";
break;
case DownloadState.Downloaded:
case DownloadState.Importing:
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
TooltipText = "Importing";
break;

View File

@ -7,7 +7,7 @@ public enum DownloadState
{
NotDownloaded,
Downloading,
Downloaded,
Importing,
LocallyAvailable
}
}

View File

@ -106,7 +106,7 @@ private void attachDownload(ArchiveDownloadRequest<TModel> request)
{
if (attachedRequest.Progress == 1)
{
State.Value = DownloadState.Downloaded;
State.Value = DownloadState.Importing;
Progress.Value = 1;
}
else
@ -125,7 +125,7 @@ private void attachDownload(ArchiveDownloadRequest<TModel> request)
}
}
private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded);
private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Importing);
private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress);

View File

@ -57,7 +57,7 @@ private void load(OsuGame game, BeatmapManager beatmaps, OsuConfigManager osuCon
switch (State.Value)
{
case DownloadState.Downloading:
case DownloadState.Downloaded:
case DownloadState.Importing:
shakeContainer.Shake();
break;

View File

@ -50,7 +50,7 @@ private void load(OsuColour colours)
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
break;
case DownloadState.Downloaded:
case DownloadState.Importing:
progressBar.FadeIn(400, Easing.OutQuint);
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);

View File

@ -126,7 +126,7 @@ private void load(IAPIProvider api, BeatmapManager beatmaps)
};
break;
case DownloadState.Downloaded:
case DownloadState.Importing:
textSprites.Children = new Drawable[]
{
new OsuSpriteText

View File

@ -287,7 +287,7 @@ private void updateDownloadButtons()
break;
case DownloadState.Downloading:
case DownloadState.Downloaded:
case DownloadState.Importing:
// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
break;

View File

@ -63,7 +63,7 @@ private void load(OsuGame game, ScoreManager scores)
scores.Download(Model.Value);
break;
case DownloadState.Downloaded:
case DownloadState.Importing:
case DownloadState.Downloading:
shakeContainer.Shake();
break;