osu/osu.Game/Rulesets/Objects
Dean Herbert 50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
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Drawables Also update colours once on `DrawableHitObject` 2021-07-23 07:32:56 +03:00
Legacy Revert making `ComboOffset`s legacy and define `BeatmapSkinComboIndex` instead 2021-07-20 14:15:43 +03:00
Pooling Add xmldoc remark 2021-06-18 19:27:10 +09:00
Types Replace "offset" term in combo index documentations with "index" instead 2021-07-23 07:31:03 +03:00
BarLineGenerator.cs
HitObject.cs Add `ComboIndexWithOffsetsBindable` and bind similar to `ComboIndexBindable` 2021-07-22 16:40:33 +03:00
HitObjectLifetimeEntry.cs Make method internal 2021-06-02 11:11:41 +09:00
HitObjectParser.cs
IBarLine.cs
PathControlPoint.cs
SliderEventGenerator.cs
SliderPath.cs
SliderPathExtensions.cs Extract `SliderPath` reverse logic to be used in other rulesets 2021-07-22 16:14:43 +09:00
SyntheticHitObjectEntry.cs