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Make method internal
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@ -94,6 +94,6 @@ namespace osu.Game.Rulesets.Objects
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/// <summary>
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/// Set <see cref="LifetimeEntry.LifetimeStart"/> using <see cref="InitialLifetimeOffset"/>.
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/// </summary>
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public void SetInitialLifetime() => LifetimeStart = HitObject.StartTime - InitialLifetimeOffset;
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internal void SetInitialLifetime() => LifetimeStart = HitObject.StartTime - InitialLifetimeOffset;
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}
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}
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