osu/osu.Game/Online/Multiplayer
smoogipoo 80dfd11c90 Remove unnecessary extra task
Further testing shows continuations also run before the .Wait() returns.
2021-10-15 13:28:02 +09:00
..
MatchTypes/TeamVersus Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
IMultiplayerClient.cs Add event flow for receiving kick commands 2021-08-11 19:56:06 +09:00
IMultiplayerLoungeServer.cs
IMultiplayerRoomServer.cs Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
IMultiplayerServer.cs
InvalidPasswordException.cs
InvalidStateChangeException.cs
InvalidStateException.cs
MatchRoomState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MatchServerEvent.cs Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
MatchUserRequest.cs Add missing union specification for MatchUserRequest 2021-08-19 17:42:26 +09:00
MatchUserState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MultiplayerClient.cs Remove unnecessary extra task 2021-10-15 13:28:02 +09:00
MultiplayerRoom.cs Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
MultiplayerRoomSettings.cs Set default MultiplayerRoomSettings type to something that isn't playlists 2021-08-06 18:56:01 +09:00
MultiplayerRoomState.cs
MultiplayerRoomUser.cs Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
MultiplayerUserState.cs
NotHostException.cs
NotJoinedRoomException.cs
OnlineMultiplayerClient.cs Switch multiplayer back to messagepack 2021-08-19 17:42:13 +09:00