mirror of
https://github.com/ppy/osu
synced 2024-12-21 22:30:36 +00:00
80dfd11c90
Further testing shows continuations also run before the .Wait() returns. |
||
---|---|---|
.. | ||
MatchTypes/TeamVersus | ||
IMultiplayerClient.cs | ||
IMultiplayerLoungeServer.cs | ||
IMultiplayerRoomServer.cs | ||
IMultiplayerServer.cs | ||
InvalidPasswordException.cs | ||
InvalidStateChangeException.cs | ||
InvalidStateException.cs | ||
MatchRoomState.cs | ||
MatchServerEvent.cs | ||
MatchUserRequest.cs | ||
MatchUserState.cs | ||
MultiplayerClient.cs | ||
MultiplayerRoom.cs | ||
MultiplayerRoomSettings.cs | ||
MultiplayerRoomState.cs | ||
MultiplayerRoomUser.cs | ||
MultiplayerUserState.cs | ||
NotHostException.cs | ||
NotJoinedRoomException.cs | ||
OnlineMultiplayerClient.cs |